Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-09 | Fix compile. | Johannes Schickel | |
svn-id: r26446 | |||
2007-04-09 | Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in ↵ | Sven Hesse | |
Gob3's second screen svn-id: r26445 | |||
2007-04-09 | When the appendable audiostream is done with a queued buffer, delete it as | Torbjörn Andersson | |
documented. svn-id: r26444 | |||
2007-04-09 | these belong here and not to the precompiled lib pack | Kostas Nakos | |
svn-id: r26443 | |||
2007-04-09 | applied patch 1696852: ARM 4/1 scaler by Robin Watts | Kostas Nakos | |
svn-id: r26442 | |||
2007-04-09 | silence a compiler symbol redefinition warning | Kostas Nakos | |
svn-id: r26441 | |||
2007-04-09 | Preventing scrolling while the menu is shown | Sven Hesse | |
svn-id: r26440 | |||
2007-04-09 | also copy debug output to the (redirected) log files | Kostas Nakos | |
svn-id: r26439 | |||
2007-04-09 | Fixed the background glitch | Sven Hesse | |
svn-id: r26438 | |||
2007-04-09 | Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demo | Torbjörn Andersson | |
(and presumably the full game, as well) that uses AIFF music. My earlier commit was a bit unclear about that. svn-id: r26437 | |||
2007-04-09 | Small glitch/different goblin handling fix for Gob3 | Sven Hesse | |
svn-id: r26436 | |||
2007-04-09 | Some fixes for the Gob3 demos | Sven Hesse | |
svn-id: r26435 | |||
2007-04-09 | initialize _palette in OSystem_PSP_GU ctor, as it's used in setMouseCursor() ↵ | Joost Peters | |
before an actual palette has been set up. (fixes "[ 1670882 ] PSP: Missing cursor on Main Menu") svn-id: r26434 | |||
2007-04-09 | Improve report of unknown MD5, to ease copy-pasting to detection code | Eugene Sandulenko | |
svn-id: r26433 | |||
2007-04-09 | Update new demo description | Eugene Sandulenko | |
svn-id: r26432 | |||
2007-04-09 | Add another gob3 demo | Eugene Sandulenko | |
svn-id: r26431 | |||
2007-04-09 | Cleanup of Zone/Animation removal code. Only the good god of void pointers ↵ | Nicola Mettifogo | |
knows how it managed to work until now. svn-id: r26430 | |||
2007-04-09 | I hope this fixes the file headers. | Torbjörn Andersson | |
svn-id: r26428 | |||
2007-04-09 | Fixed crash when playing looping WAV music. | Torbjörn Andersson | |
svn-id: r26425 | |||
2007-04-09 | - moved walk code to List<> | Nicola Mettifogo | |
- some adjustments to #include statements svn-id: r26424 | |||
2007-04-09 | Implemented enough of AIFF to play the music from the Broken Sword 1 demo. At | Torbjörn Andersson | |
least as far as I tried it which, admittedly, wasn't very far. svn-id: r26423 | |||
2007-04-09 | Fixed regression bug in dialogue code. | Nicola Mettifogo | |
svn-id: r26422 | |||
2007-04-08 | Adjust debug levels. | Travis Howell | |
svn-id: r26421 | |||
2007-04-08 | Adjust debug output in writeINI opcode, so it doesn't get skipped. | Travis Howell | |
svn-id: r26420 | |||
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the ↵ | Travis Howell | |
opcodes true purpose. svn-id: r26418 | |||
2007-04-08 | Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about ↵ | Travis Howell | |
no SaveGamePath path been set in Macintosh versions. svn-id: r26417 | |||
2007-04-08 | Add another Dutch version of Freddi Fish 2 for Macintosh. | Travis Howell | |
svn-id: r26415 | |||
2007-04-08 | Restructured saving/loading. Should work for Gob3 now, too... | Sven Hesse | |
svn-id: r26414 | |||
2007-04-08 | Both Goblins 3 interactive demos are French. | Travis Howell | |
svn-id: r26413 | |||
2007-04-07 | Fixed broken implementation of ManagedList | Nicola Mettifogo | |
svn-id: r26412 | |||
2007-04-07 | Added missing common/events.h include and added a FIXME comment | Max Horn | |
svn-id: r26411 | |||
2007-04-07 | Added new ManagedList class to handle Instruction and Command lists. The ↵ | Nicola Mettifogo | |
same class will be used to hold Zone, Animation and WalkNode lists. svn-id: r26410 | |||
2007-04-07 | cleanup | Nicola Mettifogo | |
svn-id: r26409 | |||
2007-04-07 | Fixed incomplete implementation of Command lists. | Nicola Mettifogo | |
svn-id: r26408 | |||
2007-04-07 | Changed Commands to use List<> | Nicola Mettifogo | |
svn-id: r26407 | |||
2007-04-07 | Explicit constructor invoked when instancing WalkNode. | Nicola Mettifogo | |
svn-id: r26406 | |||
2007-04-07 | Implemented destructors for Question and Answer. | Nicola Mettifogo | |
svn-id: r26405 | |||
2007-04-07 | New struct Answer introduced. | Nicola Mettifogo | |
svn-id: r26404 | |||
2007-04-07 | oops forgot to deallocate List nodes after usage | Nicola Mettifogo | |
svn-id: r26403 | |||
2007-04-07 | Added code for ~Command(). | Nicola Mettifogo | |
svn-id: r26402 | |||
2007-04-07 | change Program to use a List<> of Instructions instead of a homebrew linked list | Nicola Mettifogo | |
svn-id: r26401 | |||
2007-04-07 | Reduced dependency between project files, and prepared defs.h for deletion ↵ | Nicola Mettifogo | |
as soon as List<>'s usage is implemented. svn-id: r26400 | |||
2007-04-07 | Turned free___() routines into proper destructors for Zone, Animation and ↵ | Nicola Mettifogo | |
Program, and added memo comments for porting the engine to Common::List<>. svn-id: r26399 | |||
2007-04-07 | allow arm-linux-gnueabi target too | Paweł Kołodziejski | |
svn-id: r26398 | |||
2007-04-06 | typo | Kostas Nakos | |
svn-id: r26397 | |||
2007-04-06 | Enabled lazy removal for Job instances. | Nicola Mettifogo | |
svn-id: r26396 | |||
2007-04-06 | Changes to CPU local ram allocation for DS port | Neil Millstone | |
svn-id: r26395 | |||
2007-04-06 | Updating DS port for changes in main codebase. Code changes for DevkitArm ↵ | Neil Millstone | |
r20 and latest libnds. svn-id: r26394 | |||
2007-04-06 | Made Program hold an explicit reference to its set of Instruction(s) instead ↵ | Nicola Mettifogo | |
of simply being a Node chained with them. svn-id: r26393 | |||
2007-04-06 | Changed the MP3 playback code again, this time hopefully fixing the problems ↵ | Max Horn | |
in the MI Amiga demo svn-id: r26392 |