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2018-10-24SCI32: Fix GK1 honfour keycard lockup (#1363)sluicebox
2018-10-24SCI32: Fix GK1 missing points for Mosely/veve (#1362)sluicebox
2018-10-24SCI32: Fix an array initialization in the floppy version of QFG4Filippos Karapetis
2018-10-23SCI: Script patch for LB1 input/collision lockups (#1353)sluicebox
2018-10-23SCI32: Promote Hoyle 5 game variants to ADGF_TESTINGFilippos Karapetis
2018-10-23SCI32: Disable the Poker game in Hoyle 5Filippos Karapetis
2018-10-23SCI32: Fix a script bug (typo) in Hoyle 5 - Old MaidFilippos Karapetis
2018-10-23SCI32: Always start in the Bridge room in Hoyle 5 BridgeFilippos Karapetis
2018-10-23SCI: Fix spacingFilippos Karapetis
2018-10-23SCI: Script patch for LB1 candles, bug #10743 (#1355)sluicebox
2018-10-23SCI: GK1 workaround for iconbar uninit param readsluicebox
2018-10-22GUI: Unset stretch-mode in game settings not overriding global settingsThierry Crozat
2018-10-22ENGINE: Allow stretch mode on a per-game basisTorbjörn Andersson
2018-10-23SCI: Disable LB2 speed testsluicebox
2018-10-21SCI: Script patch for LB1 Lillian/bed, bug #10742sluicebox
2018-10-20LASTEXPRESS: save/load sound stateEvgeny Grechnikov
2018-10-20LASTEXPRESS: loud train noise when NPC exits carEvgeny Grechnikov
2018-10-19LASTEXPRESS: case-insensitive lookup in sound queueEvgeny Grechnikov
2018-10-19SCI32: Remove Invalid Windows Variant of Spanish GK1CD.D G Turner
2018-10-18HOPKINS: Add Graphics Screen Update Debugging Code.D G Turner
2018-10-18SCI: Fix Segfault When Using Console "show_map" Command on SCI32 games.D G Turner
2018-10-18I18N: Regenerate translations data fileThierry Crozat
2018-10-18IOS: Hide keyboard when rotating to landscapeJozef Legény
2018-10-17SHERLOCK: RT: Disable Loading from GMM During Prolog or Credits.D G Turner
2018-10-18LASTEXPRESS: rnd() should not return a constantEvgeny Grechnikov
2018-10-18LASTEXPRESS: better names in sound codeEvgeny Grechnikov
2018-10-17LASTEXPRESS: support for looped soundsEvgeny Grechnikov
2018-10-17SWORD25: Fix Debug Console Activation via CTRL-d.D G Turner
2018-10-16I18N: Update translation (Danish)scootergrisen
2018-10-16LASTEXPRESS: dynamic adjusting of sound volumeEvgeny Grechnikov
2018-10-16I18N: Update translation (Danish)scootergrisen
2018-10-16LASTEXPRESS: support for delay-activated soundsEvgeny Grechnikov
2018-10-16LASTEXPRESS: Remove Engine Specific All Debug Level.D G Turner
2018-10-16LASTEXPRESS: Fix Compiler Warning in Sound Code.D G Turner
2018-10-16LASTEXPRESS: drop sound threadEvgeny Grechnikov
2018-10-16LASTEXPRESS: fix race condition in sound codeEvgeny Grechnikov
2018-10-15I18N: Regenerate translations data fileThierry Crozat
2018-10-15SCI: Fix LB2 back rub east entrance bug #10729sluicebox
2018-10-14LASTEXPRESS: Fix compilation with some compilersThierry Crozat
2018-10-14BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system in...Thierry Crozat
2018-10-14COMMON: Add mutex to protect access to the String memory poolThierry Crozat
2018-10-14OSYSTEM: Add backendInitialized() functionThierry Crozat
2018-10-14LASTEXPRESS: refactor sound flagsEvgeny Grechnikov
2018-10-14SCI: Fix LB2 'Bugs With Meat' lockup, bug #10730sluicebox
2018-10-14LASTEXPRESS: fix constants in sound serializerEvgeny Grechnikov
2018-10-12PINK: removed unnecessary G keyAndrei Prykhodko
2018-10-12PINK: added missing sequencer update in Moving stateAndrei Prykhodko
2018-10-11AGI: Add Detection Entry for AGI Combat (Beta).D G Turner
2018-10-11AGI: Add Detection Entry for Sarien Test Demo.D G Turner
2018-10-11AGI: Clamp Graphics Blit into Screen Area.D G Turner