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2011-04-09ANDROID: Automate the Manifest's versionCodedhewg
2011-04-09ANDOID: Replace mkmanifest.pl with sh/sed codedhewg
Removes build dependencies like perl and its XML modules
2011-04-09CONFIGURE: Use FORCE_RTL for the Android backenddhewg
2011-04-09CONFIGURE: Use FORCE_RTL for the Wii backenddhewg
2011-04-08CREATE_PROJECT: Slight formatting fix.Johannes Schickel
2011-04-08CREATE_PROJECT: Fix wrong paths for linker and resource compiler in MSVC7/8.Johannes Schickel
This is a regression from 500ae85c, which accidently removed the AdditionalLibraryDirectories settings for the VCLinkerTool and set the value of AdditionalIncludeDirectories of the VCResourceCompilerTool to the former AdditionalLibraryDirectories value.
2011-04-08TOOLS: Allow compilation with MinGW for all our tools again.Johannes Schickel
2011-04-08BUILD: Support newer MinGW compilers.Johannes Schickel
It seems the recent MinGW gcc versions use the "TMP" env variable to determine the temporary file path. Since we use that variable to hold temporary values it will make g++ crash since it cannot access the path. I "fixed" that problem by renaming the TMP variable we use to TMPR. Tested with mingw-g++ 4.5.2.
2011-04-08TINSEL: Added numeric key mappings for function keysPaul Gilbert
2011-04-08MACOSX: Update ScummVM icon (shading is slightly different now)Max Horn
2011-04-08MOHAWK: Implement LBCode logical operators.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
(Same LB version as the main game)
2011-04-07MOHAWK: Implement some LBCode rect commands.Alyssa Milburn
2011-04-07MOHAWK: Implement some more LBCode ops.Alyssa Milburn
2011-04-07MOHAWK: Add some more LBValue helpers.Alyssa Milburn
2011-04-07MOHAWK: Add getItemByName for LB.Alyssa Milburn
2011-04-07MOHAWK: Implement the quit notify LBCode commandMatthew Hoops
2011-04-07KYRA: Slight cleanup.Johannes Schickel
This more or less silently fixes the silent music introduced with f19e201, by me setting volume to "true" instead of "255". Whoops.
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2011-04-07MOHAWK: Support LB script flow control.Alyssa Milburn
2011-04-07MOHAWK: Replace most of the LBCode interpreter.Alyssa Milburn
2011-04-07MOHAWK: Handle alignment byte for some targeting modes.Alyssa Milburn
2011-04-07KYRA: Cleanup static variable usage in LoK.Johannes Schickel
2011-04-07KYRA: Slight cleanup.Johannes Schickel
2011-04-06TOON: Fix several Valgrind issuessylvaintv
Maybe caused random crashes on reading invalid memory
2011-04-06ANDROID: Allow linear texture filtering on the cursordhewg
2011-04-06ANDROID: Add multitouch supportdhewg
2011-04-06ANDROID: Fix off-by-one when clipping mouse coordsdhewg
2011-04-06Revert "ANDROID: Temporarily enable GL error checks"dhewg
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2011-04-05I18N: Update Ukrainian translationThierry Crozat
2011-04-05ANDROID: Use the manufacturer string for workaroundsdhewg
Some fingerprints don't contain it, so this should be more reliable.
2011-04-05ANDROID: Log device manufacturer, model and branddhewg
2011-04-05ANDROID: Fix endless loop in AndroidAssetArchivedhewg
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵Max Horn
ScummEngine_v60he
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵Max Horn
scumm.h
2011-04-05SCUMM: CleanupMax Horn
2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn
2011-04-05ANDROID: Remove commented workarounds for Nexus 1dhewg
Reports suggest that its working and not required
2011-04-05ANDROID: Remove code for paletted texturesdhewg
Unused now, because the performance isn't good enough on weak GLES drivers.
2011-04-05ANDROID: Use a faked paletted texture for CLUT cursorsdhewg
Same change as for the game screen, reduces CPU usage a little
2011-04-05ANDROID: Temporarily enable GL error checksdhewg
There's a black screen issue on Samsung devices running 2.2.1 which I can not reproduce. Hopefully this helps hunting it down.
2011-04-05GUI: Update the screen after handling eventsdhewg
Fixes crash on droid: game -> gmm -> save -> click entry (EVENT_SCREEN_CHANGED due to vkeybd beeing shown) -> delete -> confirm another EVENT_SCREEN_CHANGED gets in simultaneously (due vkeybd being deactivated) and the parent dialog updated Rects out of bounds.
2011-04-05SCI: Extended the script workaround for the sign reading script (bugs ↵md5
#3272735, #3275413)
2011-04-04SCUMM: Extend debug command 'object' to allow querying stateMax Horn
2011-04-04SCUMM: Extend workaround for bug #1668393 (see bug #3267665)Max Horn
2011-04-04ANDROID: Fix non-fullscreen corruption on HTC devices.Alyssa Milburn
HTC's drivers don't preserve the color buffer between frames (as allowed by the spec, apparently), so we have to force-clear it every frame when we're not rendering a texture over the whole screen.