Age | Commit message (Collapse) | Author |
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COMMON: Move TransparentSurface to common code
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The music add-on packs we provide have the audio files in an "audio"
folder, but without clear indication that its contents should be
copied inside the game data folder. Since this can lead to confusion
from users, we just add support for this case
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from Fedors changes.
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Also, annotate lanuage comment for preceding entry.
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Otherwise we can end up with the wrong resolution when we make
multiple resizes in quick succession.
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We don't have any TERMCONV feature anymore, thus no need to keep this around.
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strncpy does not assure that the result is 0 terminated. strlcpy does, which
makes this safer.
I only replaced strncpy usages where the memory was not allocated to the
correct size right before the strncpy usage.
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This closes bug #6629.
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to boolean
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This allows clients to use the default FreeType2 render mode instead of light.
We really only use light as default because that's what looks best with the
font we use in our GUI right now (which is the same reason why formerly light
was always used in non-monochrome mode).
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