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AgeCommit message (Expand)Author
2016-03-13WIN32: Fix AudioCD compilation.Johannes Schickel
2016-03-13BACKENDS: Fill buffer at start of AudioCD playback.Johannes Schickel
2016-03-13POSIX: Cleanup AudioCD manager creation.Johannes Schickel
2016-03-13BACKENDS: Add ScummVM license header for AudioCD code.Johannes Schickel
2016-03-13SDL: Get rid of reference to SDL 1.3.Johannes Schickel
2016-03-13BACKENDS: Formatting fixes.Johannes Schickel
2016-03-13BACKENDS: Switch to CDROMREADRAW for Linux audio CDMatthew Hoops
2016-03-13BACKENDS: Switch to a common base class for threaded audio CD streamsMatthew Hoops
2016-03-13BACKENDS: Only expose one set of functions for AudioCDManagerMatthew Hoops
2016-03-13BACKENDS: Add support for opening a CD on Mac OS X by path or driveMatthew Hoops
2016-03-13BACKENDS: Add support for opening a CD on Windows by driveMatthew Hoops
2016-03-13BACKENDS: Add support for opening a CD on Linux by path or driveMatthew Hoops
2016-03-13BACKENDS: Allow for specifying a drive via the cdrom optionMatthew Hoops
2016-03-13BACKENDS: Use a second thread to assist in buffering Win32 CD audioMatthew Hoops
2016-03-13BACKENDS: Add a Win32 audio CD playerMatthew Hoops
2016-03-13BACKENDS: Use a threading for buffering Linux CD audioMatthew Hoops
2016-03-13BACKENDS: Detect the CD drive from the game's path on LinuxMatthew Hoops
2016-03-13BACKENDS: Add a Linux CD-ROM audio playerMatthew Hoops
2016-03-13BACKENDS: Add a custom Mac OS X CD audio managerMatthew Hoops
2016-03-13BACKENDS: Use a virtual function for creating the SDL audio CD managerMatthew Hoops
2016-03-13BACKENDS: Add a closeCD() function to the AudioCDManagerMatthew Hoops
2016-03-13AGOS: Mark the audio CD playback as emulate onlyMatthew Hoops
2016-03-13KYRA: Ensure openCD() is calledMatthew Hoops
2016-03-13TEENAGENT: Ensure openCD() is calledMatthew Hoops
2016-03-13SCI: Ensure openCD() is calledMatthew Hoops
2016-03-13CINE: Ensure openCD() is calledMatthew Hoops
2016-03-13BACKENDS: Move to an openCD() without parameters as the public APIMatthew Hoops
2016-03-13SCI32: Fix small inaccuracy in the scaling drawing codeMartin Kiewitz
2016-03-12TUCKER: Don't try parsing missing debug values in demoOri Avtalion
2016-03-11SCI32: Fix incorrect mouse event coordinates in SCI2 hiresColin Snover
2016-03-11SCI32: Use Common::fill() instead of memset(), where possibleFilippos Karapetis
2016-03-11SCI32: Assign a define for the non-remapped number of colorsFilippos Karapetis
2016-03-11WAGE: Added Pavilion and T-Rex detectionEugene Sandulenko
2016-03-11WAGE: Added two more games to detection tablesEugene Sandulenko
2016-03-11NEWS: Put back 1.8.1 NEWS section that was accidentally revertedTorbjörn Andersson
2016-03-11SCI32: Add remap counters and hook them up to frameOutFilippos Karapetis
2016-03-11SCI32: Avoid usage of delegated constructorsFilippos Karapetis
2016-03-11SCI32: More work on remappingFilippos Karapetis
2016-03-11SCI32: Handle the different remap color ranges in SCI2 and SCI21Filippos Karapetis
2016-03-11SCI32: Fix bug in updateRemap()Filippos Karapetis
2016-03-11SCI32: Initial implementation of kRemapColorsFilippos Karapetis
2016-03-10SCI32: Implement GfxText32::getTextCountColin Snover
2016-03-10SCI32: Use correct name of kCantBeHere kernel functionColin Snover
2016-03-10SCI32: Use separate function for SCI32 version of kCantBeHereColin Snover
2016-03-10SCI32: Clean up debug messages in GfxFrameoutColin Snover
2016-03-10SCI32: Implement kMovePlaneItemsColin Snover
2016-03-10ACCESS: Revert AGOE Spanish detection entry back to unstablePaul Gilbert
2016-03-10SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObjColin Snover
2016-03-10SCI32: Minor cleanup of kernel callsColin Snover
2016-03-10SCI32: Implement kSetNowSeenColin Snover