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2010-08-24TINSEL: Adjusted the commented out music debug code for the latest changes toFilippos Karapetis
the lookup tables svn-id: r52333
2010-08-24AGI: Fix bug #3017908: "AGI: No music with the new MIDI patch"Eugene Sandulenko
Fixed by performing proper MIDI initialization. svn-id: r52332
2010-08-24TINSEL: Removed the hardcoded MIDI offset arrays.Filippos Karapetis
MIDI offsets for the enhanced music soundtrack are now calculated on the fly svn-id: r52331
2010-08-24SCUMM: Change palette for C64 games.Eugene Sandulenko
Based on bugreport #2847001: "SCUMM v0: Wrong palette colors". Old palette is #ifdef'ed for reference. svn-id: r52330
2010-08-24NEWS: updated with latest PSP changes.Yotam Barnoy
svn-id: r52329
2010-08-24PSP: switched to using BufferedSeekableReadStream and BufferedWriteStreamYotam Barnoy
The last PSP optimization made reading much faster, but writing isn't buffered so saving the config file was VERY slow. I decided the cleanest way to do this would be to add BWS and use BSRS. svn-id: r52327
2010-08-24SCI: dont load target palette when gameIsRestarting != 0Martin Kiewitz
fixes sepia palette getting applied when loading in pharkas (part of bug #3051905) svn-id: r52326
2010-08-24COMMON: implemented BufferedWriteStream and fixed bug in BufferedReadStreamYotam Barnoy
I need the write buffering for the new version of the PSP streams and thought the simplest way to implement it would be along the lines of BufferedReadStream. Sadly, I found a nasty little bug in BRS but that's taken care of. Also, I adapted these streams for target-specific memory allocation by using virtual functions for allocation/deallocation. svn-id: r52325
2010-08-24TINSEL: Fixed final track mapping to Ench soundtrack.Eugene Sandulenko
For some reason it referred to non-existent 3141. Changed it to correct 3142. svn-id: r52324
2010-08-24TINSEL: Partial fix for MIDI in German release.Eugene Sandulenko
Bug #2827022: "DW: Enhanced music doesn't work". This release has completely different MIDI.DAT file. So far offsets and detection for this version were added. The mapping has to be confirmed with James Woodcock. svn-id: r52323
2010-08-24GP2XWIZ: Graphics code cleanup and start to add support for the GP2X Caanoo ↵John Willis
device. svn-id: r52321
2010-08-24SCI: changing signature of kRestoreGameMartin Kiewitz
and changing patch code accordingly svn-id: r52320
2010-08-24SCI: changing maximum slots from 0-999 to 0-99Martin Kiewitz
svn-id: r52319
2010-08-24SCI: now pausing/unpausing music in replaced restore dialogMartin Kiewitz
dialog will not get replaced in sci32, nor in mother goose. Enable by adding "scireplacedialog" inside scummvm section of scummvm.ini file. Note: this feature is experimental svn-id: r52318
2010-08-24SCI: bit more work on restore dialog replacingMartin Kiewitz
(works now, if enabled - but music isn't yet paused) svn-id: r52317
2010-08-24GOB: Avoid a crash in the protection screen of Fascination (PC).Arnaud Boutonné
When failing the protection check, the script of the PC version was writing on purpose everywhere in the memory to hang the computer. This resulted in a crash in Scummvm, fixed by this workaround. (Tested on the 256 Col version french and german) svn-id: r52316
2010-08-23SCI: some more work on replacing restore dialogMartin Kiewitz
svn-id: r52314
2010-08-23I18N: Do not translate 'English' in the language selection PopUpWidget.Thierry Crozat
svn-id: r52313
2010-08-23SCI: storing game super class address now inside SciEngineMartin Kiewitz
svn-id: r52311
2010-08-23dingux: Add standard ScummVM copyright headers to the dingux backend.John Willis
svn-id: r52309
2010-08-23i18n: Add support for context in translations.Thierry Crozat
This change means there can now be different translations for the same english string depending on the context. It is based on gettext msgctxt feature. There is a new macro _c(msg, ctxt) that should be used instead of _(msg) in the source code when we want to add a context to the message. For the moment I have added contexts to only one message ("None") so that I could test the changes. Context could be added also to get shorter translations when GUI is in 1x mode. I have also added back the fuzzy option to msmerge since it is useful when adding contexts to populate the translations for the new contexts. svn-id: r52308
2010-08-23SCI: some work on replacing sierra restore dialogMartin Kiewitz
svn-id: r52305
2010-08-23MOHAWK: Fix xgwatch in the DVD version, which uses sounds in a different ↵Matthew Hoops
location svn-id: r52302
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
which is sci1 and sci1.1 fixes bug #3051145 - separating this mother goose from ega and sci2.1 - adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid - adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now) - changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later svn-id: r52301
2010-08-23MOHAWK: Print the rect of the hotspot in the 'hotspot' command tooMatthew Hoops
svn-id: r52300
2010-08-23SCI: slightly changing msecs for scrollingMartin Kiewitz
svn-id: r52299
2010-08-23SCI: Check for EOF and errors when reading from a file. Fixes bug #3049360 - ↵Filippos Karapetis
"SCI: Bug in file read/write operations" svn-id: r52298
2010-08-23SCI: Fix whitespaceWillem Jan Palenstijn
svn-id: r52297
2010-08-23CONFIG: Always sort 'scummvm' and keymapper domains firstMax Horn
svn-id: r52296
2010-08-23SCUMM: cleanupMax Horn
svn-id: r52295
2010-08-23SCI: Fixed bug #3051163 - "MOTHERGOOSE: Crash at the very end" and merged 2 ↵Filippos Karapetis
SQ6 workarounds svn-id: r52294
2010-08-23MOHAWK: Add initial work for the dome slidersMatthew Hoops
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next. svn-id: r52292
2010-08-22SCI: Fixed bug #3048908 - "PQ3EGA: Wrong speech bubble background colors" ↵Filippos Karapetis
and added a FIXME inside kGraphDrawLine svn-id: r52291
2010-08-22GOB - Suppress debug commentsArnaud Boutonné
svn-id: r52290
2010-08-22SCI: Fixed bug #3050856 - "SQ3 : Crash at intro"Filippos Karapetis
svn-id: r52289
2010-08-22GOB - Fix 2 bugs in Fascination Hebrew, now playable.Arnaud Boutonné
Again, thanks SylvainTV for the debugging efforts svn-id: r52288
2010-08-22SCUMM: fix CD audio regression in Monkey Island 1 DOS/CDFlorian Kagerer
svn-id: r52287
2010-08-22GOB - Add detection for all the languages on Fascination CDArnaud Boutonné
Add detection for Spanish, Italian, German and French svn-id: r52286
2010-08-22i18n: Formatting fixes.Thierry Crozat
svn-id: r52285
2010-08-22i18n: Implement po file parsing in create_translations toolThierry Crozat
Until now the parsing was done by the po2c perl script, which generated a messages.h file. The create_translations executable had then to be recompiled before being executed. This commit removes the po2c perl script. The parsing is now directly done by the create_translations tool. The parsing has also been extended to support the msgctxt strings. This is not dumped yet in translations.dat but will be once I have finished implementing context support for the translations. svn-id: r52284
2010-08-22SCI: Add uninit'd workaround for the SQ6 demoMatthew Hoops
svn-id: r52283
2010-08-22NEWS: Mention dingux portFabio Battaglia
svn-id: r52282
2010-08-22SCI: Reimplemented the kShow kernel command, used by the inbuilt SCI ↵Filippos Karapetis
debugger. There is no real need to implement kernel debug commands, but since this one maps almost directly to our own "show" debug command, it has been reimplemented (was removed in rev #45310). Normally, there is no real need to implement kernel functions for debug functionality, since there are advanced tools for this purpose nowadays (plus, ScummVM's debugger). Fixes bug #3050616 - "QFG1 EGA: priority/control/view functions crash, debug mode" svn-id: r52281
2010-08-22DINGUX: whitspace commit to start buildbotFabio Battaglia
svn-id: r52280
2010-08-22N64: add some comments to codeFabio Battaglia
svn-id: r52277
2010-08-22N64: small fix to the port readmeFabio Battaglia
svn-id: r52275
2010-08-22MP3: Fix seeking.Johannes Schickel
Formerly we did not read the first chunk of MP3 data after seeking. This resulted in incorrect sound output in the Freddy Pharkas demo when the sound was compressed with MP3 for example. svn-id: r52272
2010-08-22PSP: switched from stdio to psp functions -- dramatic speed improvementYotam Barnoy
Turns out that stdio is about 30x(!) slower than using the PSP's functions. Very significant optimization. svn-id: r52271
2010-08-22N64: fix some signed/unsigned int comparison warningsFabio Battaglia
svn-id: r52270
2010-08-22SCI: Fix a bug in kFileIOWriteString. The first return statement should go ↵Matthew Hoops
inside the if-statement. svn-id: r52269