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AgeCommit message (Expand)Author
2004-10-04Remove Gdi::fillRect, use the existing fill() method insteadMax Horn
2004-10-04cleanupMax Horn
2004-10-04Rename var and enable in COMI.Travis Howell
2004-10-04Ooops, got reverted.Travis Howell
2004-10-04Implement case 150 for drawBMAPBgEugene Sandulenko
2004-10-04Add warningTravis Howell
2004-10-04COMI stores room transparency in RMHD.Travis Howell
2004-10-04Add actor transparency var for HE99 games.Travis Howell
2004-10-04Add missing roomOps case for HE games.Travis Howell
2004-10-04Add some HE99 varsTravis Howell
2004-10-04Rename opcodeTravis Howell
2004-10-04Add extra HE99+ cases for wizImageOpsTravis Howell
2004-10-04Add opcode differenceTravis Howell
2004-10-03Add stubTravis Howell
2004-10-03merged FRAMES_JOE and FRAMES_JOE_XTRAGregory Montoir
2004-10-03as pointed out by salty-horse, it's better to stop speech and sfx only when t...Gregory Montoir
2004-10-03cleanupGregory Montoir
2004-10-03simplificationGregory Montoir
2004-10-03Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do nothingTorbjörn Andersson
2004-10-03A few, mostly untested, fixes to the SAGA script engine:Torbjörn Andersson
2004-10-03Add safety check.Travis Howell
2004-10-03Add missing code for opcodeTravis Howell
2004-10-03Too many semicolonsMax Horn
2004-10-03Reading 1 too far.Travis Howell
2004-10-03Add missing code for opcodeTravis Howell
2004-10-03OoopsTravis Howell
2004-10-03Add missing code for opcode.Travis Howell
2004-10-03Should use findWrappedBlockTravis Howell
2004-10-02One more...Max Horn
2004-10-02Turned some methods into static functionsMax Horn
2004-10-02Increase Actor animVariable for HE80+ games.Travis Howell
2004-10-02Array correctionsTravis Howell
2004-10-02Add/correct opcodeTravis Howell
2004-10-02Add a few opcodes for pajama3Travis Howell
2004-10-02That was duplicateTravis Howell
2004-10-01Add/correct opcodeTravis Howell
2004-10-01Remove Blue's HE games again. Smacker is used there.Eugene Sandulenko
2004-10-01Add couple other HE games and make Blue's birthday demo show intro. It diesEugene Sandulenko
2004-10-01Fix for bug #902360 (MANIAC: Plant has no head if he has Pepsi before growing)Max Horn
2004-10-01Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes)Max Horn
2004-10-01Patch #896096 (Restoring last selected game selection) with some personal mod...Max Horn
2004-10-01Smooth scrolling seems to work very well, so I am promoting it now from hack-...Max Horn
2004-10-01Use the SilentSound class for sfx/speech when sound output is not possible.Joost Peters
2004-10-01Definately Palettes.Travis Howell
2004-10-01OoopsTravis Howell
2004-10-01Fixed text rendering in vertical scrolling rooms in COMI (I hope), fixes bug ...Max Horn
2004-10-01cleanupMax Horn
2004-10-01Set up file paths to handle the differences between the file layout of theTorbjörn Andersson
2004-09-30constnessGregory Montoir
2004-09-30rewrote drawStripHE ; although it's less efficient than the previous version,...Gregory Montoir