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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-03-30
Correct return values were lost in last commit.
Travis Howell
2005-03-30
Revert cleanup from scumm/gfx.cpp revision 2.348.
Travis Howell
2005-03-30
Cleanup
Travis Howell
2005-03-30
Add comment
Travis Howell
2005-03-30
Switch warnings to errors, to make sure any use isn't missed.
Travis Howell
2005-03-29
fixed script params (some fair animals should walk now)
Andrew Kurushin
2005-03-29
fixed small bug
Andrew Kurushin
2005-03-29
fixed gcc ISO C++ error
Andrew Kurushin
2005-03-29
endScene now aborts all running threads (fixing Okk stuckiness on way out of ...
Andrew Kurushin
2005-03-29
Rename sprite functions
Travis Howell
2005-03-29
Remove unused array.
Travis Howell
2005-03-29
Add temp. hack for sprite redraws
Travis Howell
2005-03-29
Should continue the main loop, not inner loop.
Travis Howell
2005-03-29
Limit to scumm 7+ games again, it should not be checked in HE games.
Travis Howell
2005-03-28
Moved ObjectClass to object.h
Max Horn
2005-03-28
Always check hasManyDirections for AKOS costumes -- this could cause regressi...
Max Horn
2005-03-28
Moved NES stuff in class Gdi into a struct _NES
Max Horn
2005-03-28
Cleaned up the object mode code; removed the friend class ScummEngine from cl...
Max Horn
2005-03-28
typo
Max Horn
2005-03-28
Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))
Max Horn
2005-03-28
Updated credits using credits.pl
Max Horn
2005-03-28
Update HE issues
Travis Howell
2005-03-28
Check class of object number, not loop.
Travis Howell
2005-03-28
HE80+ reports whole _classData value of object, if no args are given.
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-28
Typo
Travis Howell
2005-03-27
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-27
Add support for the .tex credits
Max Horn
2005-03-27
Fix doc compilation
Max Horn
2005-03-27
Credit Robert Kelsen as Slackware packager
Max Horn
2005-03-27
Updated slackware files from Robert Kelsen
Max Horn
2005-03-27
Patch #1171300: ListWidget + Chooser Patch
Max Horn
2005-03-27
Tie the AKOS code into the new costume infrastructure, too
Max Horn
2005-03-27
More costume code restructuring
Max Horn
2005-03-27
Started to overhaul the costume infrastructure a bit, properly separating the...
Max Horn
2005-03-26
Gray actor palettes in flahslight mode for NES from Quietust.
Eugene Sandulenko
2005-03-26
Setting a release date
Max Horn
2005-03-26
Sync with 0.7.x branch
Max Horn
2005-03-26
Update for 0.7.1
Nicolas Bacca
2005-03-26
Quit game with 'Action key' on WinCE Smartphones
Nicolas Bacca
2005-03-26
Add Insane Cheat action
Nicolas Bacca
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Should fix key mapping issues
Nicolas Bacca
2005-03-26
Rename WizParameters field.
Travis Howell
2005-03-26
Fixes for MM NES costume mask from Quietust.
Eugene Sandulenko
2005-03-25
Enable kyra engine in static builds. Maybe someone will work on it :)
Eugene Sandulenko
2005-03-25
Accidentally commented out NES palette changing code. Fixing that.
Eugene Sandulenko
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-25
fix wrong multitile offset calculation
Andrew Kurushin
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