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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-03-12
EngineState is a struct, not a class
Filippos Karapetis
2009-03-12
PMV player: stop reallocating the frame buffer on every frame, if its size ha...
Filippos Karapetis
2009-03-12
SCI: cleanup
Max Horn
2009-03-12
SCI: Removed most uses of the 'inline' keyword. It is usually better to let ...
Max Horn
2009-03-12
SCI: Moved savegame specific stuff from state.h to a new header savegame.h
Max Horn
2009-03-12
TINSEL: Added Serializer::skip() convenience method
Max Horn
2009-03-12
SCI: Removed some dead code
Max Horn
2009-03-11
Changed a case inside inline_lookup_node() to non-fatal, for now, to make it ...
Filippos Karapetis
2009-03-11
Fixed another crash right at the beginning of SQ4
Filippos Karapetis
2009-03-11
Wrap the code in text_lol.* around ENABLE_LOL checks
Filippos Karapetis
2009-03-11
ResourceManager:
Greg Frieger
2009-03-11
Fix assertion (Doh! That was supposed to be the other way).
Kari Salminen
2009-03-11
Fix heap corruption when assigning the save game directory
Filippos Karapetis
2009-03-11
Cine::Palette: Move color format setting to setColorFormat-method.
Kari Salminen
2009-03-11
Formatting.
Kari Salminen
2009-03-11
Add saving in original palette format and the OSystem's palette format to Cin...
Kari Salminen
2009-03-11
Add saving functions to Cine::Palette (Now one can output the palette in othe...
Kari Salminen
2009-03-11
Fixed bug #2619802 (Game name overwrites scroll bar).
Vicent Marti
2009-03-11
ResourceManager:
Greg Frieger
2009-03-11
Fix assertions in palette loading function to really test that each color com...
Kari Salminen
2009-03-11
Untangled the parameters in gfxr_interpreter_get_view() as well. Updated comm...
Filippos Karapetis
2009-03-11
Got rid of misc_payload and stopped passing the whole graphics state structur...
Filippos Karapetis
2009-03-11
Formatting.
Johannes Schickel
2009-03-11
More clean-ups in decompression classes
Greg Frieger
2009-03-11
SCI: Removed some dead code
Max Horn
2009-03-11
...
Max Horn
2009-03-11
SCI: Restored code to triger debugger console by Ctrl-d (accidentally removed...
Max Horn
2009-03-11
SCI: Formatting changes (using astyle)
Max Horn
2009-03-11
SCI: Fix warning
Max Horn
2009-03-11
Some clean-up of DecompressorComp3 class
Greg Frieger
2009-03-10
Add FIXME comment in AgiEngine::syncSoundSettings.
Johannes Schickel
2009-03-10
Yet another few tiny formatting fixes.
Johannes Schickel
2009-03-10
Formatting.
Johannes Schickel
2009-03-10
Made Decompressor's destructor virtual. (fixes compilation and should fix pos...
Johannes Schickel
2009-03-10
- Fix warnings
Johannes Schickel
2009-03-10
Updated the MSVC project files for the SCI engine (added engine/stringfrag.cpp)
Filippos Karapetis
2009-03-10
Added FIXME for heap corruption occurring when exiting SCI games
Filippos Karapetis
2009-03-10
Synced the rest of the MSVC project files for the SCI engine
Filippos Karapetis
2009-03-10
- Convert some file references from uint16 to uint32 to suit 11H
Scott Thomas
2009-03-10
Fix compile of CINE engine.
Travis Howell
2009-03-10
Resource decompression functions moved to scicore\decompressor.cpp and turned...
Greg Frieger
2009-03-10
Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation ...
Kari Salminen
2009-03-10
Use pow() instead of powf() when compiling with MinGW32 to work around a libs...
Andre Heider
2009-03-10
SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency
Max Horn
2009-03-10
SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the he...
Max Horn
2009-03-10
SCI: Removing unused line from savegame.cfsml, fixing SongIteratorMessage -> ...
Max Horn
2009-03-10
SCI: Memory 'ref counting' code is only used by song iterators -> move it the...
Max Horn
2009-03-10
- Fix code indentation
Johannes Schickel
2009-03-10
Added missing SVN keywords
Filippos Karapetis
2009-03-10
Formatted code to conform to our coding standards. Also, added parentheses to...
Filippos Karapetis
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