aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-01-06GOB: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06GRAPHICS: New IFFDecoder that decodes ILBM and PBM imagesTomas Jakobsson
2013-01-06COMMON: Add PackBitsReadStream to iff_containerTomas Jakobsson
2012-12-26GRAPHICS: Add ability to override outputPitch to ILBM decoder.D G Turner
This allows loading an image into a buffer of a larger width. Thanks to Tomaz^ for this patch.
2012-12-26VIDEO: Add support for missing copyFrame type in FLIC decoder.D G Turner
Thanks to Tomaz^ for this patch.
2012-12-26GRAPHICS: Allow ILBM bitmap loading for images with 6 planes.D G Turner
Thanks to Tomaz^ for this.
2012-12-26GRAPHICS: Add support for ILBM files containing uncompressed data.D G Turner
Thanks to Tomaz^ for this patch.
2012-12-25MT32: Update the MT32 emulator to a newer munt commitFilippos Karapetis
Previous munt commit was f969d20 (Nov 15, 2012) Current munt commit is 84b2819 (Dec 22, 2012) We are still missing the changes from commit 788f7b1 onwards (Dec 22, 2012). There are bigger ROM access-related changes from that point, which we'll have to integrate as well.
2012-12-24ANDROID: Remove parameter forcing use of Modern theme.D G Turner
This parameter overrides any user choice in the GUI or config file, which is not good UX design (and is making it hard to debug loading issues associated with theme files). If we want to set this to default to Modern, we should do this in a different way i.e. do this by ConfMan.loadDefaultConfigFile() This is probably related to the Android issue with the backend init running before main() is called, rather than after...
2012-12-23I18N: Update Hungarian translation from patch #3598125Thierry Crozat
2012-12-20JANITORIAL: Indent with tabs instead of spacesTorbjörn Andersson
2012-12-18TINSEL: Enhanced music is not supported in the Mac version of DW1Filippos Karapetis
Also, did some minor whitespace formatting
2012-12-17KYRA: (EOB) - fix bug #3596548 ("Crash when using Mage Spells such as Magic ↵athrxx
Missile")
2012-12-17MOHAWK: Initialize the empty cursor before setting it inside setCursor()Filippos Karapetis
2012-12-17MOHAWK: Set a 2x2 invisible cursor, instead of a 1x1Filippos Karapetis
This prevents an assert when hiding the mouse cursor while using a 2x scaled mode in Myst
2012-12-16WINCE: Fix shadow variable warnings associated with GUIElement classes.D G Turner
2012-12-16WINTERMUTE: Actually lock the framerate at 60fps.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Don't check the entire ticket-queue for every ticket.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Move draw-code to render_ticket.cppEinar Johan Trøan Sømåen
2012-12-16TOUCHE: Simplify external digital music support slightly.D G Turner
Checked with valgrind and no leaks are evident. Thanks to LordHoto for suggesting these changes.
2012-12-16TOUCHE: Fix external music to work with any music format.D G Turner
This also removes the direct dependency on vorbis. Thanks to [md5] for the majority of this patch.
2012-12-16TOUCHE: Add commands to play and stop music tracks to engine console.D G Turner
2012-12-16Merge branch 'toucheExtMusic'D G Turner
2012-12-16MOHAWK: Fix an uninitialized var usage in MechanicalBastien Bouclet
Thanks to digitall for the report
2012-12-16MOHAWK: Fix opening the library in Myst DemoBastien Bouclet
2012-12-16TEST: Add missing includeBastien Bouclet
2012-12-16TEST: Add some tests for Common::BitStreamImplBastien Bouclet
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16JANITORIAL: Replace some spaces with tabsTorbjörn Andersson
2012-12-16MOHAWK: The cancel button of Myst's dialog was actually savingBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-12-16MOHAWK: Implement the last two Myst opcodesBastien Bouclet
2012-12-16MOHAWK: Fix Myst ME's clock tower weight not going back upBastien Bouclet
2012-12-16MOHAWK: Add a workaround for Myst ME fortress rotation bugBastien Bouclet
2012-12-16MOHAWK: Play Stoneship chest valve opening movie backwardsBastien Bouclet
2012-12-16MOHAWK: Play Channelwood stairs door closing movie backwardsBastien Bouclet
2012-12-16MOHAWK: Implement Mechanical fortress rotationBastien Bouclet
Both the simulation and the actual rotation.
2012-12-16MOHAWK: Play the gear closing movie in MystBastien Bouclet
2012-12-16MOHAWK: Implement the Myst boiler moviesBastien Bouclet
2012-12-16MOHAWK: Allow changing video ratesBastien Bouclet
getVideoDuration now returns an Timestamp
2012-12-15PEGASUS: Fix segfault when pressing 'i' during the space chaseMatthew Hoops
Thanks to digitall for finding this one
2012-12-16TOUCHE: Fix external digital music support.D G Turner
Thanks to clone2727 for pointing out the issue here. Tested with Valgrind and no leaks present. However, the music output is still not correct, when compared to Midi output. This is due to the track numbering. Either the external files need renaming or a mapping table will be needed.
2012-12-15PEGASUS: Fix playback of pressure door levels dropping videoMatthew Hoops
2012-12-15VIDEO: Allow for QuickTime movies to be played backwardsMatthew Hoops
Still doesn't handle videos with multiple edits
2012-12-15VIDEO: Add API changes to allow videos to be played backwardsMatthew Hoops
2012-12-15TINSEL: Enable the detection entries for DW1 Mac (both the demo and the full ↵Filippos Karapetis
version)
2012-12-15TINSEL: Fix sprite clipping in DW1 MacFilippos Karapetis
2012-12-15TINSEL: Initial version of the graphics drawing function for DW1 MacFilippos Karapetis
Still some graphical glitches remain, as clipping isn't done correctly
2012-12-15TINSEL: Fix intro scene skipping in DW1 MacFilippos Karapetis
2012-12-15TINSEL: Always convert the inventory objects to the native endianessFilippos Karapetis
This is needed for DW1 Mac