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AgeCommit message (Expand)Author
2005-03-30Correct return values were lost in last commit.Travis Howell
2005-03-30Revert cleanup from scumm/gfx.cpp revision 2.348.Travis Howell
2005-03-30CleanupTravis Howell
2005-03-30Add commentTravis Howell
2005-03-30Switch warnings to errors, to make sure any use isn't missed.Travis Howell
2005-03-29fixed script params (some fair animals should walk now)Andrew Kurushin
2005-03-29fixed small bugAndrew Kurushin
2005-03-29fixed gcc ISO C++ errorAndrew Kurushin
2005-03-29endScene now aborts all running threads (fixing Okk stuckiness on way out of ...Andrew Kurushin
2005-03-29Rename sprite functionsTravis Howell
2005-03-29Remove unused array.Travis Howell
2005-03-29Add temp. hack for sprite redrawsTravis Howell
2005-03-29Should continue the main loop, not inner loop.Travis Howell
2005-03-29Limit to scumm 7+ games again, it should not be checked in HE games.Travis Howell
2005-03-28Moved ObjectClass to object.hMax Horn
2005-03-28Always check hasManyDirections for AKOS costumes -- this could cause regressi...Max Horn
2005-03-28Moved NES stuff in class Gdi into a struct _NESMax Horn
2005-03-28Cleaned up the object mode code; removed the friend class ScummEngine from cl...Max Horn
2005-03-28typoMax Horn
2005-03-28Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))Max Horn
2005-03-28Updated credits using credits.plMax Horn
2005-03-28Update HE issuesTravis Howell
2005-03-28Check class of object number, not loop.Travis Howell
2005-03-28HE80+ reports whole _classData value of object, if no args are given.Travis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-28TypoTravis Howell
2005-03-27Patch from Quietust for MM NESEugene Sandulenko
2005-03-27Add support for the .tex creditsMax Horn
2005-03-27Fix doc compilationMax Horn
2005-03-27Credit Robert Kelsen as Slackware packagerMax Horn
2005-03-27Updated slackware files from Robert KelsenMax Horn
2005-03-27Patch #1171300: ListWidget + Chooser PatchMax Horn
2005-03-27Tie the AKOS code into the new costume infrastructure, tooMax Horn
2005-03-27More costume code restructuringMax Horn
2005-03-27Started to overhaul the costume infrastructure a bit, properly separating the...Max Horn
2005-03-26Gray actor palettes in flahslight mode for NES from Quietust.Eugene Sandulenko
2005-03-26Setting a release dateMax Horn
2005-03-26Sync with 0.7.x branchMax Horn
2005-03-26Update for 0.7.1Nicolas Bacca
2005-03-26Quit game with 'Action key' on WinCE SmartphonesNicolas Bacca
2005-03-26Add Insane Cheat actionNicolas Bacca
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-26Should fix key mapping issuesNicolas Bacca
2005-03-26Rename WizParameters field.Travis Howell
2005-03-26Fixes for MM NES costume mask from Quietust.Eugene Sandulenko
2005-03-25Enable kyra engine in static builds. Maybe someone will work on it :)Eugene Sandulenko
2005-03-25Accidentally commented out NES palette changing code. Fixing that.Eugene Sandulenko
2005-03-25MM NES fixes:Eugene Sandulenko
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-25fix wrong multitile offset calculationAndrew Kurushin