Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-15 | SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic | md5 | |
The heuristic in question was used to detect the pseudo mouse control functionality, however the change in controls seems to have occurred with the transition to cursor views. Fixes keypad control in Conquest of the Longbow. Moreover, the code also checked for key scan code 76 when checking for the middle keypad button, which seems to be a mistake, as that case never occurred. | |||
2011-02-15 | MOHAWK: Detect the French version of Rugrats. | Alyssa Milburn | |
Thanks to Strangerke. | |||
2011-02-15 | Merge branch 'master' of github.com:scummvm/scummvm | md5 | |
2011-02-15 | SCI: Removed several redundant helper functions | md5 | |
Removed validate_arithmetic(), signed_validate_arithmetic(), validate_unsignedInteger() and validate_signedInteger() | |||
2011-02-15 | HUGO: more refactoring and encapsulation | strangerke | |
2011-02-14 | GIT: Ignore Visual Studio precompiled headers folder | Littleboy | |
2011-02-14 | SCI: Fix loading SCI32 games | Matthew Hoops | |
The frames/items in GfxFrameout need to be cleared upon loading | |||
2011-02-15 | SCI2+: Set the correct segment for SCI32 strings/arrays when loading | md5 | |
This was an omission, observed after a discussion with clone2727 | |||
2011-02-14 | WII: Fix 16bit cursors on some HE games | dhewg | |
2011-02-14 | SCI: Fix loading pre-version 28 saved games | Matthew Hoops | |
This is a regression from a9b051beff3157e1aa8 | |||
2011-02-14 | TOON: Disable quick save/load from the main menu screen. | eriktorbjorn | |
Saving is pointless and loading doesn't work right. Unless it's really easy, making quick load work from the main menu is hardly worth it, since it has a perfectly usable load button already. | |||
2011-02-14 | ANDROID: Fix JNI calls for the timer thread | dhewg | |
JNI calls can happen through the timer mechanism (hence from another thread). Attach the timer thread to the VM to prevent assert()s | |||
2011-02-14 | ANDROID: Fix assert() to log output | dhewg | |
add bionic replacement __assert2(), so we actually see what's happening | |||
2011-02-14 | ANDROID: Use and reinit texture on screen changes | dhewg | |
- EVENT_SCREEN_CHANGED must happen _after_ we have a new surface, not when the the old surface vanishes. fixes port on galaxy tab - textures have to be redefined with glTexImage2D() to make glTexSubImage2D() not fail on screen changes | |||
2011-02-14 | ANDROID: Unify log prefix | dhewg | |
adb logcat ScummVM:\* \*:S | |||
2011-02-14 | ANDROID: Protect port files with our define | dhewg | |
get rid of -DANDROID and -DANDROID_BACKEND | |||
2011-02-14 | ANDROID: Allow out-of-src-tree builds, cleanup | dhewg | |
- move all android specific make stuff from module.mk to android.mk - don't create automatically generated files in the source tree - don't fail when building outside of the source tree - clean android build files on "make clean" - cleanup | |||
2011-02-14 | ANDROID: Allow monolithic builds to run | dhewg | |
this gets rid of the "no plugins found, go to market, kthx" message, which doesn't make sense on monolithic builds (market only has ancient apk's anyway) | |||
2011-02-14 | ANDROID: Use the official NDK toolchain | dhewg | |
- use NDK r5b - cleanup | |||
2011-02-14 | BUILD: Add HOSTEXEPRE as prefix for EXECUTABLE | dhewg | |
the android port needs to link a shared object for scummvm | |||
2011-02-14 | SCI2+: Point out that there is a hack in the text splitting code | md5 | |
This particular hack causes issues in GK1, when talking with Grace, because the width of the associated plane isn't set correctly. | |||
2011-02-14 | MOHAWK: Correct the variable used for the lab book in Riven | Matthew Hoops | |
2011-02-14 | MOHAWK: Center InfoDialog text. | Alyssa Milburn | |
This is the same as the fix for scumm in 0e32d533. | |||
2011-02-14 | NEWS: Mention sky changes from f621f6a | dhewg | |
because it needs a complete re-test for the next release | |||
2011-02-14 | GIT: ./tools/update-version.pl 1 3 0 git | dhewg | |
2011-02-14 | SKY: get rid of timer based gfx updates | dhewg | |
on most platforms timers are implemented using threads. never ever make gfx updates from another thread other than the main one. seriously. replace the whole timer crap in sky with timestamp based updates. this fixes crashes when OpenGL is enabled (android included). needs more testing. | |||
2011-02-14 | GIT: Ignore more files and directories used by Visual Studio | Littleboy | |
2011-02-14 | TOOLS: Switch create_project revision script check order to Git -> Hg -> ↵ | Littleboy | |
TortoiseSVN -> SVN | |||
2011-02-14 | HUGO: Some more refactoring | strangerke | |
Move _hotspots to mouse class and encapsulate it, rename some variables in route class | |||
2011-02-13 | SCI: Fix GK2 Mac picture 2315 | Matthew Hoops | |
It hardcodes the picture so it doesn't get run with the decompressor | |||
2011-02-13 | SCI: Add detection for GK2 Mac | Matthew Hoops | |
2011-02-13 | SCI: Add support for Phantasmagoria 2 CLUT resources | Matthew Hoops | |
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player. | |||
2011-02-13 | Remove erroneous comment. It reflected a false belief resulting from | Lars Skovlund | |
a missing parameter check, which has also been added. | |||
2011-02-13 | MOHAWK: Fix comments for the LB sampler v2 | Matthew Hoops | |
2011-02-13 | MOHAWK: Add support for Mac LB v2 games | Matthew Hoops | |
2011-02-13 | SCI: Switch to true color mode for the GK2 demo Indeo3 video | Matthew Hoops | |
2011-02-13 | SCI: Fix VMD coordinates | Matthew Hoops | |
The suffix check for "vmd" failed for uppercase files. | |||
2011-02-13 | AUDIO: Fix assertion triggered by SubSeekableAudioStream constructor. | Johannes Schickel | |
This assertion was introduced with 633b8ed27784. I change the code to first convert all parameters to the audio stream's framerate to avoid a possible use of operator- on two AudioTimestamps with different framerates. | |||
2011-02-13 | SCUMM FM-TOWNS: minor cleanup (git test) | athrxx | |
2011-02-13 | MOHAWK: Remove Myst's var store from the build since it is not used | Bastien Bouclet | |
anymore. Keep the files are to be kept around for reference until Mechanical is finished. | |||
2011-02-13 | MOHAWK: Implement opcode 105, Mechanical fortress staircase movie | Bastien Bouclet | |
2011-02-13 | MOHAWK: Implement Mechanical's crystals | Bastien Bouclet | |
2011-02-13 | MOHAWK: Add var getters / togglers to Mechanical, pages can now be | Bastien Bouclet | |
taken | |||
2011-02-13 | MOHAWK: Add Achenar's crate state to Mechanical state | Bastien Bouclet | |
2011-02-13 | GIT: Add Eclipse projects to .gitignore | Bastien Bouclet | |
2011-02-13 | .gitignore: Add several windows-only and/or MSVC files | strangerke | |
2011-02-12 | SCI: Don't limit the number of resources to 999 in hexgrep | Matthew Hoops | |
2011-02-12 | SCI: Fix the console's hexgrep command | Matthew Hoops | |
2011-02-12 | JANITORIAL: Remove unnecessary semicolon | eriktorbjorn | |
I'm glad there's always a supply of those, because they make for great test commits. | |||
2011-02-12 | .gitignore: add vi swap files. | dhewg | |
how could you forget vi users? HOW? :\ |