Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-24 | LAB: Reorganize the code a bit in getMsg() | Filippos Karapetis | |
2015-12-24 | LAB: More cleanup of the keyboard handling code | Filippos Karapetis | |
2015-12-24 | LAB: Start to untangle the mess in the event code | Filippos Karapetis | |
2015-12-24 | LAB: Simplify Anim output to buffer | Willem Jan Palenstijn | |
2015-12-24 | LAB: Move dispBitMap to Anim | Willem Jan Palenstijn | |
2015-12-24 | LAB: Make _dispBitmap handling more explicit | Willem Jan Palenstijn | |
2015-12-24 | LAB: Clean up diff chunk handling | Willem Jan Palenstijn | |
2015-12-24 | LAB: Remove now-unused variable | Willem Jan Palenstijn | |
2015-12-24 | LAB: Clarify and clean up drawJournalText | Willem Jan Palenstijn | |
2015-12-24 | LAB: Improve whitespace handling in flowText | Willem Jan Palenstijn | |
flowText was handling presence/absence of whitespace after lines inconsistently. This caused end-of-string to be missed, which broke last-page detection in the journal. It also introduced extra spaces at the beginning of pages. | |||
2015-12-24 | LAB: Remove excess delay in map | Filippos Karapetis | |
2015-12-24 | LAB: Simplify flowText() a bit | Filippos Karapetis | |
Since the extra image buffer is only used in one place, we can save ourselves one assignment | |||
2015-12-24 | LAB: Get rid of _screenImage | Filippos Karapetis | |
Thanks to wjp for finding this | |||
2015-12-24 | LAB: Move enums to the top of processroom.h | Filippos Karapetis | |
2015-12-24 | LAB: Change condition defines into an enum | Filippos Karapetis | |
2015-12-24 | LAB: Fix loading of journal text | Filippos Karapetis | |
2015-12-24 | LAB: Merge flowTextToMem() inside flowText() | Filippos Karapetis | |
2015-12-24 | LAB: Merge setPen() into rectFill() | Filippos Karapetis | |
2015-12-24 | LAB: Get rid of a superfluous variable | Filippos Karapetis | |
2015-12-24 | LAB: Fix out of bound in writeColorRegs | Strangerke | |
2015-12-24 | LAB: Fix bug in doTransWipe | Strangerke | |
2015-12-24 | LAB: Stop adding useless garbage at the end of the savegames | Strangerke | |
2015-12-24 | LAB: Initialize some variables in constructor | Strangerke | |
2015-12-24 | LAB: Handle intro font in intro constructor and destructor | Strangerke | |
2015-12-24 | LAB: Rename main intro function | Strangerke | |
2015-12-24 | LAB: Fix unsafe use of boolean | Strangerke | |
2015-12-24 | LAB: Simplify the calls to doPictText | Strangerke | |
2015-12-24 | LAB: Cleanup the way shouldQuit is called | Strangerke | |
2015-12-24 | LAB: Change the initial valueof _screenBytesPerPage, use it in Journal functions | Strangerke | |
2015-12-24 | LAB: Prevent the Image destructor from deleting the drawing buffer | Filippos Karapetis | |
2015-12-24 | LAB: The maxHeight parameter of readPict() is no longer used | Filippos Karapetis | |
2015-12-24 | LAB: Remove duplicate code in a switch | Strangerke | |
2015-12-24 | ENGINES: Print version information | Eugene Sandulenko | |
2015-12-24 | CONFIGURE: Make RE more portable | Willem Jan Palenstijn | |
Thanks criezy. | |||
2015-12-24 | LAB: The second parameter of fade() is always 0 | Filippos Karapetis | |
2015-12-23 | OSX: Fix make bundle target when using SDL2 | Thierry Crozat | |
2015-12-23 | LAB: Fix build error on AmigaOS4 | Willem Jan Palenstijn | |
2015-12-23 | Merge pull request #638 from wjp/compiler_version | Willem Jan Palenstijn | |
Improve compiler version checks | |||
2015-12-23 | MADS: Phantom: Properly initialize scene 410 | Filippos Karapetis | |
Thanks to criezy for spotting this one | |||
2015-12-23 | LAB: Error out on unused opcodes | Filippos Karapetis | |
This also fixes a warning | |||
2015-12-23 | LAB: Fix usage of drawMessage() with empty messages | Filippos Karapetis | |
2015-12-23 | LAB: Change the direction and map door defines into enums | Filippos Karapetis | |
2015-12-23 | LAB: Fix warnings by adding consts | Willem Jan Palenstijn | |
2015-12-23 | Merge pull request #636 from sev-/lab | Willem Jan Palenstijn | |
This is a pull request for the game The Labyrinth of Time. This game is currently available on www.wyrmkeep.com and on GOG.com. The game should be completable: it was completable a month ago and we did regularly regression testing. All the work has been based on sources kindly provided by Wyrmkeep. The DOS and the Windows versions are supported by this engine. This is a manual merge of the PR, with some history fixups. | |||
2015-12-23 | LAB: Show a more descriptive message when save/restore is aborted | Filippos Karapetis | |
2015-12-23 | LAB: Use camelCase for a variable name | Filippos Karapetis | |
2015-12-23 | LAB: Rename overlayRect() to checkerboardEffect() | Filippos Karapetis | |
2015-12-23 | LAB: Use byte instead of char in overlayRect() | Filippos Karapetis | |
This matches the idea that colors are in range of 0 - 255. Thanks to LordHoto | |||
2015-12-23 | LAB: Improve the palette assignment in writeColorRegs() | Filippos Karapetis | |
Thanks to LordHoto | |||
2015-12-23 | LAB: setAmigaPal() is always using 16 colors | Filippos Karapetis | |