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2014-05-27MADS: Fix for picking up first bone in scene 202Paul Gilbert
2014-05-27MADS: Stop showing picture dialogs for items before you've picked them upPaul Gilbert
2014-05-27MADS: Fix for properly finishing refreshing dynamic hotspotsPaul Gilbert
2014-05-28MADS: Initialize a couple of variables in Scene202Strangerke
2014-05-28MADS: Initialize variables in AnimationStrangerke
2014-05-27MADS: Initialize several other variablesStrangerke
2014-05-27FULLPIPE: Implement MovGraph::method28()Eugene Sandulenko
2014-05-27SCI: LB2 patch for pterodactyl room door issueMartin Kiewitz
2014-05-27MADS: Remove a couple of gotoStrangerke
2014-05-27MADS: Initialize a variable in ScreenDialog, remove a useless variableStrangerke
2014-05-27MADS: Initialize variable in SceneTeleporterStrangerke
2014-05-27MADS: Workaround for incorrect saving of dynamic hotspots in older savegamesPaul Gilbert
2014-05-27MADS: Fix saving game in the village hutPaul Gilbert
2014-05-27MADS: Fix compilation with clangEugene Sandulenko
2014-05-27MADS: Bugfix for entering scene 205 as a manFilippos Karapetis
2014-05-27MADS: Bugfix for loading saves made outside the woman's hut (scene 210)Filippos Karapetis
2014-05-27MADS: Initialize pointer in MADSEngineStrangerke
2014-05-27MADS: Initialize forcefield in scene group 3Strangerke
2014-05-27VIDEO: Handle Truemotion dimensions speciallyMatthew Hoops
2014-05-26MADS: Fix occassional character gliding in cutscenesPaul Gilbert
2014-05-26MADS: Fix displaying multi-line messages in conversation with village girlPaul Gilbert
2014-05-27GRAPHICS: colour -> color in VectorRendererSpec code.Johannes Schickel
2014-05-27ALL: Introduce typesafe Debugger::registerVar functions.Johannes Schickel
2014-05-27KYRA: Adpot debugger command function naming to match our guidelines.Johannes Schickel
2014-05-27VOYEUR: Don't overwrite "exit" command in the debugger.Johannes Schickel
2014-05-27GUI: Don't endorse function naming against our guidelines in docu.Johannes Schickel
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27GUI: Slight naming cleanup in Debugger.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DVar_Register to Debugger::registerVar.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-05-27MADS: minimise -> minimizeJohannes Schickel
2014-05-27MADS: synchronise -> synchronizeJohannes Schickel
2014-05-27MADS: Get rid of some superfluous parentheses.Johannes Schickel
2014-05-27MADS: initialise -> initialize.Johannes Schickel
2014-05-27MADS: More formatting fixes.Johannes Schickel
2014-05-27MADS: Slight formatting fixes.Johannes Schickel
2014-05-27MADS: Initialize some variables in FontManagerStrangerke
2014-05-27MADS: Remove another double-init in MADSActionStrangerke
2014-05-27MADS: Avoid double-initialization in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in MADSActionStrangerke
2014-05-27MADS: Initialize _srcSize in SpriteAssetStrangerke
2014-05-26MADS: Fix missing initialization in EventsManager class.D G Turner
2014-05-26MADS: Fix missing initialization in MADSAction class.D G Turner
2014-05-26IMAGE: Ensure the truemotion surface is cleared to black before decodingMatthew Hoops
2014-05-26IMAGE: Limit truemotion to decoding within its boundaries, not AVI'sMatthew Hoops
2014-05-26MADS: Better handle resource index decompression flags like originalPaul Gilbert
2014-05-27MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Initialize a variable in ScreenDialogStrangerke