Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-15 | Add Amiga and DOS Italian versions of Gobliins 2, and resort gob2 entries by ↵ | Travis Howell | |
platform. svn-id: r38193 | |||
2009-02-15 | Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't ↵ | Jordi Vilalta Prat | |
compile yet) svn-id: r38192 | |||
2009-02-15 | Fixed warnings. | Johannes Schickel | |
svn-id: r38191 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-15 | correct sprite state for location 43 (fixes #2600759) | Gregory Montoir | |
svn-id: r38188 | |||
2009-02-15 | Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and ↵ | Andre Heider | |
VKEYBD. svn-id: r38185 | |||
2009-02-14 | ignore any keypresses in the volume control dialog | Willem Jan Palenstijn | |
svn-id: r38183 | |||
2009-02-14 | Updated the MSVC project files for commit #36007 (removed ↵ | Filippos Karapetis | |
/backends/saves/compressed/*) svn-id: r38182 | |||
2009-02-14 | apply patch by Fingolfin to optimize scalers + more | Kostas Nakos | |
svn-id: r36338 | |||
2009-02-14 | added USB keyboard support | Andre Heider | |
svn-id: r36337 | |||
2009-02-14 | update to newer overlay interface | Kostas Nakos | |
svn-id: r36336 | |||
2009-02-14 | clear full screen before playing movie in BS1 (fixes #2599573) | Willem Jan Palenstijn | |
svn-id: r36334 | |||
2009-02-14 | remove InitScalers() call, since the PSP port doesn't use scalers, and we no ↵ | Joost Peters | |
longer need to set gBitFormat. svn-id: r36333 | |||
2009-02-14 | add assert(g_system) for backends that call InitScalers() from their OSystem ↵ | Joost Peters | |
ctor (at which point g_system is still NULL) svn-id: r36332 | |||
2009-02-14 | Fixed bug #2599531 ("SWORD1: truck.dxa plays striped"). The last parameter to | Torbjörn Andersson | |
copyFrameToBuffer() is the pitch of the destination buffer, not the frame. svn-id: r36330 | |||
2009-02-14 | LOL: fixed a bug in moveParty() and implemented some more gui code | Florian Kagerer | |
svn-id: r36328 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | reverting rev35505 since this change breaks the video output using RGB cables | Andre Heider | |
svn-id: r36325 | |||
2009-02-14 | LOL: add missing debug info to some script functions | Florian Kagerer | |
svn-id: r36324 | |||
2009-02-14 | Ooops, remove excess bracket. | Travis Howell | |
svn-id: r36322 | |||
2009-02-14 | Add missing code difference in wordMatch(). | Travis Howell | |
svn-id: r36321 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-14 | Fix 1690836: "BASS: Speed difference" | Joost Peters | |
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 | |||
2009-02-14 | Changed the list of language dependant strings from being hard-coded to ↵ | Paul Gilbert | |
dynamically being loaded from the 'delphine.lng' file svn-id: r36317 | |||
2009-02-13 | Fix bug #2596028 - FREDDI3: Game does not start German version. | Travis Howell | |
svn-id: r36315 | |||
2009-02-13 | Fixed bug #2485123 (weird looking game load dialog). | Vicent Marti | |
svn-id: r36313 | |||
2009-02-13 | GUI: Fixed long-standing bug in calcGradient (gradients look a bit better now) | Max Horn | |
svn-id: r36311 | |||
2009-02-13 | Changed DotMatrix to use pixelformat instead of bitformat/colormasks | Max Horn | |
svn-id: r36310 | |||
2009-02-13 | cleanup | Max Horn | |
svn-id: r36309 | |||
2009-02-13 | Don't try to distribute the SDL Readme in Amiga as it isn't included in its ↵ | Jordi Vilalta Prat | |
SDK anymore svn-id: r36307 | |||
2009-02-13 | Build a dynamically linked executable on Amiga by default (as discussed with ↵ | Jordi Vilalta Prat | |
Raziel^) svn-id: r36306 | |||
2009-02-13 | Synced the cruise engine MSVC 2002/2003 project files | Filippos Karapetis | |
svn-id: r36305 | |||
2009-02-13 | Formatting changes / consistency | Joost Peters | |
svn-id: r36304 | |||
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ↵ | Travis Howell | |
setting (if it exists). And clarify the talkspeed differences between games in the README. svn-id: r36299 | |||
2009-02-13 | Changed OverlayColor from int16 to uint16 to fix the strange colours that | Torbjörn Andersson | |
appeared in the GUI with r36288. At least, it fixes the problem for me. I hope I didn't accidentally break anything else. svn-id: r36298 | |||
2009-02-13 | Fix another memory leak, when exiting Waxworks. | Travis Howell | |
svn-id: r36296 | |||
2009-02-13 | Fix memory leaks, when exiting Waxworks. | Travis Howell | |
svn-id: r36294 | |||
2009-02-13 | Fix another memory leak, when exiting AGOS engine. | Travis Howell | |
svn-id: r36293 | |||
2009-02-13 | DS: Removed code from GBAMPSaveFileManager::getSavePath() which was for ↵ | Max Horn | |
compatibility with 0.6.1 config files (NDS port 0.1 was based on 0.7.1); added FIXME comment svn-id: r36291 | |||
2009-02-13 | Fix memory leak, when exiting AGOS engine. | Travis Howell | |
svn-id: r36290 | |||
2009-02-13 | cleanup | Max Horn | |
svn-id: r36289 | |||
2009-02-13 | Rewrote VectorRendererSpec & VectorRendererAA to use a ↵ | Max Horn | |
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288 | |||
2009-02-13 | Fix GUI themes zip files | Max Horn | |
svn-id: r36287 | |||
2009-02-12 | Fixed working Keys button in in game options dialog | Lars Persson | |
Fixed key mappings dialog layout svn-id: r36285 | |||
2009-02-12 | Slight formatting fix. | Johannes Schickel | |
svn-id: r36280 | |||
2009-02-12 | Fix for bug #2541237 - "AGI: Restart quits ScummVM" | Filippos Karapetis | |
svn-id: r36279 | |||
2009-02-12 | Cleanup of the GP2X backend. It's been sat on my HDD for a while and it ↵ | John Willis | |
really should be in SVN. svn-id: r36278 | |||
2009-02-12 | GUI renderer: some cleanup; added comment on sqrt implementation (on my ↵ | Max Horn | |
system, plain sqrt is 50x faster -- on highest optimization levels, otherwise it is something like 200x) svn-id: r36277 | |||
2009-02-11 | Restore correct camera values for old saves games of FT, Dig, and COMI. | Travis Howell | |
svn-id: r36274 | |||
2009-02-11 | Patch #2553049: Remove clem's name from forum design, following his request | Max Horn | |
svn-id: r36272 |