Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-27 | Use existing ScummVM functionality for packed structs | Max Horn | |
svn-id: r14079 | |||
2004-06-27 | Not required for WIN32 | Travis Howell | |
svn-id: r14078 | |||
2004-06-27 | Update HE7 issues | Travis Howell | |
svn-id: r14077 | |||
2004-06-27 | HE 7.0 games don't actually use their color cycling resources | Travis Howell | |
svn-id: r14076 | |||
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell | |
Use roompalette[] for all graphics decoders svn-id: r14075 | |||
2004-06-27 | Remove bad comment | Travis Howell | |
svn-id: r14074 | |||
2004-06-26 | Add initial support for reading sputm.9x index files. Teach ScummVM about ↵ | Jonathan Gray | |
res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported svn-id: r14073 | |||
2004-06-26 | Older scaleTable and scale values are still use by HE games. | Travis Howell | |
svn-id: r14069 | |||
2004-06-26 | move puttzoo back into the correct position and note Scummsys.90 version | Jonathan Gray | |
svn-id: r14068 | |||
2004-06-26 | update | Paweł Kołodziejski | |
svn-id: r14067 | |||
2004-06-26 | work around for humongous catalogs | Jonathan Gray | |
svn-id: r14066 | |||
2004-06-26 | GF_WINDOWS no longer required for later HE games | Travis Howell | |
svn-id: r14065 | |||
2004-06-26 | Enable next set of HE games, which all reach boot scripts. | Travis Howell | |
svn-id: r14064 | |||
2004-06-26 | Correction | Travis Howell | |
svn-id: r14063 | |||
2004-06-26 | add catalog2 target | Jonathan Gray | |
svn-id: r14062 | |||
2004-06-26 | let my Scummsys.90 version of freddi get detected properly | Jonathan Gray | |
svn-id: r14061 | |||
2004-06-26 | look for the newer BMAP blocks from later humongous games if we can't find ↵ | Jonathan Gray | |
an SMAP block svn-id: r14060 | |||
2004-06-26 | Fix transparency for akos codec 16 in HE games. | Travis Howell | |
svn-id: r14059 | |||
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn | |
svn-id: r14058 | |||
2004-06-25 | Use auto_ptr to avoid leaks | Max Horn | |
svn-id: r14057 | |||
2004-06-25 | Cleaned up SaveFileManager stuff a little bit | Max Horn | |
svn-id: r14056 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14055 | |||
2004-06-25 | clearnup | Max Horn | |
svn-id: r14054 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14053 | |||
2004-06-25 | Removed unused stuff; cleanup | Max Horn | |
svn-id: r14052 | |||
2004-06-25 | Switch to debug | Travis Howell | |
svn-id: r14051 | |||
2004-06-25 | Delay only required when using subtitles | Travis Howell | |
svn-id: r14050 | |||
2004-06-25 | Avoid illegal VARS in HE 7.2 | Travis Howell | |
svn-id: r14049 | |||
2004-06-25 | fix warning | Max Horn | |
svn-id: r14048 | |||
2004-06-25 | add some items | Jonathan Gray | |
svn-id: r14047 | |||
2004-06-25 | note targets with multiple interpreter versions | Jonathan Gray | |
svn-id: r14046 | |||
2004-06-25 | Set fast mode for HE7 games too. | Travis Howell | |
FIXME not needed, originals used getGraphicsPerformance() svn-id: r14045 | |||
2004-06-25 | Display error based on the version a game is believed to be when reading ↵ | Jonathan Gray | |
MAXS block. Note additional C++ engine based version of spydemo. svn-id: r14044 | |||
2004-06-25 | Check blocksize when reading MAXS, may potentially detect HE versions using ↵ | Jonathan Gray | |
it in future. Add/Correct some more HE targets. svn-id: r14043 | |||
2004-06-25 | Correction | Travis Howell | |
svn-id: r14042 | |||
2004-06-25 | move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ↵ | Jonathan Gray | |
add bluesabctimedemo target svn-id: r14041 | |||
2004-06-25 | there were never dos versions of these HE titles so bump _heversion up to 70 | Jonathan Gray | |
svn-id: r14040 | |||
2004-06-25 | Fix regression in HE 7.2 games | Travis Howell | |
svn-id: r14039 | |||
2004-06-25 | add debugging messages for index blocks which don't already have them via ↵ | Jonathan Gray | |
readResTypeList svn-id: r14038 | |||
2004-06-25 | Minor cleanup | Travis Howell | |
svn-id: r14037 | |||
2004-06-25 | Fix minor bug in akos codec1 | Travis Howell | |
svn-id: r14036 | |||
2004-06-25 | Fix $Header$ | Eugene Sandulenko | |
svn-id: r14035 | |||
2004-06-24 | Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item. | Eugene Sandulenko | |
svn-id: r14034 | |||
2004-06-24 | Add grabCursorFromBuffer() function. | Eugene Sandulenko | |
svn-id: r14033 | |||
2004-06-24 | Add some more HE7 differences. | Travis Howell | |
svn-id: r14032 | |||
2004-06-24 | Phase #2 of HE v7.0+ cursors. Still no visual output, but all data is | Eugene Sandulenko | |
parsed now. svn-id: r14031 | |||
2004-06-24 | Extended ReadMemoryStream class with seek method | Eugene Sandulenko | |
svn-id: r14030 | |||
2004-06-24 | Not required for WIN32 | Travis Howell | |
svn-id: r14029 | |||
2004-06-24 | Add missing code | Travis Howell | |
svn-id: r14028 | |||
2004-06-24 | Fix mouse cursors hotspot in HE games. | Travis Howell | |
HE games don't change cursor hotspot, when changing cursor image. svn-id: r14027 |