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2016-01-07IOS: Renames a macroVincent Bénony
2016-01-06DEVTOOL: Fixes a typo in an unused macroVincent Bénony
2016-01-06OSX: Fixes the Info.plist.in template, and the bundle targetVincent Bénony
2016-01-06DEVTOOL: FormattingVincent Bénony
2016-01-06DEVTOOL: Fixes a typoVincent Bénony
2016-01-06DEVTOOL: Removes useless macroVincent Bénony
2016-01-06DEVTOOL: FormattingVincent Bénony
2016-01-06IOS: FormattingVincent Bénony
2016-01-06IOS: Adds a warningVincent Bénony
2016-01-06IOS: FormattingVincent Bénony
2016-01-06IOS: Same target for iOS legacy, and iOS 7+Vincent Bénony
2016-01-06IOS: FormattingVincent Bénony
2016-01-06IOS: Adds some explanations about the hackVincent Bénony
2016-01-06IOS: Moves the helper function were it is used.Vincent Bénony
2016-01-06IOS: Fluidsynth path hack only for iOS 7Vincent Bénony
2016-01-06IOS: Adds a warning regarding the usage of the ChRootFS classVincent Bénony
2016-01-06DEVTOOL: Adds a macro for the iOS 7 targetVincent Bénony
2016-01-06IOS: Uses Common::String instead of plain C stringVincent Bénony
2016-01-06IOS: Updates script for iOS 7 targetVincent Bénony
2016-01-06IOS: Disable scalersVincent Bénony
2016-01-06IOS: Removes a useless variableVincent Bénony
2016-01-06IOS: Update the autotools template filesVincent Bénony
2016-01-06IOS: Merge branch 'master' into ios-fixVincent Bénony
2016-01-06DEVTOOL: CleanupVincent Bénony
2016-01-06IOS: Removes the old "scummvm-iph5" file from gitignoreVincent Bénony
2016-01-06IOS: Merge masterVincent Bénony
2016-01-06IOS: Better emulation of the right mouse buttonVincent Bénony
2016-01-06IOS: Update compilation instructions for FluidSynthVincent Bénony
2016-01-06IOS: Fixes an issue with the mouse pointer when returning from Sam&MaxVincent Bénony
2016-01-06IOS: Brings support for FluidSynthVincent Bénony
2016-01-06IOS: Updates compilation instructionsVincent Bénony
2016-01-06IOS: Support for libmadVincent Bénony
2016-01-06IOS: Info on Linux toolchain, and compilation instructionsVincent Bénony
2016-01-06IOS: Adds iPhone 6/6+ launch screensVincent Bénony
2016-01-06IOS: Switches to OpenGL ES 2.0 to ease debugging with XcodeVincent Bénony
2016-01-06IOS: TypoVincent Bénony
2016-01-06IOS: Updates compilation instructionsVincent Bénony
2016-01-06IOS: Implements scalersVincent Bénony
2016-01-06IOS: Scales the GUI for the iPad ProVincent Bénony
2016-01-06IOS: Compute MD5 identifiers instead of randomVincent Bénony
To avoid recompiling the wole project each time we use the create_project tool.
2016-01-06IOS: Changes the debug information formatVincent Bénony
Mainly, to speed up the development with the "debug" configuration.
2016-01-06IOS: Cleanup Xcode settingsVincent Bénony
2016-01-06IOS: Recommanded settings for Xcode 7.2Vincent Bénony
2016-01-06IOS: Better resolution handlingVincent Bénony
2016-01-06IOS: Fixes small issues about the project nameVincent Bénony
2016-01-06IOS: Removes a global variableVincent Bénony
2016-01-06IOS: Fixes memory leakVincent Bénony
2016-01-06IOS: Move declarations in the common header fileVincent Bénony
2016-01-06IOS: Fixes a small issue while compiling iOS 7 bundleVincent Bénony
2016-01-06IOS: Avoid subclassing UIApplication, and handle multitaskingVincent Bénony