Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-28 | Tiny readability aid for parser code. | Nicola Mettifogo | |
svn-id: r33369 | |||
2008-07-28 | Added remaining load functions needed for the Operation Stealth savegame ↵ | Kari Salminen | |
format loading (loadSeqList and loadZoneQuery). Not used yet. svn-id: r33367 | |||
2008-07-28 | Cut Future Wars savegame loading routine into parts that can be reused when ↵ | Kari Salminen | |
loading the Operation Stealth savegame format. svn-id: r33366 | |||
2008-07-28 | Now detects temporary Operation Stealth savegame format and saves it. No ↵ | Kari Salminen | |
loading yet. svn-id: r33365 | |||
2008-07-28 | Preliminary code for traps. | Nicola Mettifogo | |
svn-id: r33364 | |||
2008-07-28 | Added a post processing step to runScripts, so that Animation can be ↵ | Nicola Mettifogo | |
validated after buggy scripts have been executed. svn-id: r33363 | |||
2008-07-28 | Made the savegame loading routine choose between loading a Future Wars or an ↵ | Kari Salminen | |
Operation Stealth savegame format. Added a stub for loading the Operation Stealth's temporary savegame format (Not yet implemented). Made mouse cursor change to a disk icon when loading a savegame and back to normal after its done. svn-id: r33362 | |||
2008-07-28 | Correct character name set by character location parser. | Travis Howell | |
svn-id: r33361 | |||
2008-07-28 | Added support for text in BRA DOS demo. | Nicola Mettifogo | |
svn-id: r33360 | |||
2008-07-28 | Some instrumentation for script debugging. | Nicola Mettifogo | |
svn-id: r33359 | |||
2008-07-28 | Add basic support for running Amiga and PC demos of BRA. | Travis Howell | |
svn-id: r33357 | |||
2008-07-28 | There is no mask or path directories for part0 of BRA (Amiga), so always ↵ | Travis Howell | |
check whether they exist. svn-id: r33356 | |||
2008-07-28 | Inventory is now properly rendered. Item selection is not yet working. | Nicola Mettifogo | |
svn-id: r33355 | |||
2008-07-28 | Fix compile. | Travis Howell | |
svn-id: r33354 | |||
2008-07-28 | Some unneeded references slipped in with the last commit. | Nicola Mettifogo | |
svn-id: r33353 | |||
2008-07-28 | * Changed Disk code in BRA to use FilesystemNode (duplication has become ↵ | Nicola Mettifogo | |
truly visible!). * Fixed Inventory items loading. svn-id: r33352 | |||
2008-07-28 | Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes ↵ | Nicola Mettifogo | |
can be added only to directory names. svn-id: r33350 | |||
2008-07-27 | Added a preliminary saving routine for Operation Stealth (Disabled by ↵ | Kari Salminen | |
default, needs more work still. WIP!). Added backgrounds' name saving (8 names in Operation Stealth instead of just 1 like in Future Wars). Added 256 color palette saving and restoring (One of the palettes isn't properly handled yet though). svn-id: r33349 | |||
2008-07-27 | Fixed the Symbian default savepath, but adding the needed \ at the end and ↵ | Lars Persson | |
now as a string. svn-id: r33347 | |||
2008-07-27 | Fixed the Symbian default savepath, but adding the needed \ at the end. | Lars Persson | |
svn-id: r33345 | |||
2008-07-27 | Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)" | Eugene Sandulenko | |
svn-id: r33342 | |||
2008-07-27 | Fix for ftell error when caching. HOF now starts properly | Lars Persson | |
svn-id: r33340 | |||
2008-07-27 | Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). | Kari Salminen | |
svn-id: r33339 | |||
2008-07-27 | Cut savegame loading into smaller functional parts (resetEngine, ↵ | Kari Salminen | |
loadPlainSave etc). svn-id: r33338 | |||
2008-07-27 | Moved inventory cursor drawing code to InventoryRenderer. | Nicola Mettifogo | |
svn-id: r33337 | |||
2008-07-27 | Inventory icons are now loaded correctly (not yet displayed). BRA doesn't ↵ | Nicola Mettifogo | |
crash anymore when pressing the right button. :) svn-id: r33335 | |||
2008-07-27 | - Fixed fadePalette for HoF and Kyra3 | Johannes Schickel | |
- Fixed bug in wsaFrameAnimationStep svn-id: r33334 | |||
2008-07-27 | Fixed typo. | Johannes Schickel | |
svn-id: r33333 | |||
2008-07-27 | Fixed macro. | Johannes Schickel | |
svn-id: r33332 | |||
2008-07-27 | Fixed win32 plugin provider. | Johannes Schickel | |
svn-id: r33330 | |||
2008-07-27 | Add music/sound loading in Amiga version of BRA. | Travis Howell | |
svn-id: r33329 | |||
2008-07-27 | Added rudimental support for location changes when walking through doors. ↵ | Nicola Mettifogo | |
The best part of this commit is that Doug now stops in a normal position. svn-id: r33328 | |||
2008-07-27 | Search common directory, when loading frames and talks in Amiga verison of BRA. | Travis Howell | |
svn-id: r33327 | |||
2008-07-27 | The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0 | Oystein Eftevaag | |
svn-id: r33326 | |||
2008-07-27 | Doug from BRA can now walk in his hotel room. He still stops in bizarre ↵ | Nicola Mettifogo | |
poses, though. svn-id: r33325 | |||
2008-07-27 | Fix buffer overflow in error message. | Travis Howell | |
svn-id: r33321 | |||
2008-07-26 | More cleanup. | Nicola Mettifogo | |
svn-id: r33298 | |||
2008-07-26 | Cleanup. | Nicola Mettifogo | |
svn-id: r33297 | |||
2008-07-26 | * Added walk calculations to BRA (doesn't walk yet, though). | Nicola Mettifogo | |
* Adapted Character and Animation to handle both versions of the engine. svn-id: r33296 | |||
2008-07-26 | BRA now parses path data from the scripts. | Nicola Mettifogo | |
svn-id: r33295 | |||
2008-07-25 | Changed the remaining references to Nodes into Points. | Nicola Mettifogo | |
svn-id: r33290 | |||
2008-07-25 | * Changed walk code to use Common::Point instead of the clumsy WalkNode. | Nicola Mettifogo | |
* Changed walk code to use object copy instead of managing pointers. svn-id: r33289 | |||
2008-07-25 | Fixed the inventory bug that's been reported in the forums | Sven Hesse | |
svn-id: r33288 | |||
2008-07-25 | Update MSVC project files for Parallaction. | Kari Salminen | |
svn-id: r33287 | |||
2008-07-25 | change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ↵ | Joost Peters | |
ppc/OSX as well. svn-id: r33285 | |||
2008-07-25 | Fix to prevent attempt to delete a non-initialised object during game exit | Paul Gilbert | |
svn-id: r33283 | |||
2008-07-25 | TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, ↵ | Max Horn | |
PCONFINIT svn-id: r33282 | |||
2008-07-25 | TINSEL: Fixed forgotten ClearScreen(0) call | Max Horn | |
svn-id: r33281 | |||
2008-07-25 | More tinsel cleanup | Max Horn | |
svn-id: r33280 | |||
2008-07-25 | Added Common::Rect::isEmpty() method | Max Horn | |
svn-id: r33279 |