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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2002-05-07
renamed some vars to be more verbose; optimized & fixed draw_mouse code (simi...
Max Horn
2002-05-07
Fix a (very rare outside of running with GDB) race condition between
Lionel Ulmer
2002-05-07
Add fixme for Zak256 script bug, until I can ask yot to help me trace it.
James Brown
2002-05-07
Change the X11 driver to support various sizes (and no more hardcoded
Lionel Ulmer
2002-05-07
Beginning of support for multiple resolutions.
James Brown
2002-05-07
Added rate detection for The Dig - solves problems with other language versions.
James Brown
2002-05-07
One should not work when just awoken... _talkspeed != _talkSpeed.... sorry!
Nicolas Noble
2002-05-07
Fix wrong #define for WinDbg
James Brown
2002-05-07
Sorted the updateconfig() fonction to match the command line parsing.
Nicolas Noble
2002-05-06
Remove timidity driver from gameDetector.. as it's not really there anymore :)
James Brown
2002-05-06
Workaround for last known Zak crash. Don't tell Serge I added this. :)
James Brown
2002-05-06
Fix stupid Zak256 crash. You can take the blue crystal now!
James Brown
2002-05-06
Add raw PCM part to dig .bun decompressor.
James Brown
2002-05-05
Add hotkeys for text speed / master volume
James Brown
2002-05-05
Fix typo in version compatability change.
James Brown
2002-05-05
Add text speed option (-y for Yak :)
James Brown
2002-05-05
cleaning up the mess drigo left... <sigh>
Max Horn
2002-05-05
added 'SPK ' music type, appears in Mac version of Monkey 2
Max Horn
2002-05-05
fixed my fix
Max Horn
2002-05-05
Fixed some things for Macintosh ports
Enrico Rolfi
2002-05-05
Fixed some things to support MacOS port and QuickTime
Enrico Rolfi
2002-05-05
Fixed some things to support MacOS port
Enrico Rolfi
2002-05-05
Added to separate MacOS SDL port and Carbon one. TODO: Please add this file t...
Enrico Rolfi
2002-05-05
Fixed some things for MacOS SDL
Enrico Rolfi
2002-05-05
Remove debug printfs :)
James Brown
2002-05-05
Fix dig crash
James Brown
2002-05-05
fix for MacOS native port
Max Horn
2002-05-05
fixed some warnings
Max Horn
2002-05-05
fixed main for MacOS native port
Max Horn
2002-05-05
minimal optimization <g>
Max Horn
2002-05-05
Add more Dig compatability, fix Dig sounds due to Endian.
James Brown
2002-05-05
Update argv to new detector
Nicolas Bacca
2002-05-05
Added the 'MKID' macro the the ids to make big endian people happy.
Lionel Ulmer
2002-05-05
Make the bundle parser code a little cleaner :)
James Brown
2002-05-05
Fix Dig bundle 'clicking'
James Brown
2002-05-04
Change the 'poperty' call to be 64-bits clean.
Lionel Ulmer
2002-05-04
More SMUSH patches by aquadran: Implement code 4.
James Brown
2002-05-04
don't interpolate the leftmost column with the right most column when using i...
Max Horn
2002-05-04
automatic detecion of MT32 vs. GM midi; removed obsolete -r command line option
Max Horn
2002-05-04
rewrote large parts of the SDL gfx code, fixing the 'shaking' mode and also s...
Max Horn
2002-05-04
my version of MAD (0.14.2b) has no MAD_ERROR_NONE; where did that come from?
Max Horn
2002-05-04
corrected key bindings that switch between gfx modes
Max Horn
2002-05-04
enabled MP3 support for OS X
Max Horn
2002-05-04
added 1x as an alias for the 'normal' graphics mode (seemed logical since we ...
Max Horn
2002-05-04
added some simple (8bit) 1x/2x/3x scalers, could probably be optimized
Max Horn
2002-05-03
Finally easier than what I thought... Removed the last 'float' from
Lionel Ulmer
2002-05-03
Fixed a 'file descriptor' leak in the MP3 tracks caching
Lionel Ulmer
2002-05-03
Remove floating point in the MP3 volume control (baaaaaaaad on PDAs
Lionel Ulmer
2002-05-03
SFX and Music volumes are now game-specific.
Nicolas Noble
2002-05-03
Add a quick dynamic test to see if the memory options (endianness and
Lionel Ulmer
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