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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-04-23
Implement some missing methods
Max Horn
2005-04-23
Make StringMap class (with case insensitive keys) global
Max Horn
2005-04-23
This code should be revised...
Max Horn
2005-04-23
Don't use Common::Map for the object table at all; rather use bsearch on a fi...
Max Horn
2005-04-23
Map is only needed in intern.h
Max Horn
2005-04-23
Change the way the command line options are put into the ConfigManager
Max Horn
2005-04-23
decompressWizImage shouldn't be called directly by charset renderer in HE games.
Travis Howell
2005-04-23
Added new ConfigFile class. It is not yet used anywhere. ConfigManager will b...
Max Horn
2005-04-23
Remove StringMap class from map.h (at least for now)
Max Horn
2005-04-23
Whitespace
Torbjörn Andersson
2005-04-23
These structs must be packed
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-23
Oops. This should have been removed long ago.
Torbjörn Andersson
2005-04-23
fixed sfDropObject implementation
Andrew Kurushin
2005-04-23
Document our tools a little bit
Max Horn
2005-04-23
Should be HE61 now.
Travis Howell
2005-04-23
Simpler check, since VAR_NEW_ROOM is no longer set in small header games.
Travis Howell
2005-04-23
Check for a '\' before adding slash too, otherwise starting a game in root di...
Travis Howell
2005-04-23
Adjust for last cvs change.
Travis Howell
2005-04-23
Always set file path separately in o72_openFile() so upper and lower case fil...
Travis Howell
2005-04-22
oops
Max Horn
2005-04-22
Added macros for integer options; added some explantory comments to the optio...
Max Horn
2005-04-22
add a comment regarding an odd hack
Max Horn
2005-04-22
GameDetector isn't actually used here
Max Horn
2005-04-22
We have an official PS2 port now (although its status is not clear to me)
Max Horn
2005-04-22
Added SDL backend TODO
Max Horn
2005-04-22
Only modify gDebugLevel, not the transient config
Max Horn
2005-04-22
Use class File instead of FILE (not finished)
Max Horn
2005-04-22
* Added new virtual base class 'Stream', ReadStream and
Max Horn
2005-04-22
fixes sfEnableZone ( 'house' problem )
Andrew Kurushin
2005-04-22
fixed non assigned buttons in IHNM
Andrew Kurushin
2005-04-22
Changed "BYTE" to "int".
Torbjörn Andersson
2005-04-22
implemented inventory
Andrew Kurushin
2005-04-22
Must call openCD to support real Audio CD tracks
Max Horn
2005-04-22
Add support for reading/writing to external config file in HE games.
Travis Howell
2005-04-22
Fix header check when using external wizImage files.
Travis Howell
2005-04-22
o Fix save/load. Now it restores game properly but still at exit #0.
Eugene Sandulenko
2005-04-22
Move HE activity on its place
Eugene Sandulenko
2005-04-22
Add HE activity pack
Eugene Sandulenko
2005-04-21
some cleanup and added some error() calls when handling wiz images type diffe...
Gregory Montoir
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Need for HE100 version of lost too.
Travis Howell
2005-04-21
Sync. HE100.
Travis Howell
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-21
Update
Travis Howell
2005-04-21
Fix source clipping of rawWizImages in HE games.
Travis Howell
2005-04-21
There are Macintosh specific versions of HE72 games.
Travis Howell
2005-04-21
Initialized variable to avoid Valgrind warning.
Torbjörn Andersson
2005-04-21
There is HE99 version of f4-demo
Travis Howell
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