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2008-12-16added Czech version detection entry, tracker item #2435411Gregory Montoir
2008-12-16added polish version as reported on tracker item #2433494, removed english ch...Gregory Montoir
2008-12-16changed game version flags handling, should fix #2434208Gregory Montoir
2008-12-16If the music file to play has no extension, add one. Fixes the music when you...Sven Hesse
2008-12-16Rotating the object backwards in the magnifing view works nowSven Hesse
2008-12-16Fixing the update coordinates for videos with _bytesPerPixel > 1Sven Hesse
2008-12-16More video fixes for the magnifier/memory viewSven Hesse
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
2008-12-16- Some more commentsFilippos Karapetis
2008-12-16- Added some commentsFilippos Karapetis
2008-12-16Synced Smacker player with ffmpeg revision #16143Filippos Karapetis
2008-12-16First step at getting the magnifier and memory view correctedSven Hesse
2008-12-15Initialize palette when loading a new Smacker file - all palette colors shoul...Filippos Karapetis
2008-12-15- Removed the blockRuns arrayFilippos Karapetis
2008-12-15Script fix. Magnifier, Memory and Save/Load, while still not working correctl...Sven Hesse
2008-12-15More video changes/fixes/stubsSven Hesse
2008-12-15Mirror last Smacker changes.Travis Howell
2008-12-15SMK player: do not include headers that are not needed, do not expose interna...Max Horn
2008-12-15cleanupMax Horn
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-12-15- Implemented cmd_restart (for the restart functionality in Return to Zork)Benjamin Haisch
2008-12-15Weeded out some more unused code, and some restructuring.Nicola Mettifogo
2008-12-15Support for Urban Runner's new cursors (frames out of 16bit color VMDs)Sven Hesse
2008-12-15Disable video play back in 16bit color HE games for now.Travis Howell
2008-12-15Adjust return values for HE games, when loading video file fails.Travis Howell
2008-12-15No background "music" shading in Urban RunnerSven Hesse
2008-12-15Another collision stuff change for Urban Runner. Now you can actually move! :)Sven Hesse
2008-12-15Some more Urban Runner changes. Still no cylindrical smoking device, thoughSven Hesse
2008-12-15Ignore BINK files.Travis Howell
2008-12-14Avoid file leaking.Travis Howell
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since t...Travis Howell
2008-12-14Updated the MSVC project files (added smk_player.cpp/.h)Filippos Karapetis
2008-12-14Add preliminary support for SMK player. Code is derived from ffmpeg.Eugene Sandulenko
2008-12-14Ensuring correct endiannessSven Hesse
2008-12-14More changed collision stuff for Urban RunnerSven Hesse
2008-12-14Use the new nifty defines DISABLE_TEXT_CONSOLE and DISABLE_COMMAND_LINE.Marcus Comstedt
2008-12-14Add Tucker engine to creditsEugene Sandulenko
2008-12-14Silenced MSVC warning about variable "flags" being potentially uninitialized ...Filippos Karapetis
2008-12-14Removed references to _vm from the engine itself.Nicola Mettifogo
2008-12-14Removed some unused code.Nicola Mettifogo
2008-12-14Removed the comment about the DW1 Demo not being supportedPaul Gilbert
2008-12-14Plugging leaksSven Hesse
2008-12-14Minor bugfix to string display in DW1 demoPaul Gilbert
2008-12-1416bit background "music" for Urban RunnerSven Hesse
2008-12-14Background "music" for Urban Runner, though only 8bit for nowSven Hesse
2008-12-14Music/Video handling fixes/stubsSven Hesse
2008-12-14More modified collision stuff for Urban Runner. The hotspots are correctly re...Sven Hesse
2008-12-14Resort game types.Travis Howell
2008-12-14Cleanup.Travis Howell
2008-12-14Added code to initialize MT-32 properly for Lands of Lore.Johannes Schickel