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AgeCommit message (Expand)Author
2015-05-30Merge branch 'sherlock_logo'Paul Gilbert
2015-05-30TSAGE: Fixes for display of Sherlock Logo scenePaul Gilbert
2015-05-29TSAGE: Showing background of Sherlock Logo scenePaul Gilbert
2015-05-30SHERLOCK: add adlib.cpp to module.mkMartin Kiewitz
2015-05-30SHERLOCK: add (unfinished) adlib driverMartin Kiewitz
2015-05-26SHERLOCK: Initialize some variablesStrangerke
2015-05-26AGOS: Add updated patch for #647 - Simon 1 DOS Adlib instrument bankKirben
2015-05-24SHERLOCK: Split sound class in two, add WIP music playerStrangerke
2015-05-22SHERLOCK: Rework use of music flagsStrangerke
2015-05-22SHERLOCK: Skip delay when intro is skippedStrangerke
2015-05-22SHERLOCK: Fix some uninitialized values and unused variablesStrangerke
2015-05-22SHERLOCK: Fix OR check with identical operandsStrangerke
2015-05-22SHERLOCK: sound: fix CLIPMartin Kiewitz
2015-05-22SHERLOCK: Remove unused variable and fieldPaul Gilbert
2015-05-22SHERLOCK: add detection entry Sherlock 2 GermanMartin Kiewitz
2015-05-22Merge pull request #595 from dreammaster/sherlockPaul Gilbert
2015-05-22NEWS: Spacing.Willem Jan Palenstijn
2015-05-22README: Spacing.Kirben
2015-05-22README: Add known sound issues in Lure of the Temptress.Kirben
2015-05-22NEWS: Add recent AGOS fixes to the news.Kirben
2015-05-21SHERLOCK: Rename NUM_OF_PEOPLE for better clarityPaul Gilbert
2015-05-21SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()Paul Gilbert
2015-05-22AUDIO: Add patch from madmoose to fix arpeggio effect in ProTracker modules.Kirben
2015-05-21SHERLOCK: Clean up initialization and handling of NPC dataPaul Gilbert
2015-05-21SHERLOCK: Correct some commentsPaul Gilbert
2015-05-21TSAGE: Implemented game startup code for Sherlock LogoPaul Gilbert
2015-05-21KYRA: Update comment since the file it pointed to movedTorbjörn Andersson
2015-05-21AGOS: Add proper fix for regression when loading saved games in PC version of...Kirben
2015-05-20TSAGE: Implemented scene logic for Sherlock LogoPaul Gilbert
2015-05-20SHERLOCK: Replace another ONSCREEN_FILES_COUNT valuePaul Gilbert
2015-05-20SHERLOCK: Go to save mode when clicking empty save slotPaul Gilbert
2015-05-20SHERLOCK: Constants fixes in UserInterfacePaul Gilbert
2015-05-20SHERLOCK: Fix display of 'Text Not Found' when doing journal searchesPaul Gilbert
2015-05-20SHERLOCK: Standardised keypress fields as char typePaul Gilbert
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-20SHERLOCK: Improve comment as suggested by LordHotoStrangerke
2015-05-20SHERLOCK: Add missing game type in detectionStrangerke
2015-05-19TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo displayPaul Gilbert
2015-05-20AGOS: Fix regression when loading saved games in PC version of Waxworks.Kirben
2015-05-19SHERLOCK: Use more constants in doEnvControlPaul Gilbert
2015-05-19SHERLOCK: Fix regression in intro sequence displayPaul Gilbert
2015-05-20SDL: Fix compilation with SDL2.Johannes Schickel
2015-05-19SHERLOCK: Trim useless spaces and tabsStrangerke
2015-05-19SHERLOCK: Use a bit more MenuMode and SaveModeStrangerke
2015-05-19SHERLOCK: Systematically use InvMode values when it's appropriateStrangerke
2015-05-19SHERLOCK: Fix some issues pointed by eriktorbjornStrangerke
2015-05-19SHERLOCK: Further minor cleanupsPaul Gilbert
2015-05-19SHERLOCK: Corrected incorrect method name in SaveManagerPaul Gilbert
2015-05-19SHERLOCK: Further cleanup for SaveManagerPaul Gilbert
2015-05-19SHERLOCK: Refactor Surface not to descend directly from Graphics::SurfacePaul Gilbert