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2011-08-22CGE: Fix error reported by fuzzieStrangerke
2011-08-21CGE: Some clean up in Vga classStrangerke
2011-08-21CGE: Remove mixerStrangerke
2011-08-21CGE: Get rid of IOMode since it's always 'read'Strangerke
2011-08-21CGE: Remove a useless pragma, and any code related to writing dataStrangerke
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-20CGE: Another few formatting tweaks.Alyssa Milburn
2011-08-20CGE: More misc cleanup.Alyssa Milburn
2011-08-20CGE: Cleanup of snail.cpp.Alyssa Milburn
2011-08-20Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2Strangerke
2011-08-20CGE: Another fix for the pathfindingStrangerke
2011-08-19CGE: More cleanup.Alyssa Milburn
2011-08-19Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...Alyssa Milburn
2011-08-19CGE: clean up bitmap class. Suppress useless methods, functions, defines...Strangerke
2011-08-19CGE: fix some warnings reported by cppcheckStrangerke
2011-08-19CGE: Mass re-style/cleanup.Alyssa Milburn
2011-08-19CGE: Remove unused snSelect function, and broken config.cpp.Alyssa Milburn
2011-08-19CGE: Remove (empty) ems.cpp.Alyssa Milburn
2011-08-19CGE: Portability fix for syncing sprite flags.Alyssa Milburn
2011-08-19CGE: Endian-swap VBM headers on load if needed.Alyssa Milburn
2011-08-19CGE: Endian-swap the contents of block descriptions.Alyssa Milburn
2011-08-19CGE: Fix problem with being able to walk into protected areasPaul Gilbert
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-19CGE: Suppress some dead codeStrangerke
2011-08-18CGE: Remove unused _intStackPtr.Alyssa Milburn
2011-08-17CGE: Remove unused Rgb/Trgb/mkRgb.Alyssa Milburn
2011-08-17CGE: Preserve const in cast.Alyssa Milburn
2011-08-17CGE: Fix gcc shadowed member warning.Alyssa Milburn
2011-08-13CGE: Remove useless functions related to data file creation (unused)Strangerke
2011-08-13CGE: Fix loading of vol.cat file to be endian safePaul Gilbert
2011-08-13CGE: Implement sayTime()Strangerke
2011-08-13CGE: silent valgrind warningsStrangerke
2011-08-13CGE: Fix for HLINE not being available for demoPaul Gilbert
2011-08-13CGE: Got rid of stub warnings for things that don't need to be implemented in...Paul Gilbert
2011-08-12CGE: Cleanup: remove useless classesStrangerke
2011-08-12CGE: Properly implemented MIDI music playbackPaul Gilbert
2011-08-12CGE: Work on implementing MIDI music playback.Paul Gilbert
2011-08-12CGE: Implemented sound effectsPaul Gilbert
2011-08-10CGE: Further fixes to savegames.Paul Gilbert
2011-08-10CGE: Fixes for saving gamesPaul Gilbert
2011-08-10CGE: Save the game if the game is quit via closing the windowPaul Gilbert
2011-08-10CGE: Decrease delay amounts to give better precision for frame executionPaul Gilbert
2011-08-07CGE: Remove JBW flag (useless)Strangerke
2011-08-07CGE: Fix a couple of warnings reported by cppcheckStrangerke
2011-08-06CGE: Fix memory leaks in pocket listPaul Gilbert
2011-08-06CGE: Removed the _mini data block originally used to hold inventory shapes in...Paul Gilbert
2011-08-06CGE: Fixed up freeing of caveValues dataPaul Gilbert
2011-08-06CGE: Fix uninitialised warning on event pollingPaul Gilbert
2011-08-06CGE: Removed redundant _sprite creation in engine setupPaul Gilbert