Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-01 | TITANIC: Convert many static_casts to dynamic_cast | Paul Gilbert | |
2016-09-01 | TITANIC: Fix to setting and checking sounds | Paul Gilbert | |
2016-09-01 | DIRECTOR: Lingo: Fix 'the' entities processing | Eugene Sandulenko | |
2016-09-01 | DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entities | Eugene Sandulenko | |
2016-09-01 | DIRECTOR: Cleanup | Eugene Sandulenko | |
2016-09-01 | DIRECTOR: Lingo: Implemented when..then keyword logic | Eugene Sandulenko | |
2016-08-31 | TITANIC: Add assert to detect what's currently a memory corruption | Paul Gilbert | |
2016-08-31 | TITANIC: Fix black flash at the start of view change clips | Paul Gilbert | |
2016-08-31 | TITANIC: Improvements to view change animations | Paul Gilbert | |
2016-08-31 | TITANIC: View change animations now partially working | Paul Gilbert | |
2016-08-31 | TITANIC: Fix the isSpecialPressed method | Paul Gilbert | |
2016-08-31 | TITANIC: Add support for specifying a sound is music or SFX | Paul Gilbert | |
Apart from the CMusicRoom music, the game doesn't differentiate between music and sound effects. This adds an optional _soundType field to the CProximity class, so I can manually specify which is which | |||
2016-08-31 | TITANIC: Fixes to warnings, and removal of some unneeded fields | Paul Gilbert | |
2016-08-31 | TITANIC: Fix crash when loading second sound | Paul Gilbert | |
2016-08-31 | FULLPIPE: Remove redundant type cast | Eugene Sandulenko | |
2016-08-31 | FULLPIPE: Fix warning | Eugene Sandulenko | |
2016-08-31 | FULLPIPE: Fix incorrect code path in StaticANIObject::update | Retro-Junk | |
2016-08-31 | FULLPIPE: Fixed Behaviour methods | Eugene Sandulenko | |
2016-08-31 | FULLPIPE: Added more debugging to scene03 | Eugene Sandulenko | |
2016-08-31 | FULLPIPE: Fix mismatched malloc/free | Eugene Sandulenko | |
2016-08-31 | TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarity | Paul Gilbert | |
2016-08-31 | PS2: Fix Ps2SaveFileManager | Alexander Tkachev | |
* updateSavefilesList() stub; * openRawFile(); * Common::OutSaveFile in openForLoading(). | |||
2016-08-31 | DC: Add RoninCDFileNode::create() | Alexander Tkachev | |
Returns false, as we don't create files/directories on CD. | |||
2016-08-31 | DC: Fix VMSaveManager | Alexander Tkachev | |
* updateSavefilesList() stub; * openRawFile(); * Common::OutSaveFile in openForSaving(); * OutVMSave derived from WriteStream. | |||
2016-08-31 | DS, N64: Fix openForSaving() | Alexander Tkachev | |
Fails to build because OutSaveFile's name should've been qualified. | |||
2016-08-31 | DS, N64: Fix SaveFileManagers | Alexander Tkachev | |
Added updateSavefilesList() and openRawFile() stubs. It should build fine now, I guess. | |||
2016-08-31 | N64: Fix OutSaveFile error | Alexander Tkachev | |
OutSaveFile was just a typedef of WriteStream once, but now it's not. These Out*Save classes are then wrapped with OutSaveFile, so it should be OK to derive them from WriteStream instead of OutSaveFile. | |||
2016-08-30 | TITANIC: Fleshed out CMusicRoom & CMusicHandler setup | Paul Gilbert | |
2016-08-30 | FULLPIPE: Fix length calculation in AniHandler::getNumCycles | Retro-Junk | |
2016-08-30 | SCUMM HE: Add remote scripts-related kludges | Alexander Tkachev | |
Those are the last ones. Now Net stubs must be handled. | |||
2016-08-30 | SCUMM HE: Add init-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add provider-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add session quering-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add session-related kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add a few more logic kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add two more kludges | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Add more LogicHEmoonbase kludges | Alexander Tkachev | |
Less stubs there, more stubs in Net. | |||
2016-08-30 | SCUMM HE: Fix some variable naming | Alexander Tkachev | |
2016-08-30 | SCUMM HE: Replace strcpy with strlcpy in array setup | Alexander Tkachev | |
setupStringArrayFromString() now uses Common::strlcpy(). | |||
2016-08-30 | SCUMM HE: Add some Moonbase logic | Alexander Tkachev | |
Logic for getting host name and IP from name. Net gets more stubs. | |||
2016-08-30 | HE: Add setupStringArrayFromString() | Alexander Tkachev | |
It's based on PUI_ScummStringArrayFromCString(), which is used as SPUTM_ScummStringArrayFromCString() in Moonbase networking code. | |||
2016-08-30 | HE: Replacing some Logic stubs with Net stubs | Alexander Tkachev | |
Slowly moving kludge switch case contents into ScummVM Logic methods and thus adding more Net stubs. | |||
2016-08-30 | HE: Add getStringFromArray() | Alexander Tkachev | |
It's ARRAY_GetStringFromArray(), which was used in Moonbase networking code as SPUTM_CStringArrayFromScummString(). | |||
2016-08-30 | HE: Add net_defines.h and a few stubs updates | Alexander Tkachev | |
SPUTM_CStringArrayFromScummString is still has to be implemented to finish those stubs. Net now has joinGame() and hostGame(), which are not implemented yet. | |||
2016-08-30 | HE: Add Moonbase logic ops stubs | Alexander Tkachev | |
Most of them return int, yet there are a few which don't return anything. Stubs print a warning and return 1 (or nothing). | |||
2016-08-30 | HE: Add Moonbase Net dummy | Alexander Tkachev | |
2016-08-30 | FULLPIPE: Fix jumping on Map | Eugene Sandulenko | |
2016-08-30 | OSX: Implement clipboard support | Thierry Crozat | |
There was already an implementation using SDL2 in the SDL backend, but this way we have it available also when using the SDL 1. | |||
2016-08-30 | CLOUD: Disable the connect button initially as the code is empty | Thierry Crozat | |
The connect button is enabled/disabled whenever the text in the code widget is changed and it's validity assessed. But the initial state was not correct. | |||
2016-08-30 | CLOUD: Fix crash when trying to connect without entering a code first | Thierry Crozat | |