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2016-06-06GUI: Add credits for GnapStrangerke
2016-06-05AGI: More class initializationEugene Sandulenko
2016-06-05AGI: Clean up object initializationEugene Sandulenko
2016-06-05GUI: Prevent potential negative index accessEugene Sandulenko
2016-06-05GUI: Fix possible negative index accessEugene Sandulenko
2016-06-05BASE: Allow setting the debug flags from the configuration fileBastien Bouclet
Useful for devices where passing command line arguments is not possible.
2016-06-05GNAP: Fix crash in scene 17Strangerke
2016-06-04GNAP: Fix crash in scene 9Strangerke
2016-06-04GNAP: Fix hotspot in scene 8Strangerke
2016-06-04COMMON: Fixed SortedArray implementationEugene Sandulenko
2016-06-04TESTS: Fix SortedArray testEugene Sandulenko
2016-06-04SCUMM HE: Fix Wiz images color checks as used by MoonbaseEugene Sandulenko
2016-06-04IMAGE: 1bpp BMPs are not upside down. Fixing it.Eugene Sandulenko
2016-06-04IMAGE: Added support for 1bpp BMPsEugene Sandulenko
2016-06-03GRAPHICS: Add mask mode to FloodFill class and document the class.Eugene Sandulenko
2016-06-03GRAPHICS: Fix FloodFillEugene Sandulenko
2016-06-03GNAP: Flip the converted frame instead of the original one in order to ↵Strangerke
respect constness
2016-06-03GRAPHICS: Added FloodFill class to Surface.Eugene Sandulenko
Moved from WAGE engine and is using stack-based classic floodfill implementation.
2016-06-02GNAP: Remove debug messageStrangerke
2016-06-02SCUMM HE: Documented o100_getWizData()Eugene Sandulenko
2016-06-01GUI: Initialize pointers to NULL, not falseTorbjörn Andersson
2016-06-01GRAPHICS: Restore layout debugging capabilitiesEugene Sandulenko
2016-06-01GUI: More object initialization cleanupEugene Sandulenko
2016-06-01GUI: Cleanup class initializationEugene Sandulenko
2016-06-01MOHAWK: Initialize some more variablesStrangerke
2016-06-01Merge pull request #768 from salty-horse/access_audioEugene Sandulenko
ACCESS: Reduce audio header dependencies
2016-06-01MOHAWK: Remove yet another useless variableStrangerke
2016-06-01MOHAWK: Change several variables to booleanStrangerke
2016-06-01MOHAWK: Remove a useless structureStrangerke
2016-06-01MOHAWK: Initialize some variablesStrangerke
2016-05-31GNAP: Change two variables to bool, remove two useless variablesStrangerke
2016-05-31ANDROIDSDL: Update build configsEugene Sandulenko
2016-05-31ANDROIDSDL: Made android version genericEugene Sandulenko
2016-05-31ANDROID: Set version code to 16. 15 was 1.8.1Eugene Sandulenko
2016-05-31TINSEL: Fix illegal memory reads.Eugene Sandulenko
In case of "unnamed" case (see line 582) we were memcpy'ing 31 byte from the heap.
2016-05-31TINSEL: Guard against illegal memory writesEugene Sandulenko
2016-05-31TOON: Plug memory leakEugene Sandulenko
2016-05-31JANITORIAL: Whitespace fixesEugene Sandulenko
2016-05-31TOON: Init memory before usageEugene Sandulenko
2016-05-31IMAGE: Fix out of bounds accessEugene Sandulenko
2016-05-31IMAGE: Init memory before usageEugene Sandulenko
2016-05-31SCUMM HE: Initialize memory before usageEugene Sandulenko
2016-05-31SAGA: Fix potential buffer overrunEugene Sandulenko
2016-05-31SAGA: Safer string manipulationEugene Sandulenko
2016-05-31AUDIO: Fix memory corruption.Eugene Sandulenko
Since it was --voice, we were reading element index -1.
2016-05-31PRINCE: Detecting unknown cursorsEugene Sandulenko
2016-05-31PRINCE: Proper processing of missing sprite maskEugene Sandulenko
2016-05-31PRINCE: Object initializationEugene Sandulenko
2016-05-31SCUMM HE: Improved debug messagesEugene Sandulenko
2016-05-30GNAP: Simplify transparency handling on BE systemsThierry Crozat