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2003-12-10Restored some relevant information to a comment that was removed by myTorbjörn Andersson
2003-12-10Sprite surfaces (as opposed to standard sprites) are always displayTorbjörn Andersson
2003-12-10Cleaned up keyboard handling. The old code would misinterpret some keys,Torbjörn Andersson
2003-12-10 o CleanupEugene Sandulenko
2003-12-10Add simon pause keyTravis Howell
2003-12-10Pause music and background sfx. tooTravis Howell
2003-12-10Add puase option for simon games.Travis Howell
2003-12-10detect zlib in configure script; use it by default, if availableMax Horn
2003-12-10slightly altered singleton implemention, might help MSVC6, or might screw it ...Max Horn
2003-12-09we haven't agreed on using zlib compressed savegames by default yet. Do NOT e...Max Horn
2003-12-09small tweak/fix (?)Max Horn
2003-12-09Added support for Simon 2's native MT-32 music tracksJamieson Christian
2003-12-09Changed notation involving more than one set of double colons ::Jamieson Christian
2003-12-09I've played through the whole game, and I've scanned through the clusterTorbjörn Andersson
2003-12-09Fixed bug with Ben's animation disappearing at max horizontal speed.Eugene Sandulenko
2003-12-09Add preliminary support for Mac FT demo insane.Eugene Sandulenko
2003-12-09Add simon updateTravis Howell
2003-12-09Added new modulesJamieson Christian
2003-12-09Added new FOTAQ modulesJamieson Christian
2003-12-09Changed path from bs2 to sword2Jamieson Christian
2003-12-08Now Ben is visible, but kicking animation because of some bug is not visibleEugene Sandulenko
2003-12-08Version bump, small NEWS tweakageJames Brown
2003-12-08fixed warningsPaweł Kołodziejski
2003-12-08Shut up Valgrind warnings.Torbjörn Andersson
2003-12-08First INSANE scene started to show up things. Actually you can controlEugene Sandulenko
2003-12-07(temporary) fix for cutaway_41f / command_0x178 graphical glitchesGregory Montoir
2003-12-06potential fix for bug #830106 (ugly)Max Horn
2003-12-06regression fix (bug #855313)Max Horn
2003-12-06Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre...Max Horn
2003-12-06Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanupMax Horn
2003-12-06erik's patch for bug #854470Max Horn
2003-12-06- handle person bank number hack slighlty differently (fix it when loading, n...Gregory Montoir
2003-12-06minor cleanup, reuse some data from intervie.exeGregory Montoir
2003-12-06make Joe say something when trying to speak to a mute object/personGregory Montoir
2003-12-06fix alloc/freePaweł Kołodziejski
2003-12-06cleanupPaweł Kołodziejski
2003-12-06cleanupPaweł Kołodziejski
2003-12-06updatePaweł Kołodziejski
2003-12-06updatePaweł Kołodziejski
2003-12-06change sev's line from a tab to spaces, move erik up to engine section, add s...Jonathan Gray
2003-12-06Added myself.Eugene Sandulenko
2003-12-06oops.Eugene Sandulenko
2003-12-06Make FT DOS demo happy with INSANE precompiled.Eugene Sandulenko
2003-12-06Fixed potential bug in field separation shell variable. For some reasonEugene Sandulenko
2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko
2003-12-06This checks should be simon1win only, just to be on safe side.Travis Howell
2003-12-06CleanupTravis Howell
2003-12-05rewrote hq2x/hq3x code so that we can compile both the altivec and plain C ve...Max Horn
2003-12-05Define HAS_ALTIVEC on OS X (should do a proper test here, in case we are run ...Max Horn
2003-12-05- fix Joe scaling issue when switching from room 51 to 47 (temple)Gregory Montoir