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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-03-15
MADS: Properly reset the sound flag
Filippos Karapetis
2015-03-15
MADS: Hook up all of the remaining options, and add custom game options
Filippos Karapetis
2015-03-14
MADS: Fix animations erasing sprites on the last frame before transitioning
Paul Gilbert
2015-03-14
MADS: Fix showing inventory pictures when inventory animating is off
Paul Gilbert
2015-03-14
MADS: Hook up sfx/music flags
Paul Gilbert
2015-03-14
MADS: Fix frequently getting endless wait cursor after doctor hits you
Paul Gilbert
2015-03-14
MADS: Fix greeting when talking to cell wall the first time
Paul Gilbert
2015-03-14
MADS: Fix animation of tying rope to the boat
Paul Gilbert
2015-03-14
MADS: Save reverted options if you cancel out of Game Options dialog
Paul Gilbert
2015-03-14
MADS: Fix hotspot highlighting when easy mouse is off
Paul Gilbert
2015-03-14
MADS: Persist gameplay options
Paul Gilbert
2015-03-14
MADS: Fix original bug re-adding disabled hotspots to scene as active
Paul Gilbert
2015-03-14
MADS: Fix animation for putting severed arm on scanner
Paul Gilbert
2015-03-14
MADS: Fix crash in stream crossing death, simplify SpriteSets class
Paul Gilbert
2015-03-14
MADS: Fix toggling of game options
Filippos Karapetis
2015-03-14
MADS: Fix some verbs
Filippos Karapetis
2015-03-13
MADS: Fix text display when opening the Slippery Pig fridge
Paul Gilbert
2015-03-13
MADS: Action fixes for top of south elevator scene
Paul Gilbert
2015-03-13
MADS: Properly handle reloading scenes when closing dialogs
Paul Gilbert
2015-03-13
MADS: Fix distortions when playing many of the sounds
Paul Gilbert
2015-03-11
MADS: Fix cycling remaining active when ending TextView starts
Paul Gilbert
2015-03-10
MADS: Fix boat hotspot after loading savegame for scene 801
Paul Gilbert
2015-03-10
MADS: Fix incorrect depth for animation when repairing crack in ship
Paul Gilbert
2015-03-10
MADS: Fix display of crack and background in ship
Paul Gilbert
2015-03-10
MADS: Fix door animations for South Elevator
Paul Gilbert
2015-03-10
MADS: Fix Herman's thanks for batteries speech remaining on-screen
Paul Gilbert
2015-03-10
MADS: Improved fix for giving batteries to Herman
Paul Gilbert
2015-03-10
MADS: Fix door closing anim when leaving video store
Paul Gilbert
2015-03-10
MADS: Fix timer module hotspot remaining active after taking it
Paul Gilbert
2015-03-10
MADS: Silence GCC signed/unsigned warnings
Torbjörn Andersson
2015-03-09
MADS: Fix crash if you talk to intern in gurney room too quickly
Paul Gilbert
2015-03-09
MADS: Fix walking to exit in guard room after dropping severed arm
Paul Gilbert
2015-03-09
MADS: Improved fix for picking up plant stalk
Paul Gilbert
2015-03-09
MADS: Fix crash picking up bamboo stalk
Paul Gilbert
2015-03-08
MADS: Fix SceneInfo instance leak when showing dialogs
Paul Gilbert
2015-03-08
MADS: Fix leak of SpriteAsset instances
Paul Gilbert
2015-03-08
MADS: Fix unused variable warning
Paul Gilbert
2015-03-08
MADS: Fix trying to walk into corridor from security station
Paul Gilbert
2015-03-08
MADS: Fix looking at magazine at security station
Paul Gilbert
2015-03-08
MADS: Fix prior conversation list showing when crawling in vents
Paul Gilbert
2015-03-08
MADS: Fix walking behind counter at Sand Bar restaurant
Paul Gilbert
2015-03-08
MADS: Fix walking behind counter in software store
Paul Gilbert
2015-03-08
MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'
Paul Gilbert
2015-03-08
MADS: Fix flickering message from sitting at ruined security desk
Paul Gilbert
2015-03-08
MADS: Fix for penlight when starting a new game in Hard mode
Paul Gilbert
2015-03-08
MADS: Fix closing door animation for video store
Paul Gilbert
2015-03-08
MADS: Fix showing covered pit by default in Easy mode
Paul Gilbert
2015-03-08
MADS: Fix game startup settings for pit & batteries based on difficulty
Paul Gilbert
2015-03-07
MADS: Fix a large number of incorrect animations
Paul Gilbert
2015-03-07
MADS: Fix crash looking at fishing rod in restaurant
Paul Gilbert
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