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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-06-19
SCI: Split audio sync to its own class
Colin Snover
2016-06-19
AUDIO: Make WAV streams seekable
Colin Snover
2016-06-17
GRAPHICS: Fix 1bpp BMP drawing
Eugene Sandulenko
2016-06-17
ENGINES: Make splash more robust for non-standard screen sizes
Eugene Sandulenko
2016-06-17
TONY: Safer string manipulation
Eugene Sandulenko
2016-06-17
TONY: Complete class initializations
Eugene Sandulenko
2016-06-17
TINSEL: Fix class initialization
Eugene Sandulenko
2016-06-16
NEWS: Fix missing whitespace
Lothar Serra Mari
2016-06-16
NEWS/DE: Mention newly supported games
Lothar Serra Mari
2016-06-16
NEWS: Mention newly supported games
Eugene Sandulenko
2016-06-16
PEGASUS: Fix some missing variable initializations
Strangerke
2016-06-15
SHERLOCK: Fix compilation error with some gcc versions
Thierry Crozat
2016-06-15
SCUMM HE: Removed unneeded warning
Eugene Sandulenko
2016-06-15
SCUMM HE: Fix Moonbase distortion codec
Eugene Sandulenko
2016-06-15
SCUMM HE: Plugged Moonbase distortion in
Eugene Sandulenko
2016-06-15
SCUMM HE: Silence GCC "suggest parentheses" warnings
Torbjörn Andersson
2016-06-15
SCUMM HE: Fix GCC warnings about casting away [const] qualifiers
Torbjörn Andersson
2016-06-14
SCI: Fix memory leaks in resource patcher
Colin Snover
2016-06-14
SCI32: Fix video performance benchmarking in most SCI32 games
Colin Snover
2016-06-14
GRAPHICS: Initialize mask in FllodFill when required
Eugene Sandulenko
2016-06-14
GRAPHICS: Add possibility to specify Fill maskmode in the constructor
Eugene Sandulenko
2016-06-14
SCUMM HE: Simplify Moonbase distortion code
Eugene Sandulenko
2016-06-14
SCUMM HE: Initial Moonbase distortion code
Eugene Sandulenko
2016-06-14
PEGASUS: Initialize some variables
Strangerke
2016-06-13
I18N: Regenerate translations data file
Thierry Crozat
2016-06-13
I18N: Update French translation
Thierry Crozat
2016-06-13
I18N: Update Hungarian translation (from patch #1650)
Thierry Crozat
2016-06-13
MOHAWK: Engine classes initializations
Eugene Sandulenko
2016-06-13
GNAP: Specify highres in configure.engine
Strangerke
2016-06-13
SCI32: All versions of KQ7 are using the older remap range semantics
Filippos Karapetis
2016-06-13
SCI32: Remove the unused newColors array
Filippos Karapetis
2016-06-13
SHERLOCK: Fix uninitialized variables
Strangerke
2016-06-13
TOON: Fix uninitialized variable
Strangerke
2016-06-12
SCI: Fix uninitialized read in SoundCommandParser
Colin Snover
2016-06-12
BBVS: Initialize SpriteModule class
Eugene Sandulenko
2016-06-12
ANDROID: Relax manifest hardware requirements.
Alyssa Milburn
2016-06-10
TOLTECS: Initialized Animation class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize Menu class
Eugene Sandulenko
2016-06-10
TOLTECS: Initialize objects
Eugene Sandulenko
2016-06-09
GNAP: Consistently check the return value of find(resourceId)
Strangerke
2016-06-09
GNAP: Mark game as TESTING
Strangerke
2016-06-08
NEWS: Fix punctuation in taskbar fix entry
Lothar Serra Mari
2016-06-08
NEWS/DE: Add fix for taskbar support in Windows 10.
Lothar Serra Mari
2016-06-08
NEWS: Add fix for taskbar support in Windows 10.
Kirben
2016-06-08
WAGE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SWORD25: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
SHERLOCK: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
PRINCE: Use # as savefile matching pattern
Eugene Sandulenko
2016-06-08
MORTEVIELLE: Use ### as save file pattern
Eugene Sandulenko
2016-06-08
GNAP: (Hopefully) fix a FCC warning
Strangerke
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