index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2003-05-15
let it compile
Max Horn
2003-05-15
cleanup
Max Horn
2003-05-15
cleanup (rect.h is not used anywhere but I plan to change that...)
Max Horn
2003-05-15
cleanup / added FIXME
Max Horn
2003-05-15
added comment
Max Horn
2003-05-15
Fixed main timing loop
Jamieson Christian
2003-05-15
Whoops, disable debug
Jamieson Christian
2003-05-15
More streamlining
Jamieson Christian
2003-05-15
reordered some intro commands, made fade-in look nicer
Robert Göffringmann
2003-05-15
added incrementation of key velocity.
Robert Göffringmann
2003-05-15
Fixed S&M regression in World of Fish music.
Jamieson Christian
2003-05-15
fixed the evil, evil COMI crash on Mac OS X (and memory corrupter elsewhere, ...
Max Horn
2003-05-15
adding some asserts (e.g. against that evil COMI crasher)
Max Horn
2003-05-15
Possible fix for Windows SysEx transmissions
Jamieson Christian
2003-05-15
Fixed panning issue
Jamieson Christian
2003-05-15
updated vc6 file
Paweł Kołodziejski
2003-05-15
Fixed tambourine percussion patch
Jamieson Christian
2003-05-15
Changed custom MT-32 instrument warning to debug output
Jamieson Christian
2003-05-15
Added rudimentary Adlib percussion support.
Jamieson Christian
2003-05-15
bounds check; made data static
Max Horn
2003-05-14
cleanup
Max Horn
2003-05-14
removed timer.o
Robert Göffringmann
2003-05-14
restructured some things (mainly the screen routines), moved things out from ...
Robert Göffringmann
2003-05-14
some renaming (consistency)
Joost Peters
2003-05-14
rm library file before running ar (otherwise ar might add to the existing .a ...
Max Horn
2003-05-14
opcodes are just one byte
Max Horn
2003-05-14
additional readArray protection (might cause regression in FT, but then we sh...
Max Horn
2003-05-14
ouch
Max Horn
2003-05-14
fixed bug where SDL_CreateMutex was being called before SDL_Init; restructure...
Max Horn
2003-05-14
new V2 font (taken from german zak.exe)
Max Horn
2003-05-14
fixed V2 decodeParseString
Max Horn
2003-05-14
fixed light blue EGA palette entry
Max Horn
2003-05-14
default text color light blue instead of pink
Max Horn
2003-05-14
v2 text output tweak
Max Horn
2003-05-14
always draw walkboxes into virtScreen 0
Max Horn
2003-05-14
cleanup
Max Horn
2003-05-14
V2 text drawing
Max Horn
2003-05-14
make gcc with extra extra warnings happy
Jonathan Gray
2003-05-14
fixed v2 verb handling
Max Horn
2003-05-14
force fixed width font in V2 games (our font data is proportional, hence this...
Max Horn
2003-05-14
Some Zak input stuff
James Brown
2003-05-14
added opcode 0xf7 (getActorZPlane)
Max Horn
2003-05-14
V8 fix
Max Horn
2003-05-14
Patch #737497 / Bug #737387
Max Horn
2003-05-14
various V8 tweaks
Max Horn
2003-05-14
updated vc6 file
Paweł Kołodziejski
2003-05-14
handle EOF (Ctrl-D) a little bit better
Max Horn
2003-05-14
added box drawing code from the old debugger to the new debugger (and cleaned...
Max Horn
2003-05-13
make it possible to use stdio for the debugger, instead of the console dialog...
Max Horn
2003-05-13
NUM_ACTORS -> _numActors (for consistency)
Max Horn
[next]