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2007-10-28formatting fixesKostas Nakos
svn-id: r29302
2007-10-28drop unneeded defineKostas Nakos
svn-id: r29301
2007-10-28make sure our GetCurrentDirectory is used (non existant in ce api)Kostas Nakos
svn-id: r29300
2007-10-28unicod-ify syscalls for ce backendKostas Nakos
svn-id: r29299
2007-10-28work around ce's lack of posix errnoKostas Nakos
svn-id: r29298
2007-10-28some source formatting fixesKostas Nakos
svn-id: r29297
2007-10-28Early implementation of object menuVincent Hamm
svn-id: r29296
2007-10-28Fix compatibility with bashEugene Sandulenko
svn-id: r29295
2007-10-28Print list of skipped engines too.Eugene Sandulenko
svn-id: r29294
2007-10-28Patch #1814831: "Unify the way to report unknown versions of games"Eugene Sandulenko
svn-id: r29293
2007-10-28Fix potential MSVC warningEugene Sandulenko
svn-id: r29292
2007-10-28Find object fixVincent Hamm
Walk fix svn-id: r29291
2007-10-28Fix warning & code formattingMax Horn
svn-id: r29290
2007-10-28Patch #1800085: small 'unknown control change byte 32' patchMax Horn
svn-id: r29289
2007-10-28Implement cursor by objectVincent Hamm
Fix walk cursor svn-id: r29288
2007-10-28Cleanup.Johannes Schickel
svn-id: r29287
2007-10-28Implement cursorsVincent Hamm
svn-id: r29286
2007-10-28Patch #1821100: make cross-compiling sane out of the box; blackfin supportMax Horn
svn-id: r29285
2007-10-28Refactored ScummEngine*::checkExecVerbs methodMax Horn
svn-id: r29284
2007-10-28Patch v5.2 from #1752243: "backends lib patches"Eugene Sandulenko
svn-id: r29283
2007-10-28Proper implementation of ".enabled" theme widget property.Eugene Sandulenko
svn-id: r29282
2007-10-28Oops. Sync with --help output.Eugene Sandulenko
svn-id: r29281
2007-10-28Implement FR #1775044: "set extrapath from commandline"Eugene Sandulenko
svn-id: r29280
2007-10-28The palette of the boss screen (F9 key) in IHNM is set correctly nowFilippos Karapetis
svn-id: r29279
2007-10-28Current room is now correctly refreshed after showing creditsPaul Gilbert
svn-id: r29278
2007-10-28Room fades now correctly fade out any active talk dialogPaul Gilbert
svn-id: r29277
2007-10-28Fixed typoFilippos Karapetis
svn-id: r29276
2007-10-28CleanupFilippos Karapetis
svn-id: r29275
2007-10-28CleanupFilippos Karapetis
svn-id: r29274
2007-10-28Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵Filippos Karapetis
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273
2007-10-28Sound is now paused when displaying menu dialogsPaul Gilbert
svn-id: r29272
2007-10-28Added storing of playing sounds to savegame (note: only sounds flagged as ↵Paul Gilbert
restorable are restarted after loading a savegame) svn-id: r29271
2007-10-27Temporarily force quits when user presses exit key combination. A TODO ↵Nicola Mettifogo
comment has been added to places where behavior should be changed to allow the engine to exit gracefully. svn-id: r29270
2007-10-27Added support for more ROM versions, see FR #1820331Max Horn
svn-id: r29269
2007-10-27Muting GCC warningsSven Hesse
svn-id: r29268
2007-10-27Hooked inputsVincent Hamm
Cleanup & fix in input management code svn-id: r29267
2007-10-27The options panel in IHNM is now shown and functioning correctly when it's ↵Filippos Karapetis
opened during a character's speech svn-id: r29266
2007-10-27Add fast forward modeVincent Hamm
svn-id: r29265
2007-10-27Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵Filippos Karapetis
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264
2007-10-26Parallaction will now consume all the short-lived jobs in the queue before a ↵Nicola Mettifogo
location switch. These jobs only live for 1 or 2 engine loops, and can refer to items in the location being dropped. This situation used to lead to segfaults like the one reported in report #1762797 (that should be now fixed). svn-id: r29263
2007-10-26Updated credits file (hint: use 'make credits' in a full checkout of ScummVM)Max Horn
svn-id: r29260
2007-10-26svn-id: r29259Vincent Hamm
2007-10-25Talk dialogs can now only be closed early if it's the player talking, or an ↵Paul Gilbert
NPC is talking directly to the player svn-id: r29258
2007-10-25Bugfix to make sound toggle work correctly, and added flag state to savegamesPaul Gilbert
svn-id: r29257
2007-10-25Added saving of NPC direction, and bugfix for closing talk dialogsPaul Gilbert
svn-id: r29256
2007-10-24Removed unused fieldPaul Gilbert
svn-id: r29255
2007-10-24Added a talkerId field to hotspots to better handle characters being talked toPaul Gilbert
svn-id: r29254
2007-10-24Fixed MinGW compilation warning Paul Gilbert
svn-id: r29253
2007-10-24Changed startSpeakingToNoone to pause the speaking characterPaul Gilbert
svn-id: r29252
2007-10-24Implemented gradual display of text in talk dialogsPaul Gilbert
svn-id: r29251