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2013-10-17AVALANCHE: Remove a couple of useless variables from Animation. This breaks ↵Strangerke
savegames.
2013-10-17AVALANCHE: Fix crash on "With" after loading from Launcher.urukgit
The faulty uninitialized variable was _lastPerson. Better to call the whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-17TSAGE: Fix error in calculating voice file offsetsPaul Gilbert
2013-10-17DRASCULA: Fix buildWillem Jan Palenstijn
2013-10-17DRACI: Fix potential sign extention. CID 1003514Eugene Sandulenko
2013-10-17DRACI: Fix potential sign extention. CID 1003513Eugene Sandulenko
2013-10-17DRACI: Fix uninitialized variabled. CID 1003404Eugene Sandulenko
2013-10-17DRACI: Fix uninitalized variables. CID 1003406Eugene Sandulenko
2013-10-17DRACI: Fix uninitalized variables. CID 1003405Eugene Sandulenko
2013-10-17DRACI: Fix potential negative array index read. CID 1003548Eugene Sandulenko
2013-10-17DRACI: Fix potential division by zero. CID 1003841Eugene Sandulenko
2013-10-17TESTBED: Fix uninitalized variable. CID 1002670Eugene Sandulenko
2013-10-17TESTBED: Initialize variable. CID 1003374Eugene Sandulenko
2013-10-17TESTBED: Remove logically dead code. CID 1004067Eugene Sandulenko
2013-10-17DRASCULA: Fix uninitalized class variables. CID 1003403Eugene Sandulenko
2013-10-17DRASCULA: Give hint about unused return value. CID 1003863Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003311Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003310Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003309Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003308Eugene Sandulenko
2013-10-16TSAGE: Fixes for calling voice playback correctly when showing on-screen textPaul Gilbert
2013-10-17FULLPIPE: Fix compilation with MSVCFilippos Karapetis
MSVC complains that this specific usage of sqrt() is ambiguous, since the arguments aren't float or double
2013-10-17FULLPIPE: Implement MovGraph2::findNode()Eugene Sandulenko
2013-10-17FULLPIPE: method4C -> doWalkToEugene Sandulenko
2013-10-17FULLPIPE: Implemented MovGraph2::method4C()Eugene Sandulenko
2013-10-16FULLPIPE: More work on MovGraph2::method4C()Eugene Sandulenko
2013-10-15TSAGE: Further in-progress work on adding R2R voice supportPaul Gilbert
2013-10-15TSAGE: Fix R2R loading of voice indexPaul Gilbert
2013-10-15AVALANCHE: Fix iteration in Dialogs::talkTo().urukgit
2013-10-15FULLPIPE: MovGraph2::method4C() con'tEugene Sandulenko
2013-10-15AVALANCHE: Fix crash when entering inn, add safeguardsStrangerke
2013-10-14TSAGE: Beginnings of R2R voice streamingPaul Gilbert
2013-10-14ZVISION: Use credits.pl to update AUTHORS and credits.hRichieSams
2013-10-15AVALANCHE: Get rid of SpriteInfoStrangerke
2013-10-15AVALANCHE: Fix memory corruption in background (drawpicture) blittingStrangerke
2013-10-15FULLPIPE: More code for MovGraph2::method4C()Eugene Sandulenko
2013-10-14AVALANCHE: Remove some extra parenthesis in AnimationStrangerke
2013-10-14AVALANCHE: Remove StatType, reduce verbosity some moreStrangerke
2013-10-14AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to ↵urukgit
GraphicManager::init().
2013-10-14AVALANCHE: Reduce verbosity in Animation and AnimationTypeStrangerke
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-13TONY: Initialise _buf and _origBuf in second RMGfxBuffer constructorTorbjörn Andersson
I think this fixes CID 1086888, but I haven't been able to find where in the game this constructor is used.
2013-10-12TSAGE: Fix for R2R canyon overhang reappearing after collapsedPaul Gilbert
2013-10-12AVALANCHE: Move/Improve some comments in parserStrangerke
2013-10-12AVALANCHE: Move some parser functions to Dialogs. Improve some commentsStrangerke
2013-10-12LASTEXPRESS: Redo d71b48 and use variable instead of commenting itEugene Sandulenko
2013-10-12AVALANCHE: Move some variables aroundStrangerke
2013-10-11AVALANCHE: Remove useless check and move some comments in SequenceStrangerke
2013-10-11AVALANCHE: Fix two blocking loops not checking shouldQuit()Strangerke
2013-10-11AVALANCHE: Remove code duplicate in runMenuWith()Strangerke