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AgeCommit message (Collapse)Author
2016-04-07TITANIC: Implement CDeadArea messagesPaul Gilbert
2016-04-07TITANIC: Minor change to Cursor enumPaul Gilbert
2016-04-07TITANIC: Fleshed out CCDROMTray classPaul Gilbert
2016-04-07I18N: Update German translation fileLothar Serra Mari
2016-04-07I18N: Regenerate translations template from source codeThierry Crozat
This adds strings related to automatic update checks and to an engine option added for COMI.
2016-04-07TITANIC: Fix message map for CTelevisionPaul Gilbert
2016-04-07TITANIC: Fix showing custom cursors when highlighting objectsPaul Gilbert
2016-04-06TITANIC: Fix class hierarchy in ClassDef structuresPaul Gilbert
2016-04-06TITANIC: Furhter in-progress message handling conversionPaul Gilbert
2016-04-06TITANIC: In-progress converting message handling to be more like originalPaul Gilbert
I currently was using multiple inheritance to define the message classes that a class supports, but this caused problems when, for example, a class tested to see if an object supported CMouseMsg. The class in question supported several mouse messages, but a standard dynamic_cast returned nullptr for the class, since it didn't directly support it
2016-04-07DRASCULA: Improve text centering and spacing between linesThierry Crozat
This in particular fixes bug #7111: Incorrect position in texts, not as the original. However this codes centers the text better than what we see in DosBox, so the result is not identical. This change is based on the code before the commit 7cf7f4b "Rewrote the very confusing centerText() function into something that makes more sense". The changes in that commit do not all make sense to me so I reverted the line spacing (to add back 2 pixels between text lines) and part of the logic to center text. The result looks a lot closer to the original engine in DosBox, but not identical.
2016-04-06TITANIC: Fix for showing link cursors in some screensPaul Gilbert
2016-04-06TITANIC: Implement CBackground message handlersPaul Gilbert
2016-04-06TITANIC: Fix setting of buttons in mouse messagesPaul Gilbert
2016-04-06DC: Fix compilation errors due to AudioCD changes.Johannes Schickel
2016-04-06SCI: Fix compilation for C++98.Johannes Schickel
2016-04-06Merge pull request #721 from lordhoto/sci-saveload-cleanupJohannes Schickel
SCI: Cleanup of Save/Load Code
2016-04-06GUI: When dialogs gain focus, inform them of the current mouse positionOri Avtalion
Previously, they only reacted to the mouse position once it was moved. This meant that if the cursor was on a button that just gained focus, it did not highlight. Fixes #7101.
2016-04-06TITANIC: Beginnings of CProximity classPaul Gilbert
2016-04-05TITANIC: Implementing CSTButtonPaul Gilbert
2016-04-05TITANIC: Set up cursors enum with better namesPaul Gilbert
2016-04-05TITANIC: Fix setting cursor when highlighting objectPaul Gilbert
2016-04-05TITANIC: Fix loading of game object boundsPaul Gilbert
2016-04-05GUI: Increase update screen rate to 60HzLothar Serra Mari
2016-04-05GUI: Update _lastRedraw before calling updateScreenLothar Serra Mari
This reduces the cursor lags on some systems.
2016-04-05TITANIC: Fix loading of ycursors.avi video that contains mouse cursorsPaul Gilbert
The mouse ccursor is now working correctly in-game, and correctly changing when different areas of the view are highlighted
2016-04-05TITANIC: Fix display of initial cursorPaul Gilbert
2016-04-05WAGE: Fix bugs in original, when people mistype storage scene nameEugene Sandulenko
2016-04-05WAGE: Fixed moving objects to random sceneEugene Sandulenko
2016-04-05WAGE: Fix window overlapEugene Sandulenko
2016-04-05WEB: Put Sparkle appcast to a standard placeEugene Sandulenko
2016-04-05WAGE: Order scene and console drawing depending on what is activeEugene Sandulenko
2016-04-05WAGE: Split scene and console drawingEugene Sandulenko
2016-04-05WAGE: Added 4 more detection entries.Eugene Sandulenko
Only Disk and SEA archives are left unprocessed. Once this is finished I will put both originals and extracted archives online.
2016-04-05WAGE: Added three more fangames to detectionEugene Sandulenko
2016-04-04TITANIC: Hacked copy of AVIDecoder to handle ycursors.aviPaul Gilbert
Mouse cursor is now somewhat correctly showing
2016-04-04TITANIC: Implement OSVideoSurface::setupMapPaul Gilbert
2016-04-04WAGE: Added 3 more games to detectionEugene Sandulenko
2016-04-04TITANIC: Implemented STFont::copyRectPaul Gilbert
2016-04-04WAGE: Added 2 more games to detectionEugene Sandulenko
2016-04-04WAGE: 4 more games to detectionEugene Sandulenko
2016-04-04WAGE: More games added to detectionEugene Sandulenko
2016-04-04TITANIC: Further work on STFont character drawingPaul Gilbert
2016-04-03TITANIC: Implement font loadingPaul Gilbert
2016-04-03TITANIC: Fix reading resources from game executablePaul Gilbert
2016-04-03UPDATES: Use www.scummvm.org to avoid redirectsEugene Sandulenko
2016-04-03UPDATES: Fix endless loopEugene Sandulenko
2016-04-03TITANIC: Move most of the root classes into new support/ folderPaul Gilbert
2016-04-03TITANIC: Working on font loadingPaul Gilbert
2016-04-03I18N: Regenerate translations data fileThierry Crozat