Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-13 | BLADERUNNER: Fixes for PS05 | Thanasis Antoniou | |
Pathfinding and spawn points fixes | |||
2019-05-13 | BLADERUNNER: GPS talkie does not disable controls | Thanasis Antoniou | |
2019-05-13 | BLADERUNNER: cut content now loads all TLK resources | Thanasis Antoniou | |
Work-around for cut content stored in wrong TLK files | |||
2019-05-12 | SCI: Only apply the FPFP patch for view 844 when it's actually missing | Filippos Karapetis | |
This allows players to view the scene in the Mac version, if they have copied the resource from the PC version. Requested by m_kiewitz | |||
2019-05-12 | SCI: Remove unnecessary two-phase Kernel initialisation | Filippos Karapetis | |
Adapted from csnover's commit 8c96c1fd3e1568b61ee0594522615466f26a7793 | |||
2019-05-12 | SCI: Remove unnecessary two-phase GfxCursor initialisation | Colin Snover | |
2019-05-12 | SCI32: Fix invalid calls to SCI16 graphics code | Colin Snover | |
2019-05-12 | Revert "CREDITS: mark Vicent Marti as retired" | Filippos Karapetis | |
This reverts commit 62cf04f5022953542540ab0d1a3dca4aae9adf18. | |||
2019-05-12 | CREDITS: mark Vicent Marti as retired | Max Horn | |
He was last active in 2009 and has long moved on to work on other things. | |||
2019-05-12 | Switch: update icon | rsn8887 | |
2019-05-12 | Switch: fix version, remove redundant settings and unneeded defines | rsn8887 | |
2019-05-12 | Switch: fix build, add build instructions, avoid using delete() | rsn8887 | |
2019-05-12 | SWITCH: add nintendo switch support | Cpasjuste | |
2019-05-12 | SCI: Disable FPFP Mac script that uses missing view | sluicebox | |
Fixes bug #10954 | |||
2019-05-12 | GUI: Better integration for the unknown game dialog when adding games | Bastien Bouclet | |
* The list of candidates now includes unknown variants. When an unknown variant is selected, the unknown game dialog is shown. * On the unknown game dialog, users are given the choice to add the game when that is possible, or to cancel. The goal of those changes is to make the unknown game dialog less confusing for users, especially when both known and unknown games variants are found. | |||
2019-05-12 | COMMON: Fix seek return values, memory stream use in create_titanic | Paul Gilbert | |
2019-05-12 | COMMON: Changed DumpFile & StdIOStream to derive from SeekableWriteStream | Paul Gilbert | |
2019-05-12 | COMMON: Created SeekableWriteStream class | Paul Gilbert | |
2019-05-12 | SCI: Fix QFG1VGA dagger game lockup and error | sluicebox | |
Fixes a lockup in the PC version and an error in the Mac fix, bug #10958 | |||
2019-05-12 | GLK: HUGO: Fixes for startup and shutdown | Paul Gilbert | |
2019-05-12 | GLK: HUGO: Add detection entries | Paul Gilbert | |
2019-05-12 | GLK: HUGO: Compilation fixes | Paul Gilbert | |
2019-05-12 | GLK: HUGO: Added hemedia & heres | Paul Gilbert | |
2019-05-12 | GLK: HUGO: Removed unneeded method stubs | Paul Gilbert | |
2019-05-12 | GLK: HUGO: Added heset | Paul Gilbert | |
2019-05-11 | ANDROID: Fix building armv5te binaries with NDK r14b | Bastien Bouclet | |
The mthumb linker flag was causing the libstdc++ library not to be found. | |||
2019-05-11 | ANDROID: Add support for building arm64 binaries | Bastien Bouclet | |
2019-05-11 | ANDROID: Stop forcibly disabling MT-32 emulator | Colin Snover | |
2019-05-11 | BUILD: Remove bad & outdated flags from Android builds | Colin Snover | |
Most of these flags don't work with modern Android NDKs. The ones that may, like setting sysroot and include directories, don't work properly with standalone toolchains. Users compiling for Android should make sure that they properly set up include paths in their environment CXXFLAGS/LDFLAGS as needed for the compiler to run, instead of relying on configure to do it, since configure can't do it in a toolchain-agnostic manner. | |||
2019-05-11 | BUILD: Pass LDFLAGS on the command line for the endianness test | Bastien Bouclet | |
2019-05-11 | BUILD: Link the test executable for the endianness check | Bastien Bouclet | |
Fixes the test with LTO enabled. | |||
2019-05-11 | AMIGAOS: Update Amiga icon | Matan Bareket | |
Thanks Hubert! | |||
2019-05-11 | GLK: HUGO: Compilation fixes | Paul Gilbert | |
2019-05-11 | GLK: HUGO: NULL to nullptr, Amiga compilation fix | Paul Gilbert | |
2019-05-11 | GLK: HUGO: Added herun | Paul Gilbert | |
2019-05-11 | GLK: HUGO: Add heparse | Paul Gilbert | |
2019-05-11 | GLK: HUGO: Add heexpr | Paul Gilbert | |
2019-05-11 | GLK: HUGO: Compilation fixes | Paul Gilbert | |
2019-05-11 | GLK: HUGO: Replace contents of hemisc | Paul Gilbert | |
Unlike initally where I was ripping out parts of the file and making code changes, this version is intended to be more identical to the original, except for the functions being made class methods. This should make it easier to apply any further upstream code changes to the codebase in the future | |||
2019-05-11 | GLK: HUGO: Added heobject | Paul Gilbert | |
2019-05-10 | GLK: HUGO: Added hemisc, htokens, and stringfn files | Paul Gilbert | |
2019-05-10 | GLK: HUGO: Added Glk interface methods | Paul Gilbert | |
2019-05-10 | GLK: HUGO: heglk fields & initialization | Paul Gilbert | |
2019-05-10 | GLK: HUGO: Added engine feilds | Paul Gilbert | |
2019-05-10 | GLK: HUGO: First detection entry | Paul Gilbert | |
2019-05-10 | GLK: HUGO: Initial sub-engine skeleton | Paul Gilbert | |
2019-05-09 | CREDITS: Added Max Horn to GUI credits | Max Horn | |
The GUI system was originally written completely by me, as is easily verifiable by inspecting the commit logs of the gui subdirectory, or e.g. specific files like gui/widget.cpp. | |||
2019-05-09 | ANDROID: Make pushEvent take 7 parameters instead of 6 | Cameron Cawley | |
2019-05-09 | BLADERUNNER: Fix bad new game pos for player | Thanasis Antoniou | |
2019-05-09 | BLADERUNNER: debugger includes McCoy id for list act | Thanasis Antoniou | |