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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-04-30
GUI: Make the tab completion case insensitive in the debug console
Bastien Bouclet
2018-04-30
I18N: Update translations templates
Thierry Crozat
2018-04-30
I18N: Update translation (Dutch)
Ben Castricum
2018-04-30
Revert "ENGINES: Use ScrollContainerWidget in unknown game dialog"
Adrian Frühwirth
2018-04-30
Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay s...
Adrian Frühwirth
2018-04-30
Revert "ENGINES: Fix code formatting"
Adrian Frühwirth
2018-04-30
I18N: Update translation (Dutch)
Ben Castricum
2018-04-30
I18N: Update translation (Italian)
Paolo Bossi
2018-04-30
I18N: Regenerate translations data file
Thierry Crozat
2018-04-29
XEEN: Support importing Clouds/Darkside savegames to World of Xeen
Paul Gilbert
2018-04-29
ENGINES: Remove include of SDL backend header
Thierry Crozat
2018-04-29
XEEN: Add FIXME to hopefully prevent a rare combat failure condition
Paul Gilbert
2018-04-29
I18N: Update translation (French)
Thierry Crozat
2018-04-29
ENGINES: Fix code formatting
Thierry Crozat
2018-04-29
I18N: Update translations templates
Thierry Crozat
2018-04-29
ENGINES: Improve update of the Unknown Game Dialog when the overlay size changes
Thierry Crozat
2018-04-29
ENGINES: Use ScrollContainerWidget in unknown game dialog
Thierry Crozat
2018-04-29
GUI: Disable the button for reporting a unknown game directly to the bugtrack...
Lothar Serra Mari
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-29
ENGINES: Add a dialog for reporting unknown games
Lothar Serra Mari
2018-04-29
COMMON: Add hasInstance() bool to singleton class
Lothar Serra Mari
2018-04-29
GUI: Add copy to clipboard shortcut for EditableWidget
Thierry Crozat
2018-04-29
OSX: Handle encoding conversion for clipboard text
Thierry Crozat
2018-04-29
SDL: Handle encoding conversion for clipboard text
Thierry Crozat
2018-04-29
OSYSTEM: Add API to copy text to clipboard
Thierry Crozat
2018-04-29
XEEN: Further fix for movement checks when strafing indoors
Paul Gilbert
2018-04-29
XEEN: Fix original bug prematurely resetting WEAK condition
Paul Gilbert
2018-04-29
XEEN: Fix opening Other Options menu after canceling loading a save
Paul Gilbert
2018-04-29
IOS: Consolidate build instructions with the wiki
Thierry Crozat
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-29
PRINCE: Update detected game titles
Adrian Frühwirth
2018-04-28
XEEN: Further simplification in checkMoveDirection
Paul Gilbert
2018-04-29
LILLIPUT: Fix another regression
Strangerke
2018-04-29
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-29
I18N: Update translations templates
Thierry Crozat
2018-04-28
XEEN: Implement changes needed for World of Xeen 2 CD talkie
Paul Gilbert
2018-04-28
XEEN: Mark the supported games for testing
Paul Gilbert
2018-04-28
XEEN: Revert removal of movement check code; it was necessary after all
Paul Gilbert
2018-04-28
XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp class
Paul Gilbert
2018-04-28
XEEN: Cleanup and fixes for control arrow movement
Paul Gilbert
2018-04-28
SLUDGE: Replace linked list by Common::List in PeopleManager
Simei Yin
2018-04-28
XEEN: Fix rendering of Detect Monsters spell
Paul Gilbert
2018-04-27
XEEN: Move some few overlooked strings and spell array into xeen.ccs
Paul Gilbert
2018-04-27
XEEN: Fix World of Xeen ending sequence
Paul Gilbert
2018-04-27
XEEN: Add script patch to remove statue floating off SE Clouds map corner
Paul Gilbert
2018-04-27
SLUDGE: Replace linked list by Common::List in SpeechManager
Simei Yin
2018-04-27
SLUDGE: Remove global variable speechMode
Simei Yin
2018-04-27
SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...
Simei Yin
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