Age | Commit message (Expand) | Author |
2007-11-22 | updated backends/platform/ds/arm9/makefile.in to match changes made to backen... | Max Horn |
2007-11-22 | Made iPhone Info.plist be generated from Info.plist.in, like all other source... | Max Horn |
2007-11-22 | Bugfix for the Escape key to close the Save/Restore dialog | Paul Gilbert |
2007-11-22 | Change the AGI image stack to use Common::Stack | Max Horn |
2007-11-22 | Bugfix to talk data reading invalid data, and added French and German versions | Paul Gilbert |
2007-11-22 | Removed deprecated language variable | Paul Gilbert |
2007-11-22 | Talk data bugfix - create_lure was reading past the end of the talk data list | Paul Gilbert |
2007-11-22 | Changed animation constants to clarify standard indexes versus custom voice b... | Paul Gilbert |
2007-11-22 | Fixed menu data for German version | Paul Gilbert |
2007-11-22 | Re-enabled detection of French and German versions | Paul Gilbert |
2007-11-22 | Refactore the AGI floodfill code | Max Horn |
2007-11-21 | remove _ADVANCED_DETECTOR_DEFINE_PLUGIN_HEAD | Gregory Montoir |
2007-11-21 | sync with latest IGOR.TBL | Gregory Montoir |
2007-11-21 | update IGOR.TBL with more static data (sounds offsets/strings) | Gregory Montoir |
2007-11-21 | code conventions | Gregory Montoir |
2007-11-21 | use mutex to prevent race between MidiParser & MidiDriver | Gregory Montoir |
2007-11-21 | * moved label drawing into Gfx, to be drawn directly in the framebuffer | Nicola Mettifogo |
2007-11-21 | Cleanup | Filippos Karapetis |
2007-11-21 | Fixed usage of Common::Stack. | Johannes Schickel |
2007-11-21 | Oops, Common::Stack should be used instead of Common::FixedStack | Filippos Karapetis |
2007-11-21 | Common::FixedStack is used now for AGI flood fill routines | Filippos Karapetis |
2007-11-20 | Fix regression with the menus | Filippos Karapetis |
2007-11-20 | Optimized dirty rects handling a bit, makes AGOS engine games run better | Oystein Eftevaag |
2007-11-20 | fix bug #1834852 | Gregory Montoir |
2007-11-20 | Cleanup and simplification | Filippos Karapetis |
2007-11-20 | Cleanup. | Johannes Schickel |
2007-11-20 | Cleanup. | Johannes Schickel |
2007-11-20 | Cleaned up some formatting | Oystein Eftevaag |
2007-11-20 | Muting the compiler :P | Sven Hesse |
2007-11-20 | Fixed unterminated string in countSaveGames(), which may be the cause of the | Torbjörn Andersson |
2007-11-20 | Slight fix for the sound in Mickey's Space Adventure | Filippos Karapetis |
2007-11-20 | Added a check to keep the cursor active when entering a savegame name on back... | Paul Gilbert |
2007-11-20 | Changed the copy protection dialog event loop so the fourth digit pressed wil... | Paul Gilbert |
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ... | Paul Gilbert |
2007-11-20 | Implemented music in Mickey's Space Adventure, thanks to the now common softs... | Filippos Karapetis |
2007-11-19 | Oops, made _speakerStream private again | Filippos Karapetis |
2007-11-19 | _speakerStream should be public. Also, when preAGI engine closes, the speaker... | Filippos Karapetis |
2007-11-19 | Fixed a silly palette issue, and added a toggle for a click-and-hold-mouse-bu... | Oystein Eftevaag |
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo |
2007-11-19 | oops. that's what last minute moves may result in. | Eugene Sandulenko |
2007-11-19 | Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong | Eugene Sandulenko |
2007-11-19 | Walk and script handling are now directly handled by the main loop, instead o... | Nicola Mettifogo |
2007-11-19 | Don't use M_PI, rather use our very own PI constant | Max Horn |
2007-11-19 | Define M_PI if it's not defined (seems not to be defined under MSVC) | Filippos Karapetis |
2007-11-19 | Updated the MSVC8 IGOR project file for commit #29552 | Filippos Karapetis |
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse |
2007-11-18 | Muting the compiler :P | Sven Hesse |
2007-11-18 | Cleanup. | Nicola Mettifogo |
2007-11-18 | Partly decoupled rendering from game data update. Graphics routines to draw/e... | Nicola Mettifogo |
2007-11-18 | factory functions should be documented at least roughly... | Max Horn |