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2009-09-16Handle extraction of "k2IngameSfxFiles" via a special extraction routine, ↵Johannes Schickel
instead of a hacky patch level. svn-id: r44124
2009-09-16Make create_kyradat print out the filename, which is currently processed.Johannes Schickel
svn-id: r44123
2009-09-16Playtoons - Add patterns to drawCircleArnaud Boutonné
svn-id: r44122
2009-09-16Remove ugly hack.Johannes Schickel
svn-id: r44121
2009-09-16Playtoons - Add 3 DRAW_PIXEL patterns, fix some conditions.Arnaud Boutonné
svn-id: r44120
2009-09-16Increase kyra.dat version.Johannes Schickel
svn-id: r44119
2009-09-16Adapted create_kyradat to use an automatic offset search. (Hopefully no ↵Johannes Schickel
regressions). svn-id: r44118
2009-09-16Kyra/LoL: fix pc98 audio driver destructorFlorian Kagerer
svn-id: r44117
2009-09-16LOL/Floppy: fixed outroFlorian Kagerer
svn-id: r44116
2009-09-15reviewed all callbacks from the first part of the game, added missing ↵Vladimir Menshakov
sounds, synchronized dialog animation and colors. svn-id: r44115
2009-09-15commented out noisy debugVladimir Menshakov
svn-id: r44114
2009-09-15allowed actor animation be visible even if actor was not, minor cleanupsVladimir Menshakov
svn-id: r44113
2009-09-15Add link to gcc bug report, in the comment for the gcc aimed workaround for ↵Johannes Schickel
AMD64. svn-id: r44112
2009-09-15fixed animation pausing/restarting when only one of animations presentVladimir Menshakov
svn-id: r44111
2009-09-15allow processing one more render cycle when walk ends (fixed wait animations ↵Vladimir Menshakov
glitches) svn-id: r44110
2009-09-15renamed constants to comply with the code convention.Vladimir Menshakov
svn-id: r44109
2009-09-15implemented proper dialog positioningVladimir Menshakov
svn-id: r44108
2009-09-15return bounding boxes from the render(), slightly changed internal events ↵Vladimir Menshakov
arguments. svn-id: r44107
2009-09-15gob - Suppress not-yet committed fileArnaud Boutonné
svn-id: r44105
2009-09-15Fix crash when 'mass add' doesn't find any gamesWillem Jan Palenstijn
svn-id: r44104
2009-09-15- Implement _pattern variableArnaud Boutonné
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103
2009-09-15capitalized game titleVladimir Menshakov
svn-id: r44102
2009-09-15TEEN: More code formatting & whitespace changes (automatically generated ↵Max Horn
with astyle) svn-id: r44101
2009-09-15CINE: Turn some methods into const methodsMax Horn
svn-id: r44100
2009-09-15Removed some unused variables from the engine stateFilippos Karapetis
svn-id: r44099
2009-09-15adapted code to comply code formatting conventions.Vladimir Menshakov
svn-id: r44098
2009-09-15Slight cleanup of the resource palette modification codeFilippos Karapetis
svn-id: r44097
2009-09-15Moved the Broken Sword 1 entry to make the list alphabetical.Torbjörn Andersson
svn-id: r44096
2009-09-15Fix valgrind warning inside "saturatedAddColor", when using the same palette ↵Johannes Schickel
object as both source and destination. svn-id: r44094
2009-09-14SCI: Misc cleanupMax Horn
svn-id: r44093
2009-09-14LOL: fix some regressionsFlorian Kagerer
svn-id: r44092
2009-09-14added PauseAnimation/ClearAnimations event, fixed dialogue animations in intro.Vladimir Menshakov
svn-id: r44091
2009-09-14rewrote dialog parser, fixed color swapping.Vladimir Menshakov
svn-id: r44090
2009-09-14fixed RGB chief face animation in introVladimir Menshakov
svn-id: r44089
2009-09-14added color argument to displayMessage()Vladimir Menshakov
svn-id: r44088
2009-09-14Wording.Johannes Schickel
svn-id: r44086
2009-09-14Use struct packing for AdLib instruments like the SCUMM engine does. (And a ↵Johannes Schickel
comment about this change, which might be rather paranoia than having a real effect) svn-id: r44085
2009-09-14Fix valgrind warning.Johannes Schickel
svn-id: r44084
2009-09-14SCI: Rename SegManager::kernelDeref*() methods to SegManager::deref*()Max Horn
svn-id: r44083
2009-09-14SCI: kernelDeref*() functions are now seSegmentManager methodsMax Horn
svn-id: r44082
2009-09-14SCI: Merge kernelDerefCharPtr and kernelDerefString and change it from a ↵Max Horn
macro to a function svn-id: r44081
2009-09-14FW Amiga distributed via Interplay should be a US version according to ↵Johannes Schickel
mobygames. svn-id: r44079
2009-09-14Add preliminary support for German Amiga version.Johannes Schickel
svn-id: r44077
2009-09-14Add md5 sum of FW Amiga distributed by "Interplay".Johannes Schickel
svn-id: r44076
2009-09-13- CleanupJohannes Schickel
- Fix mismatching new[]/delete svn-id: r44075
2009-09-13KYRA: - add sfx support for PC98-VersionFlorian Kagerer
svn-id: r44074
2009-09-13Fixed bug #2847910, "Loss of background audio loop". It would probably be safeTorbjörn Andersson
to backport this to the 1.0 branch, but I'm not 100% sure, and it's getting pretty late here. (On the other hand, the missing sound effects are pretty faint, at least in the cases I've seen, so we haven't been missing much. That's probably why it's gone unnoticed until now.) svn-id: r44073
2009-09-13Clarify things a bit by using the constant name rather than zero.Torbjörn Andersson
svn-id: r44072
2009-09-13Preliminary support for German Kyrandia 1 Amiga.Johannes Schickel
svn-id: r44071
2009-09-13Fix gcc warning.Johannes Schickel
svn-id: r44070