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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-01-26
ACCESS: Only request actual save slots in listSaves.
Johannes Schickel
2016-01-26
COMMON: Allow '#' to only match digits in matchString.
Johannes Schickel
2016-01-26
LAB: Fix the coordinates of the inventory buttons of the non-Windows versions
Strangerke
2016-01-25
I18N: Regenerate translations data file
Thierry Crozat
2016-01-25
I18N: Update French translation
Thierry Crozat
2016-01-25
I18N: Merge changes from template file into the language po files
Thierry Crozat
2016-01-25
Merge pull request #651 from rootfather/gui-de
Eugene Sandulenko
2016-01-25
I18N: Update scummvm.pot.
Johannes Schickel
2016-01-25
GUI: Add missing _() for translation in predictivedialog.cpp.
Johannes Schickel
2016-01-25
I18N: Always search engine files in lexical order.
Johannes Schickel
2016-01-25
I18N: Update POTFILES.
Johannes Schickel
2016-01-25
I18N: Update German translation
rootfather
2016-01-25
LAB: Wait for the end of sound effects when they are played in Diff files. Fi...
Strangerke
2016-01-25
LAB: Add a workaround to load the right file in rooms 121 & 122 (Dos and Wind...
Strangerke
2016-01-25
LAB: Do not crash the DOS version in case of missing file as some files are k...
Strangerke
2016-01-24
LAB: Add a workaround for DOS version using long filenames
Strangerke
2016-01-24
I18N: Update translations.dat
Eugene Sandulenko
2016-01-24
I18N: Updated Russian translation
Eugene Sandulenko
2016-01-24
I18N: Update Ukrainian translation
Eugene Sandulenko
2016-01-24
I18N: Update Hungarian translation. Patch #1621
Eugene Sandulenko
2016-01-24
GUI: Move PredicitveDialog enums inside class declaration.
Johannes Schickel
2016-01-24
GUI: Fix pointer formatting in ThemeEngine.cpp.
Johannes Schickel
2016-01-24
GUI: Use "button" instead of "btn" in variable names.
Johannes Schickel
2016-01-24
GUI: Reduce scope of variable in PredictiveDialog::processButton.
Johannes Schickel
2016-01-24
GUI: Fix typo in comment in predictivedialog.cpp.
Johannes Schickel
2016-01-24
GUI: Improve naming of PredictiveDialog's members.
Johannes Schickel
2016-01-24
GUI: Make PredictiveDialog::_btns a fixed size array.
Johannes Schickel
2016-01-24
GUI: Add constructor instead of duplicating initialization.
Johannes Schickel
2016-01-24
GUI: Improve variable naming in PredictiveDialog.
Johannes Schickel
2016-01-24
GUI: Set PredictiveDialog's debug output to level 5+.
Johannes Schickel
2016-01-24
GUI: Only use image for delete when applicable in PredictiveDialog.
Johannes Schickel
2016-01-24
GUI: Formatting fixes in predictivedialog.cpp.
Johannes Schickel
2016-01-24
I18N: Regenerate the translations data file
Thierry Crozat
2016-01-24
I18N: Update french translation
Thierry Crozat
2016-01-24
I18N: Update scummvm.pot and merge changes into po files
Thierry Crozat
2016-01-24
I18N: Update German language file
rootfather
2016-01-24
LAB: Remove testing flag on the Amiga version, set it as unsupported
Strangerke
2016-01-24
LAB: Fix DOS filename in speciallocks
Strangerke
2016-01-23
LAB: Mark all versions as testing
Filippos Karapetis
2016-01-23
LAB: Move mouse code in interfaceOn, for consistency with interfaceOff
Filippos Karapetis
2016-01-22
PARALLACTION: Clarify source for the binary blob
Eugene Sandulenko
2016-01-22
SCI32: PQ4 seems to support high resolution too
Martin Kiewitz
2016-01-22
SCI: add user option for high resolution graphics
Martin Kiewitz
2016-01-22
COMMON: Add another GUIO game option flag.
Johannes Schickel
2016-01-21
COMMON: Use spaces for beautifying formatting.
Johannes Schickel
2016-01-21
AGI: Give a nicer error message on invalid render mode.
Johannes Schickel
2016-01-21
I18N: Update scummvm.pot.
Johannes Schickel
2016-01-21
COMMON: Allow translation of PC-98 render modes.
Johannes Schickel
2016-01-21
COMMON: Use our standard FM-TOWNS spelling for render modes.
Johannes Schickel
2016-01-21
COMMON: Add render modes for Apple IIgs and Atari ST.
Johannes Schickel
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