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2019-05-13BLADERUNNER: Fixes for PS05Thanasis Antoniou
Pathfinding and spawn points fixes
2019-05-13BLADERUNNER: GPS talkie does not disable controlsThanasis Antoniou
2019-05-13BLADERUNNER: cut content now loads all TLK resourcesThanasis Antoniou
Work-around for cut content stored in wrong TLK files
2019-05-12SCI: Only apply the FPFP patch for view 844 when it's actually missingFilippos Karapetis
This allows players to view the scene in the Mac version, if they have copied the resource from the PC version. Requested by m_kiewitz
2019-05-12SCI: Remove unnecessary two-phase Kernel initialisationFilippos Karapetis
Adapted from csnover's commit 8c96c1fd3e1568b61ee0594522615466f26a7793
2019-05-12SCI: Remove unnecessary two-phase GfxCursor initialisationColin Snover
2019-05-12SCI32: Fix invalid calls to SCI16 graphics codeColin Snover
2019-05-12Revert "CREDITS: mark Vicent Marti as retired"Filippos Karapetis
This reverts commit 62cf04f5022953542540ab0d1a3dca4aae9adf18.
2019-05-12CREDITS: mark Vicent Marti as retiredMax Horn
He was last active in 2009 and has long moved on to work on other things.
2019-05-12Switch: update iconrsn8887
2019-05-12Switch: fix version, remove redundant settings and unneeded definesrsn8887
2019-05-12Switch: fix build, add build instructions, avoid using delete()rsn8887
2019-05-12SWITCH: add nintendo switch supportCpasjuste
2019-05-12SCI: Disable FPFP Mac script that uses missing viewsluicebox
Fixes bug #10954
2019-05-12GUI: Better integration for the unknown game dialog when adding gamesBastien Bouclet
* The list of candidates now includes unknown variants. When an unknown variant is selected, the unknown game dialog is shown. * On the unknown game dialog, users are given the choice to add the game when that is possible, or to cancel. The goal of those changes is to make the unknown game dialog less confusing for users, especially when both known and unknown games variants are found.
2019-05-12COMMON: Fix seek return values, memory stream use in create_titanicPaul Gilbert
2019-05-12COMMON: Changed DumpFile & StdIOStream to derive from SeekableWriteStreamPaul Gilbert
2019-05-12COMMON: Created SeekableWriteStream classPaul Gilbert
2019-05-12SCI: Fix QFG1VGA dagger game lockup and errorsluicebox
Fixes a lockup in the PC version and an error in the Mac fix, bug #10958
2019-05-12GLK: HUGO: Fixes for startup and shutdownPaul Gilbert
2019-05-12GLK: HUGO: Add detection entriesPaul Gilbert
2019-05-12GLK: HUGO: Compilation fixesPaul Gilbert
2019-05-12GLK: HUGO: Added hemedia & heresPaul Gilbert
2019-05-12GLK: HUGO: Removed unneeded method stubsPaul Gilbert
2019-05-12GLK: HUGO: Added hesetPaul Gilbert
2019-05-11ANDROID: Fix building armv5te binaries with NDK r14bBastien Bouclet
The mthumb linker flag was causing the libstdc++ library not to be found.
2019-05-11ANDROID: Add support for building arm64 binariesBastien Bouclet
2019-05-11ANDROID: Stop forcibly disabling MT-32 emulatorColin Snover
2019-05-11BUILD: Remove bad & outdated flags from Android buildsColin Snover
Most of these flags don't work with modern Android NDKs. The ones that may, like setting sysroot and include directories, don't work properly with standalone toolchains. Users compiling for Android should make sure that they properly set up include paths in their environment CXXFLAGS/LDFLAGS as needed for the compiler to run, instead of relying on configure to do it, since configure can't do it in a toolchain-agnostic manner.
2019-05-11BUILD: Pass LDFLAGS on the command line for the endianness testBastien Bouclet
2019-05-11BUILD: Link the test executable for the endianness checkBastien Bouclet
Fixes the test with LTO enabled.
2019-05-11AMIGAOS: Update Amiga iconMatan Bareket
Thanks Hubert!
2019-05-11GLK: HUGO: Compilation fixesPaul Gilbert
2019-05-11GLK: HUGO: NULL to nullptr, Amiga compilation fixPaul Gilbert
2019-05-11GLK: HUGO: Added herunPaul Gilbert
2019-05-11GLK: HUGO: Add heparsePaul Gilbert
2019-05-11GLK: HUGO: Add heexprPaul Gilbert
2019-05-11GLK: HUGO: Compilation fixesPaul Gilbert
2019-05-11GLK: HUGO: Replace contents of hemiscPaul Gilbert
Unlike initally where I was ripping out parts of the file and making code changes, this version is intended to be more identical to the original, except for the functions being made class methods. This should make it easier to apply any further upstream code changes to the codebase in the future
2019-05-11GLK: HUGO: Added heobjectPaul Gilbert
2019-05-10GLK: HUGO: Added hemisc, htokens, and stringfn filesPaul Gilbert
2019-05-10GLK: HUGO: Added Glk interface methodsPaul Gilbert
2019-05-10GLK: HUGO: heglk fields & initializationPaul Gilbert
2019-05-10GLK: HUGO: Added engine feildsPaul Gilbert
2019-05-10GLK: HUGO: First detection entryPaul Gilbert
2019-05-10GLK: HUGO: Initial sub-engine skeletonPaul Gilbert
2019-05-09CREDITS: Added Max Horn to GUI creditsMax Horn
The GUI system was originally written completely by me, as is easily verifiable by inspecting the commit logs of the gui subdirectory, or e.g. specific files like gui/widget.cpp.
2019-05-09ANDROID: Make pushEvent take 7 parameters instead of 6Cameron Cawley
2019-05-09BLADERUNNER: Fix bad new game pos for playerThanasis Antoniou
2019-05-09BLADERUNNER: debugger includes McCoy id for list actThanasis Antoniou