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AgeCommit message (Expand)Author
2004-01-01Add hack to stop invalid opcode in French version of Simon the Sorcerer 1.Travis Howell
2003-12-31Some tweaking of the new credits code. It is no longer necessary to haveTorbjörn Andersson
2003-12-31Use uint8 instead of char to avoid crashes with some accented characters.Torbjörn Andersson
2003-12-31fixed language stringsRobert Göffringmann
2003-12-31use compressed data file instead of original one if both are availableGregory Montoir
2003-12-31Don't lose the luggage when entering the inventory menu.Torbjörn Andersson
2003-12-31Draw the luggage first, then the mouse pointer.Torbjörn Andersson
2003-12-31oops, forgot one caseTorbjörn Andersson
2003-12-31When saving the music state, remember the name of the music file that wasTorbjörn Andersson
2003-12-31Update BS2 credits issue to reflect that the credits are at least partiallyTorbjörn Andersson
2003-12-31I still don't know how to draw the credits like the original did, but atTorbjörn Andersson
2003-12-31Don't allow the credits to be displayed while in conversation mode.Torbjörn Andersson
2003-12-31Enable the line that increases _gameCycle. There's a debugger command thatTorbjörn Andersson
2003-12-31There's that incomprehensible MinGW GCC warning again!Torbjörn Andersson
2003-12-31fix segfaultJonathan Gray
2003-12-31Add better detection of simon2macTravis Howell
2003-12-31Add some md5 checksums of files for Simon1/2 games.Travis Howell
2003-12-30acessing _numGraphics'th element of GraphicData array is safeGregory Montoir
2003-12-30removed old, useless stuffRobert Göffringmann
2003-12-30be a bit more gentle to people typing in invalid box IDs :-)Max Horn
2003-12-30cd changing code and checking for savegames on startupRobert Göffringmann
2003-12-30improved box drawing in debugger (now also draws boxes of height 0Max Horn
2003-12-30remove hack from original code, this was apparently only needed for SELECT_VE...Gregory Montoir
2003-12-30forgot these...Robert Göffringmann
2003-12-30implemented mouse luggage stuffRobert Göffringmann
2003-12-30cleanupMax Horn
2003-12-30interview mini-game supportGregory Montoir
2003-12-30updated MD5 tableMax Horn
2003-12-30hook up MD5 database (this is still kind of a hack, but at least it shows tha...Max Horn
2003-12-30cleanup for language/platform functionsMax Horn
2003-12-30added generated MD5 table (not yet used)Max Horn
2003-12-30fixed fnFace() and added workaround for missing animation on train roofRobert Göffringmann
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
2003-12-30Add missing case for HE games.Travis Howell
2003-12-30This is dummy opcode in tentacleTravis Howell
2003-12-30Ooops, duplicate code.Travis Howell
2003-12-30Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...Travis Howell
2003-12-30Give HE games their own IDs.Travis Howell
2003-12-30Fix regressionTravis Howell
2003-12-29cleanupGregory Montoir
2003-12-29only call Logic::executeSpecialMove if asm > 0Gregory Montoir
2003-12-29invalidate previous dynalum value on re-init (this fixes room <-> journal iss...Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-29cleanup & use BobSlot::curPos() when possibleGregory Montoir
2003-12-29cleanup & follow code conventionsGregory Montoir
2003-12-29- revise the way special moves are handled (demo and interview don't need a t...Gregory Montoir
2003-12-29tiny cleanupTorbjörn Andersson
2003-12-29more 'preparation' for interview and minor tweaks for demoGregory Montoir
2003-12-29fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...Gregory Montoir
2003-12-29another reference fix for soldout versionRobert Göffringmann