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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-06-18
FULLPIPE: Implemented ModalIntro::update()
Eugene Sandulenko
2014-06-18
FULLPIPE: Stubbed sceneFade()
Eugene Sandulenko
2014-06-17
NEWS: Mention OpenGL output.
Johannes Schickel
2014-06-17
OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.
Johannes Schickel
2014-06-17
OPENGLSDL: Make workaround for fast resolution changes actually work for WME.
Johannes Schickel
2014-06-17
FULLPIPE: Fix crash in scene34. Now it is rendered properly
Eugene Sandulenko
2014-06-17
FULLPIPE: Cleanup gfx code
Eugene Sandulenko
2014-06-17
FULLPIPE: cleanup
Eugene Sandulenko
2014-06-17
FULLPIPE: Implement horizontal flipping
Eugene Sandulenko
2014-06-17
FULLPIPE: Skip internal 565 rpresentation for sprites and directly render the...
Eugene Sandulenko
2014-06-17
GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)
Eugene Sandulenko
2014-06-17
FULLPIPE: Switch graphics to TransparentSurface
Eugene Sandulenko
2014-06-17
FULLPIPE: Switch engine to 32 bit
Eugene Sandulenko
2014-06-16
LASTEXPRESS: Fix potential out-of-bounds read. CID 1003992
Littleboy
2014-06-16
LASTEXPRESS: Check for resulting sequence size in August logic code. CID 1003264
Littleboy
2014-06-16
LASTEXPRESS: Add assert check in Gendarmes logic. CID 1003263
Littleboy
2014-06-16
LASTEXPRESS: Rename Ivo functions
Littleboy
2014-06-16
LASTEXPRESS: Fix comparison in sound entry serialization. CID 1004148
Littleboy
2014-06-16
LASTEXPRESS: Add asserts in sound entry serialization and update code. CID 10...
Littleboy
2014-06-16
LASTEXPRESS: Check that the archive is loaded correctly in debug code. CID 10...
Littleboy
2014-06-16
LASTEXPRESS: Replace useless checks by asserts. CID 1004086, 1004090
Littleboy
2014-06-16
LASTEXPRESS: Update SavePoint::push/call interface and check for string size....
Littleboy
2014-06-16
LASTEXPRESS: Add asserts in EntityData serialization code. CID 1003265
Littleboy
2014-06-16
LASTEXPRESS: Rename Max functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Chapters and Gendarmes functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Kahina functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Pascale functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Cooks functions
Littleboy
2014-06-16
LASTEXPRESS: Add missing logic in Waiter2 for chapter 4
Littleboy
2014-06-16
LASTEXPRESS: Rename Waiter* functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Server* classes to Waiter*
Littleboy
2014-06-16
LASTEXPRESS: Rename Hadija functions
Littleboy
2014-06-16
LASTEXPRESS: Rename Kronos functions
Littleboy
2014-06-16
MORTEVIELLE: Comment out detection for improved German translation
Thierry Crozat
2014-06-16
FULLPIPE: Started switching gfx functions to Surface
Eugene Sandulenko
2014-06-16
DRASCULA: Reduce some variable scope in Animation
Strangerke
2014-06-15
CGE: Remove (broken) variable length specification
Strangerke
2014-06-15
GRAPHICS: Fix compilation for Amiga
Eugene Sandulenko
2014-06-15
Merge pull request #466 from sev-/transparent-surface
Eugene Sandulenko
2014-06-15
CGE: Use booleans instead of uint16 in flag structure
Strangerke
2014-06-15
CRUISE: Add a safeguard to avoid a potential null pointer derefenrece
Strangerke
2014-06-15
SWORD25: Switch to common TransparentSurface
Eugene Sandulenko
2014-06-15
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
Eugene Sandulenko
2014-06-15
COMMON: Copy TransparentSurface from Wintermute engine to common code
Eugene Sandulenko
2014-06-15
DRASCULA: Handle audio files in the "audio" folder (bug #6631)
Filippos Karapetis
2014-06-14
MADS: Init scene variables for Phantom/Dragon, so they can start again
Filippos Karapetis
2014-06-14
FULLPIPE: Fix crash on exit
Eugene Sandulenko
2014-06-13
FULLPIPE: Implement FullpipeEngine::freeGameLoader()
Eugene Sandulenko
2014-06-13
FULLPIPE: Implement FullpipeEngine::cleanup()
Eugene Sandulenko
2014-06-13
FULLPIPE: Implement GameLoader::~GameLoader()
Eugene Sandulenko
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