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AgeCommit message (Expand)Author
2002-05-07renamed some vars to be more verbose; optimized & fixed draw_mouse code (simi...Max Horn
2002-05-07Fix a (very rare outside of running with GDB) race condition betweenLionel Ulmer
2002-05-07Add fixme for Zak256 script bug, until I can ask yot to help me trace it.James Brown
2002-05-07Change the X11 driver to support various sizes (and no more hardcodedLionel Ulmer
2002-05-07Beginning of support for multiple resolutions.James Brown
2002-05-07Added rate detection for The Dig - solves problems with other language versions.James Brown
2002-05-07One should not work when just awoken... _talkspeed != _talkSpeed.... sorry!Nicolas Noble
2002-05-07Fix wrong #define for WinDbgJames Brown
2002-05-07Sorted the updateconfig() fonction to match the command line parsing.Nicolas Noble
2002-05-06Remove timidity driver from gameDetector.. as it's not really there anymore :)James Brown
2002-05-06Workaround for last known Zak crash. Don't tell Serge I added this. :)James Brown
2002-05-06Fix stupid Zak256 crash. You can take the blue crystal now!James Brown
2002-05-06Add raw PCM part to dig .bun decompressor.James Brown
2002-05-05Add hotkeys for text speed / master volumeJames Brown
2002-05-05Fix typo in version compatability change.James Brown
2002-05-05Add text speed option (-y for Yak :)James Brown
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
2002-05-05added 'SPK ' music type, appears in Mac version of Monkey 2Max Horn
2002-05-05fixed my fixMax Horn
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
2002-05-05Fixed some things to support MacOS port and QuickTimeEnrico Rolfi
2002-05-05Fixed some things to support MacOS portEnrico Rolfi
2002-05-05Added to separate MacOS SDL port and Carbon one. TODO: Please add this file t...Enrico Rolfi
2002-05-05Fixed some things for MacOS SDLEnrico Rolfi
2002-05-05Remove debug printfs :)James Brown
2002-05-05Fix dig crashJames Brown
2002-05-05fix for MacOS native portMax Horn
2002-05-05fixed some warningsMax Horn
2002-05-05fixed main for MacOS native portMax Horn
2002-05-05minimal optimization <g>Max Horn
2002-05-05Add more Dig compatability, fix Dig sounds due to Endian.James Brown
2002-05-05Update argv to new detectorNicolas Bacca
2002-05-05Added the 'MKID' macro the the ids to make big endian people happy.Lionel Ulmer
2002-05-05Make the bundle parser code a little cleaner :)James Brown
2002-05-05Fix Dig bundle 'clicking'James Brown
2002-05-04Change the 'poperty' call to be 64-bits clean.Lionel Ulmer
2002-05-04More SMUSH patches by aquadran: Implement code 4.James Brown
2002-05-04don't interpolate the leftmost column with the right most column when using i...Max Horn
2002-05-04automatic detecion of MT32 vs. GM midi; removed obsolete -r command line optionMax Horn
2002-05-04rewrote large parts of the SDL gfx code, fixing the 'shaking' mode and also s...Max Horn
2002-05-04my version of MAD (0.14.2b) has no MAD_ERROR_NONE; where did that come from?Max Horn
2002-05-04corrected key bindings that switch between gfx modesMax Horn
2002-05-04enabled MP3 support for OS XMax Horn
2002-05-04added 1x as an alias for the 'normal' graphics mode (seemed logical since we ...Max Horn
2002-05-04added some simple (8bit) 1x/2x/3x scalers, could probably be optimizedMax Horn
2002-05-03Finally easier than what I thought... Removed the last 'float' fromLionel Ulmer
2002-05-03Fixed a 'file descriptor' leak in the MP3 tracks cachingLionel Ulmer
2002-05-03Remove floating point in the MP3 volume control (baaaaaaaad on PDAsLionel Ulmer
2002-05-03SFX and Music volumes are now game-specific.Nicolas Noble
2002-05-03Add a quick dynamic test to see if the memory options (endianness andLionel Ulmer