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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-01-06
IOS: Removes "auto", and use an explicit type
Vincent Bénony
2016-01-06
IOS: Typo in comment
Vincent Bénony
2016-01-06
IOS: Updates the compilation instructions.
Vincent Bénony
2016-01-06
IOS: Adds a temporary Xcode project
Vincent Bénony
2016-01-06
IOS: Forces the create_project tool to use the right browser file for iOS
Vincent Bénony
2016-01-06
IOS: Fixes various iOS compilation flags, and missing frameworks
Vincent Bénony
2016-01-06
IOS: Keep the MACOSX, and IPHONE macros according to the target
Vincent Bénony
2016-01-06
IOS: Remove the simulator specific target
Vincent Bénony
2016-01-06
ISO: Removes the ENABLE_IOS macro
Vincent Bénony
2016-01-06
IOS: Adds the POSIX macro to the create_project Xcode project
Vincent Bénony
2016-01-06
IOS: Adds the IPHONE macro to the generated project
Vincent Bénony
2016-01-06
IOS: Create a separate for adding resources
Vincent Bénony
2016-01-06
IOS: Adds a description of the new iOS port
Vincent Bénony
2016-01-06
IOS: Fixes configure script
Vincent Bénony
2016-01-06
IOS: Updates Info.plist
Vincent Bénony
2016-01-06
IOS: Fixes rotation and event handling
Vincent Bénony
2016-01-06
IOS: Uses the chroot filesystem
Vincent Bénony
2016-01-06
IOS: Adds a getter for the touchpad mode
Vincent Bénony
2016-01-06
IOS: Fixes the virtual keyboard
Vincent Bénony
2016-01-06
IOS: Replace old iOS graphic assets with an asset catalog
Vincent Bénony
2016-01-06
IOS: Adds two helper functions on strings
Vincent Bénony
2016-01-06
IOS: Added a chroot like filesystem
Vincent Bénony
2015-11-25
SHERLOCK: fix comment typo
Martin Kiewitz
2015-11-25
ACCESS: fix comment typo
Martin Kiewitz
2015-11-25
ACCESS: Silence GCC warnings
Torbjörn Andersson
2015-11-25
MADS: NEBULAR: Fix another (potential) memory leak
Strangerke
2015-11-25
MADS: Nebular - Fix two memory leaks in dialogs
Strangerke
2015-11-24
MADS: Fix several memory leaks in the conversation code
Strangerke
2015-11-24
MADS: Phantom - change the type of timeout to uint32 in handlePrisonerSpeech()
Strangerke
2015-11-24
MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value
Strangerke
2015-11-24
MADS: Refactor camera code
Strangerke
2015-11-24
MADS: Don't set the camera for Rex game
Strangerke
2015-11-24
MADS: Fix memory leak in loadMadsV2Background
Strangerke
2015-11-24
MADS: Phantom - Initialize and synchronize a couple of variables
Strangerke
2015-11-24
MADS: initialize some variables
Strangerke
2015-11-24
MADS: Phantom: Add more checks in exitCatacombs
Strangerke
2015-11-24
MADS: Phantom: Fix asserts in moveCatacombs
Strangerke
2015-11-24
MADS: Fix flag usage for the value KMSG_ANIM
Strangerke
2015-11-24
MADS: Dragon: Remove some dead code in hardcoded logic
Strangerke
2015-11-24
MADS: Phantom: Remove dead code in scene 310
Strangerke
2015-11-24
ACCESS: movie player: convert 6-bit pal properly
Martin Kiewitz
2015-11-24
ACCESS: movie player: 6-bit palette to 8-bit
Martin Kiewitz
2015-11-24
ACCESS: movie player for Noctropolis+Synnergist
Martin Kiewitz
2015-11-23
SHERLOCK: SS: Fix exit crash in Sherlock playable demo
Paul Gilbert
2015-11-23
AGI: add new debug command "version"
Martin Kiewitz
2015-11-23
ACCESS: AGoE - Add detection for Spanish version, provided in bug #6958
Strangerke
2015-11-23
BBVS: Fix bug #6954: Pathfinding bug in Prison
johndoe123
2015-11-23
MADS: Silent another cppCheck warning
Strangerke
2015-11-23
MADS: Rex: Remove dead code in doObjectAction
Strangerke
2015-11-23
MADS: Phantom: reduce the scope of a variable
Strangerke
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