Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-18 | TUCKER: fix #3106542 - Ego drawn behind background | Gregory Montoir | |
Looks like an original game glitch, the location 14 background bitmap contains some pixels in range [0xE0-0xF8] which is usually reserved ; add workaround. | |||
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106520 - Prison water drop leaves a line | Gregory Montoir | |
2011-02-18 | TUCKER: fix #2628056 - Text Dialogue is out of sync | Gregory Montoir | |
always synchronize text with speech sound. Note, some subtitles present in the datafiles are inconsistent (written text different from spoken). | |||
2011-02-18 | TUCKER: fix #2627967 - Slow Walking | Gregory Montoir | |
The waitForTimer calls in fade*Palette are actually duplicated ; mainLoop already handles timing. | |||
2011-02-18 | HUGO: Avoid duplicated code in functions related to HUGO.DAT | strangerke | |
2011-02-17 | TOOLS: Add debug output of output file position to skycpt tool. | D G Turner | |
2011-02-17 | TOON: Initialise all locations. | Alyssa Milburn | |
This stops the location save code from walking off the end of _rifBoxesFlags due to _numRifBoxes being invalid. Fix for bug #3183934 ("TOON: Crash on save"). | |||
2011-02-17 | TOON: Fix TextResource on big-endian. | Alyssa Milburn | |
Fix for bug #3183943 ("TOON: No speech and no text"). | |||
2011-02-17 | SCI: Fix Mac icon bar vertical positioning | Matthew Hoops | |
2011-02-17 | SCI: Fix Mac icon bar palettes | Matthew Hoops | |
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager. | |||
2011-02-16 | KYRA: Set type for NULL MIDI driver to PC Speaker. | Johannes Schickel | |
This avoids a dialog about MT-32 to General MIDI conversion shown when running Kyrandia 1. Formerly the NULL MIDI output type was set to General MIDI, which caused the aforementioned dialog to show up, because Kyrandia 1 has no General MIDI tracks. | |||
2011-02-16 | SCI: Fix Mixed-Up Mother Goose FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add workaround for uninitialized read in KQ5 FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add support for the KQ5 FM Towns resource format | Matthew Hoops | |
Thanks to alexbevi for providing details on the format | |||
2011-02-16 | Merge branch 'master' of https://github.com/scummvm/scummvm | athrxx | |
2011-02-16 | KYRA/LOL: add comments for last commit | athrxx | |
2011-02-16 | KYRA/LOL: fixed hand item cursor bug | athrxx | |
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases. | |||
2011-02-16 | BACKENDS: Adapt DefaultPaletteManager to setPalette/grabPalette RGBA->RGB ↵ | Johannes Schickel | |
change. | |||
2011-02-16 | PARALLACTION: Use signed math in fadeTo. | Alyssa Milburn | |
This fixes corruption during fades when low palette values end up negative. | |||
2011-02-16 | GROOVIE: Simplify the cursor palette reading. | Jordi Vilalta Prat | |
2011-02-16 | N64: revert fix in svn r55745 and added a FIXME | Fabio Battaglia | |
The sign comparison fix requires a little more work than int->uint change, else it throws an exception on the N64 | |||
2011-02-16 | PARALLACTION: Fix half bright palette. | Johannes Schickel | |
Thanks to peres for pointing this out to me. | |||
2011-02-16 | WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546. | Johannes Schickel | |
I accidently removed two lines when doing the merge since I read the log incorrectly. Thanks to dhewg for reporting this. | |||
2011-02-16 | IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette. | Johannes Schickel | |
Thanks to dhewg for reporting this! | |||
2011-02-16 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: engines/sky/screen.h | |||
2011-02-16 | PS2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested. | |||
2011-02-16 | DC: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-16 | SKY: Restore old sequence delay behaviour. | dhewg | |
Since f621f6a5 processSequence() waited 60*3ms instead of 60ms. Restored that while getting rid of SEQ_DELAY. That in return allows us to relax the call frequency again (more sleeps, less cpu hogging). | |||
2011-02-16 | SKY: Fix array access in debug code. | Alyssa Milburn | |
The script data is already byteswapped at load time. | |||
2011-02-16 | SKY: Stop intro sound before freeing the buffer. | Alyssa Milburn | |
2011-02-15 | DS: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | PSP: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-15 | TINSEL: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This is done by converting the internal RGBA palette data to RGB before calling setPalette. This might not be the best solution, but looking a bit into the engine it seems like changing all the code to work with RGB instead of RGBA might require some bit of work. | |||
2011-02-15 | Merge branch 'dhewg-osystem-palette' of https://github.com/dhewg/scummvm ↵ | Johannes Schickel | |
into dhewg-dhewg-osystem-palette | |||
2011-02-15 | AGOS: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
I only (minimally) tested this change with Simon 1 + 2 DOS CD. | |||
2011-02-15 | MADE: Revert a little behavior change in setRGBPalette. | Johannes Schickel | |
This was introduced when converting to the new RGB data setPalette call. It should not have caused any troubles, since start is always 0 it seems, but better be sure about this one and keep the original behavior. | |||
2011-02-15 | SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
Thanks to eriktorbjorn for helping me with this. | |||
2011-02-15 | VIDEO: Adapt VideoDecoder::setSystemPalette to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-15 | SWORD1: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-15 | MOHAWK: Shorten Myst stack classes names | Bastien Bouclet | |
2011-02-15 | MOHAWK: Put togeter the Myst stack classes in a namespace | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 201, staircase init | Bastien Bouclet | |
2011-02-15 | MOHAWK: Add a workaround for a missing image when going up the stairs in ↵ | Bastien Bouclet | |
Mechanical. | |||
2011-02-15 | MOHAWK: Implement Mechanical opcodes 203 and 104, snake box | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 100 | Bastien Bouclet | |
2011-02-15 | MOHAWK: Implement Mechanical opcode 200 | Bastien Bouclet | |