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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-12-23
LAB: Fix compilation for non-MSVC compilers
Strangerke
2015-12-23
LAB: Remove useless call to c_str
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: Use an array of Common::Strings instead of bytes in Action
Strangerke
2015-12-23
LAB: Fix malloc pointed by eriktorbjorn
Strangerke
2015-12-23
LAB: Better handling of the Trial check in the puzzle
Strangerke
2015-12-23
LAB: Fix loop in flooVisited
Strangerke
2015-12-23
LAB: Fix bug identified by eriktorbjorn
Strangerke
2015-12-23
LAB: Fix some GCC warnings
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Move and improve function comments to header in DispMan
Strangerke
2015-12-23
LAB: Refactor some DispMan functions to use Common::String
Strangerke
2015-12-23
LAB: Get rid of strcat by using Common::String
Strangerke
2015-12-23
LAB: Rename a parameter for consistency with other function definitions
Strangerke
2015-12-23
LAB: get rid of the last strcpy
Strangerke
2015-12-23
LAB: Remove useless variable
Strangerke
2015-12-23
LAB: Avoid memory leaks with fonts
Strangerke
2015-12-23
LAB: Fix check of ending animation, some renaming
Strangerke
2015-12-23
LAB: Use Common:KeyCode in keyPress() and getNextChar()
Strangerke
2015-12-23
LAB: Simplify code related to _keyBuf handling
Strangerke
2015-12-23
LAB: Formatting
Filippos Karapetis
2015-12-23
LAB: Plug all the remaining resource-related memory leaks
Filippos Karapetis
2015-12-23
LAB: Plug a memory leak in the sound effects code
Filippos Karapetis
2015-12-23
LAB: Remove some leftover MSVC memory leak tester code
Filippos Karapetis
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
Also, add a method to properly free room views
2015-12-23
LAB: Simplify decIncInv()
Filippos Karapetis
2015-12-23
LAB: Fix a memory leak in the Image class
Filippos Karapetis
2015-12-23
LAB: Simplify the Amiga music flags
Filippos Karapetis
2015-12-23
LAB: Handle the music encoding of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Handle some differences in the intro of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Remove dead code
Strangerke
2015-12-23
LAB: Remove parameters from processMainButton and performAction
Strangerke
2015-12-23
LAB: Avoid variable shadowing compiler warning.
D G Turner
2015-12-23
LAB: Correct variable shadows function compiler warning.
D G Turner
2015-12-23
LAB: Correct compiler warning in savegame code.
D G Turner
2015-12-23
LAB: Correct engine name spelling. No functional change.
D G Turner
2015-12-23
LAB: Fix memory leaks in savegame code
Strangerke
2015-12-23
LAB: Handle some differences of the Amiga version
Filippos Karapetis
The Amiga version is still not working, as the CONTROL and INV files are missing, and the format of the font files is different
2015-12-23
LAB: Fix the intro of the DOS version
Filippos Karapetis
2015-12-23
LAB: Simplify decIncInv() and move action handling out of fromCrumbs()
Filippos Karapetis
2015-12-23
LAB: Merge enableButton() and disableButton()
Filippos Karapetis
2015-12-23
LAB: Make processMap a bit more readable by using Rects
Strangerke
2015-12-23
LAB: Use templates for the undiff functions
Filippos Karapetis
2015-12-23
LAB: Remove unused variables in DIFFHeader and BitMap
Strangerke
2015-12-23
LAB: Remove unused variable
Filippos Karapetis
2015-12-23
LAB: Change the graphics and audio code to use Common::File directly
Filippos Karapetis
2015-12-23
LAB: Use Common::Point in IntuiMessage
Filippos Karapetis
2015-12-23
LAB: Make setUpScreens() a bit easier to read
Filippos Karapetis
2015-12-23
LAB: Simplify mouse button handling
Filippos Karapetis
2015-12-23
LAB: Some simplification of the mouse handling code
Filippos Karapetis
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