Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-11 | pedantic corrections | Max Horn | |
svn-id: r12330 | |||
2004-01-11 | stupid me shouldn't write fixes, then in the last minute decide to put them ↵ | Max Horn | |
into another place, then commit it before recompiling once more <sigh> svn-id: r12329 | |||
2004-01-11 | Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't ↵ | Max Horn | |
draw flObjects in drawRoomObject(); this may cause regressions (I think it would be helpful to compile a list of some/many/all flObjects in all games, that would really help with debugging them :-) svn-id: r12328 | |||
2004-01-11 | cleanup | Max Horn | |
svn-id: r12327 | |||
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to ↵ | Max Horn | |
markObjectRectAsDirty - that describes its functionality more accurately, I hope :-) svn-id: r12326 | |||
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn | |
svn-id: r12325 | |||
2004-01-11 | fix loading of old COMI savegames (which are based on the bad old camera var ↵ | Max Horn | |
locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-) svn-id: r12324 | |||
2004-01-11 | minor display code changes | Gregory Montoir | |
svn-id: r12323 | |||
2004-01-11 | cleanup | Torbjörn Andersson | |
svn-id: r12322 | |||
2004-01-11 | Changed dumpRes() to use the File class. (Untested.) | Torbjörn Andersson | |
svn-id: r12321 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-11 | fix silly bug | Oliver Kiehl | |
svn-id: r12319 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in ↵ | Gregory Montoir | |
interview intro svn-id: r12317 | |||
2004-01-11 | Ooops | Travis Howell | |
svn-id: r12316 | |||
2004-01-11 | This make HE games actor clipping code closer to disasm. | Travis Howell | |
Add some missing code for akos games. svn-id: r12315 | |||
2004-01-11 | - stop voice when skipping dialogue | Joost Peters | |
- scroll 4 inventory items when right-clicking svn-id: r12314 | |||
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell | |
svn-id: r12313 | |||
2004-01-10 | cleanup | Gregory Montoir | |
svn-id: r12312 | |||
2004-01-10 | I forgot this in the previous cleanup. | Torbjörn Andersson | |
svn-id: r12311 | |||
2004-01-10 | new Talk::splitOption() code (same value for text margins, word width is ↵ | Gregory Montoir | |
computed without the ending space char) svn-id: r12310 | |||
2004-01-10 | cleanup | Torbjörn Andersson | |
svn-id: r12309 | |||
2004-01-10 | removed old hack to prevent speaking sentence 0 | Gregory Montoir | |
svn-id: r12308 | |||
2004-01-10 | removed some debug() calls | Gregory Montoir | |
svn-id: r12307 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | added stopSfx() method | Joost Peters | |
svn-id: r12305 | |||
2004-01-10 | Never mind. | David Eriksson | |
svn-id: r12304 | |||
2004-01-10 | workaround for final room sound issues | Gregory Montoir | |
svn-id: r12302 | |||
2004-01-10 | Correct previous fix :-) | David Eriksson | |
svn-id: r12301 | |||
2004-01-10 | Text position for talking heads. | David Eriksson | |
svn-id: r12300 | |||
2004-01-10 | Correct comment | David Eriksson | |
svn-id: r12299 | |||
2004-01-10 | Honor speech and subtitle toggles | David Eriksson | |
svn-id: r12298 | |||
2004-01-10 | - Honor speech and subtitle toggles | David Eriksson | |
- Make text stay on screen longer svn-id: r12297 | |||
2004-01-10 | - Must have either subtitles or speech | David Eriksson | |
- Should not be possible to disable text on non-CD-ROM versions svn-id: r12296 | |||
2004-01-10 | Add test for CD-ROM version | David Eriksson | |
svn-id: r12295 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-10 | More conversion to debug channels | James Brown | |
svn-id: r12293 | |||
2004-01-10 | added one opcode | Paweł Kołodziejski | |
svn-id: r12292 | |||
2004-01-10 | added two opcodes | Paweł Kołodziejski | |
svn-id: r12291 | |||
2004-01-10 | removed stackLock and added locking tracks to prevent removed | Paweł Kołodziejski | |
svn-id: r12290 | |||
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown | |
svn-id: r12289 | |||
2004-01-10 | remove unused vars | Jonathan Gray | |
svn-id: r12288 | |||
2004-01-09 | handle volume and pan by SoundMixer not SmushMixer | Paweł Kołodziejski | |
svn-id: r12287 | |||
2004-01-09 | some changes to sync stuff | Paweł Kołodziejski | |
svn-id: r12286 | |||
2004-01-09 | forgot this | Paweł Kołodziejski | |
svn-id: r12285 | |||
2004-01-09 | added lipSync code | Paweł Kołodziejski | |
svn-id: r12284 | |||
2004-01-09 | added loading Sync datas | Paweł Kołodziejski | |
svn-id: r12283 | |||
2004-01-09 | Removed redundant comment. | Torbjörn Andersson | |
svn-id: r12282 | |||
2004-01-09 | fix mouse pointer glitch occuring when exiting Debugger | Gregory Montoir | |
svn-id: r12281 | |||
2004-01-09 | Regression fix from aquadran | Travis Howell | |
svn-id: r12280 |