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2006-04-10If I understand things correctly, cinE used to dump the entire animDataTableTorbjörn Andersson
2006-04-10More commented out stuff: added generateFilenameForDetection method, for use ...Max Horn
2006-04-10Some more tweaks to the (still unused) gameFilenamesTable; also readded an en...Max Horn
2006-04-10Removing dummy code from resource.cppMax Horn
2006-04-10Merged scumm_settings into extra_versions, which in turn got renamed to gameV...Max Horn
2006-04-10Fallback to using stat() if readdir returns DT_UNKNOWN (replacing the AMD64 h...Max Horn
2006-04-10Implements saving the color cache to a file (much faster startup for custom e...Johannes Schickel
2006-04-10Add code for bltOracleText() in FFTravis Howell
2006-04-10Cleanup.Torbjörn Andersson
2006-04-10Split the playTune opcode into Simon 1, Simon 2 and FF versions. The FF versionTorbjörn Andersson
2006-04-10Some opcodes have been made Simon 1-specific, either because they really areTorbjörn Andersson
2006-04-10With the old o_ functions out of the way, I have renamed all o1_ functions asTorbjörn Andersson
2006-04-10By now, it should be obvious that I'm trying to get rid of the o_ functions.Torbjörn Andersson
2006-04-10Merged o_setup_cond_c() into o1_getDollar2(). (We could mergeTorbjörn Andersson
2006-04-10Merged o_printStr() into o1_screenTextMsg().Torbjörn Andersson
2006-04-10Merged o_pathfind() into o1_getPathPosn().Torbjörn Andersson
2006-04-10Merged o_restoreIconArray() into o1_restoreIconArray().Torbjörn Andersson
2006-04-10Merged o_confirmQuit() into o1_pauseGame().Torbjörn Andersson
2006-04-10Merged o_inventory_descriptions() into o1_screenTextPObj().Torbjörn Andersson
2006-04-10Merged o_loadGame() and o_saveGame() into o1_loadUserGame() andTorbjörn Andersson
2006-04-10Merged o_loadZone() and o_unloadZone() into o1_loadZone() and o1_unloadZone().Torbjörn Andersson
2006-04-10Merged o_playSFX() into o1_playEffect().Torbjörn Andersson
2006-04-10Merged o_loadBeard() and o_unloadBeard() into o1_loadBeard() andTorbjörn Andersson
2006-04-10Merged o_lockZone() and o_unlockZone() into o1_lockZones() and o1_unlockZones()Torbjörn Andersson
2006-04-10Merged o_playMusic() into o1_playTune().Torbjörn Andersson
2006-04-10Merged o_set_video_mode() into o1_picture().Torbjörn Andersson
2006-04-10Merged o_unk_103() into o1_cls().Torbjörn Andersson
2006-04-10Merged o_defineWindow() into o1_defWindow().Torbjörn Andersson
2006-04-10Merged o_vga_reset() into o1_killAnimate().Torbjörn Andersson
2006-04-10Merged o_chance() into o1_chance().Torbjörn Andersson
2006-04-10Slight change to make it easier to change the FF and Simon word-wrapping rulesTorbjörn Andersson
2006-04-10Use our standard save file manager class to read and write the save games,Torbjörn Andersson
2006-04-10Fixed line breaking regression caused by adding the width of the word a secondTorbjörn Andersson
2006-04-09Forces usage of SYSTEM_NOT_SUPPORTING_D_TYPE on amd64 systems. (read comment ...Johannes Schickel
2006-04-09Adjust line breaks, to prevent regression.Travis Howell
2006-04-09Adjust line breaks, to prevent regression.Travis Howell
2006-04-09Changed the precedence of the MD5 overrides (highest priority: config file, t...Max Horn
2006-04-09Removed some obsolete codeMax Horn
2006-04-09Added gameFilenamesTable (currently unused, and hence disabled)Max Horn
2006-04-09Moved GameSettings to namespace Cine; moved savePath to various.cppMax Horn
2006-04-09Oops.Torbjörn Andersson
2006-04-09Fixed excess line breaks in FF when listing the Oracle's ENCY articles.Torbjörn Andersson
2006-04-09Fix some line breaks in oracle of FFTravis Howell
2006-04-09Sev now is project lead, tooMax Horn
2006-04-09Fix hitareas when scrolling in oracle of FFTravis Howell
2006-04-09Casting an array of integers to a pointer to a struct seems like a pretty hackyTorbjörn Andersson
2006-04-09Fix input regression after using oracle in FFTravis Howell
2006-04-09Add font table for FFTravis Howell
2006-04-09Disable constant display of object names, since oracle settings are usable in...Travis Howell
2006-04-09Minor cleanup, but savegames still don't work as well as I had hoped...Torbjörn Andersson