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2006-09-09Fixed compilation.Torbjörn Andersson
svn-id: r23842
2006-09-09This printf isnot supportedon PalmOS 68k, taken from an old port of SarienChris Apers
svn-id: r23841
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23840
2006-09-09Initialise variable. Should fix Valgrind warning.Torbjörn Andersson
svn-id: r23838
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23837
2006-09-09Fixed compilationChris Apers
svn-id: r23836
2006-09-09Update HE version for Dutch versions of lost, maze, socks and water.Travis Howell
svn-id: r23835
2006-09-09Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 isTorbjörn Andersson
not a bit flag... svn-id: r23834
2006-09-07Don't create a second Menu object unless the first one has been deleted. ThisTorbjörn Andersson
seems to fix bug #1553513 ("AGI: Crash after restart"). svn-id: r23833
2006-09-07Added method to store a list of English words needed by the game enginePaul Gilbert
svn-id: r23832
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
svn-id: r23831
2006-09-05Fixed error message that still referred to disk0.vgaPaul Gilbert
svn-id: r23829
2006-09-04More kyra2 intro WIP stuff (WSA playback control sequences implemented, used ↵Oystein Eftevaag
in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. svn-id: r23828
2006-09-04This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games").Torbjörn Andersson
We have a similar backspace handling in several other engines. svn-id: r23827
2006-09-03Fixed handling of player occupied areas during room changesPaul Gilbert
svn-id: r23826
2006-09-03Bugfix to only list rooms that have been found in the Tell action 'Go To' ↵Paul Gilbert
command svn-id: r23825
2006-09-03Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵Paul Gilbert
use clearer svn-id: r23824
2006-09-03Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵Paul Gilbert
use clearer svn-id: r23823
2006-09-03Added code fragment to mark a room as found when the player enters itPaul Gilbert
svn-id: r23822
2006-09-02Fix string formating in Russian versions of HE72+ gamesTravis Howell
svn-id: r23820
2006-09-02Add DISABLE_HE check, around HE72+ specific version of convertMessageString()Travis Howell
svn-id: r23818
2006-09-01Only check old special codes through drawString() in HE71 and earlier gamesTravis Howell
svn-id: r23817
2006-09-01More fixes for string usage Russian HE games.Eugene Sandulenko
svn-id: r23816
2006-09-01Ooops, re-enable sound codeTravis Howell
svn-id: r23815
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵Travis Howell
and since special codes aren't used. svn-id: r23814
2006-08-31Adding new name() method.Neil Millstone
svn-id: r23813
2006-08-31Applied my own patch #1549054, after discussing it with LordHoto. This makesTorbjörn Andersson
the intro scrolling use constant time, rather than assuming that the screen can be rendered once every "tick". On my^H^Hslow computers, this makes it a bit less smooth, but that should be ok. It also fixes a tiny glitch right after the scrolling. svn-id: r23811
2006-08-30Implemented the Tell action handling, and added support for current actions ↵Paul Gilbert
with dynamic support data svn-id: r23810
2006-08-30Added word wrapping to the status line (necessary when giving long sets of ↵Paul Gilbert
Tell instructions) svn-id: r23809
2006-08-29Init unitialised var.Johannes Schickel
svn-id: r23805
2006-08-29Add/Update details of English versions of pajama3, putttime and spyfox2Travis Howell
svn-id: r23804
2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801
2006-08-28Makes sure FilesystemNode::name isn't used to open a file, use a regular ↵Oystein Eftevaag
filehandle name instead. svn-id: r23800
2006-08-28Removing an extra '!' in a warning message.Johannes Schickel
svn-id: r23799
2006-08-28Removes a non exisitng file from the msvc8 project files.Johannes Schickel
svn-id: r23798
2006-08-28Oops. some systems are using '\\' instead of '/' fixing that now...Johannes Schickel
svn-id: r23797
2006-08-28Fixing other FS backends to use the bug fixed version of the POSIX ↵Johannes Schickel
lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made) svn-id: r23796
2006-08-28Fixing the Windows FS code to not delete the first character of a node, if ↵Johannes Schickel
it is just with a filename created. (which is not working yet though, but still the first char shouldn't be skipped) svn-id: r23795
2006-08-28Update of the msvc8 project files.Johannes Schickel
svn-id: r23794
2006-08-28Add Dutch version of Freddi Fish and Luther's Maze MadnessTravis Howell
svn-id: r23791
2006-08-28Only clear the part of the screen usually controlled by the Screen class. TheTorbjörn Andersson
buffer might not be large enough to cover the menu areas, and they will probably be clear already. Only terminate the loop, not the entire function, when pressing Esc during a cutscene. Otherwise, there may be palette glitches. svn-id: r23790
2006-08-27Adds voice/chats to the intro, and adds debug strings to the function calls.Oystein Eftevaag
svn-id: r23789
2006-08-27Committed recent disassembly effortsPaul Gilbert
svn-id: r23788
2006-08-27In progress work on tell command handlingPaul Gilbert
svn-id: r23787
2006-08-27Added support for selecting a sequence of commands in response to the Tell ↵Paul Gilbert
action svn-id: r23786
2006-08-27Incremented version numberPaul Gilbert
svn-id: r23785
2006-08-27Made the Memory::dealloc take a void * to make it easier to free any memory ↵Paul Gilbert
block type svn-id: r23784
2006-08-27Added support for rooms in the ShowItems method, and adding alphabetic ↵Paul Gilbert
sorting of entries in action selection svn-id: r23783
2006-08-27Added missing initialiser for current talking characterPaul Gilbert
svn-id: r23782
2006-08-27Added data for room header flags and actionsPaul Gilbert
svn-id: r23781