Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-04 | TSAGE: Beginnings of proper movement in R2R scene 1200 | Paul Gilbert | |
2013-07-04 | MORTEVIELLE: Update misc files to include mort.dat | Strangerke | |
2013-07-04 | Merge pull request #350 from chrisws/tizen_port_1_6_0a | Johannes Schickel | |
TIZEN: bada port updated to tizen Conflicts: backends/platform/tizen/system.cpp | |||
2013-07-04 | MORTEVIELLE: Add German translation in the DAT file | Strangerke | |
2013-07-04 | CREATE_PROJECT: Fix compilation for Visual Studio now the built-in theme is ↵ | Paul Gilbert | |
more than 64kb | |||
2013-07-04 | GUI: Cleanup EventRecorder::getSurface. | Johannes Schickel | |
Formerly the function created a SDL_Surface by hand. Instead now it uses SDL_CreateRGBSurface (which is used in the SDL backend anyway and yields the same results). This should fix PS3 port compilation. | |||
2013-07-04 | Merge branch 'master' of https://github.com/scummvm/scummvm | Paul Gilbert | |
2013-07-04 | Merge branch 'master' into tsage_r2r | Paul Gilbert | |
2013-07-04 | AUDIO: Fix ReportHandlerScummVM::printDebug in MT32 code. | Johannes Schickel | |
Formerly it tried to pass 'va_list' as '...' to debug. Now it's first creating a String containing the output via String::vformat and then passing it to debug. Found by buildbot (master-dc). The warning message was: audio/softsynth/mt32.cpp:65: warning: cannot pass objects of non-POD type `struct va_list' through `...'; call will abort at runtime | |||
2013-07-04 | RECORDER: Fix crash at startup | Eugene Sandulenko | |
2013-07-04 | Merge pull request #331 from sev-/gsoc2012-eventsrecorder | Eugene Sandulenko | |
GSoC2012: Event Recorder (reworked) | |||
2013-07-04 | RECORDER: Fix guard ifdef | Eugene Sandulenko | |
2013-07-04 | SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard. | Johannes Schickel | |
2013-07-04 | CONFIGURE: Remove superflous (and broken) command for eventrec. | Johannes Schickel | |
2013-07-04 | NEVERHOOD: Move the TODO into our wiki | Filippos Karapetis | |
It can now be found at http://wiki.scummvm.org/index.php/Neverhood/TODO | |||
2013-07-03 | TSAGE: Fix for moving east in R2R maze scene 3500 | Paul Gilbert | |
2013-07-03 | TSAGE: Bugfix for leaving R2R scene 3500 | Paul Gilbert | |
2013-07-04 | SDL: Fix compilation on Solaris 10. | Johannes Schickel | |
This replaces a dummy FILE definition before including the SDL headers with simply using the toolchain's definition on Solaris. This is pretty harmless because we only allow FILE to be used in the SDL headers by this. Fixes bug #3614514 "#define FILE FAKE_FILE doesn't work on Solaris (w/ patch)". Thanks to lblume for his patch! | |||
2013-07-04 | CONFIGURE: Remove POSIXisms in configure. | Johannes Schickel | |
This allows configure to work fine on Solaris 10 again. This fixes bug #3614513 "A few posixisms have crept into configure (w/ patch)". Thanks to lblume for his patch. | |||
2013-07-03 | TSAGE: Renaming maze Ui field in R2R scene 1200 | Paul Gilbert | |
2013-07-03 | MORTEVIELLE: Some renaming in Utils | Strangerke | |
2013-07-03 | MORTEVIELLE: Fix text decryption in German version | Strangerke | |
2013-07-03 | TOOL: Remove obsolete comments in extract_mort | Strangerke | |
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis | |
2013-07-02 | TSAGE: Fixes for moving south in R2R maze scene 3500 | Paul Gilbert | |
2013-07-03 | NEVERHOOD: Fix save slot selection | Filippos Karapetis | |
My initial suggestion to fix the issue was made in 163023a, which broke the save slot selection logic. The actual save slot selection problem was fixed in commit 2ca36ab | |||
2013-07-03 | MORTEVIELLE: Fix extraction tool to handle German DOS version | Strangerke | |
2013-07-03 | MORTEVIELLE: The German version now starts with broken texts | Strangerke | |
2013-07-03 | CREATE_PROJECT: Fix a typo in the help-message (--codeblocks) | Einar Johan Trøan Sømåen | |
2013-07-03 | TIZEN: bada port updated to tizen | Chris Warren-Smith | |
2013-07-01 | CONFIGURE: Make the libmpeg2 properly require 0.4.0 | Matthew Hoops | |
2013-07-02 | MT-32: Sync with the latest changes in munt | Filippos Karapetis | |
This syncs our code with munt commits 258cd89 and 17b40a6 | |||
2013-07-02 | SAGA: Fix odd memcmp() conditions, as reported by clang | Filippos Karapetis | |
Thanks to LordHoto for pointing those out - they followed the incorrect paradigm of previous code | |||
2013-07-01 | BUILD: Pass -Wno-nested-anon-types to clang. | Johannes Schickel | |
2013-07-01 | KYRA: Fix (a few) font checks for systems with unsigend char. | Johannes Schickel | |
Thanks to wjp for reporting those. This only affects games with SJIS font use. | |||
2013-07-01 | Merge pull request #342 from RichieSams/addDeleteRangeStringMethod | Johannes Schickel | |
COMMON: Add erase method to String class | |||
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis | |
The navigation scene type used was wrong, resulting in cursor glitches when moving the mouse cursor at the screen edges | |||
2013-07-01 | NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button | Filippos Karapetis | |
The mouse cursor resource hash used in that scene was incorrect, resulting in broken palette | |||
2013-07-01 | MORTEVIELLE: Some more renaming in GfxSurface | Strangerke | |
2013-06-30 | VIDEO: Fix Indeo3 luma scale | Matthew Hoops | |
Now black is really black | |||
2013-07-01 | NEVERHOOD: Fix sound effect heard when the castle elevator door opens | Filippos Karapetis | |
The condition where the elevator door opening sound is heard is triggered twice. Now, we prevent it being triggered a second time. | |||
2013-07-01 | NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Slight cleanup to the navigation scene code | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Fix the second tape sprite in the whale room | Filippos Karapetis | |
The second tape is now correctly faced to the right | |||
2013-07-01 | MORTEVIELLE: Some renaming GfxSurface | Strangerke | |
2013-06-30 | TSAGE: Corrected starting to maze again after rotating in maze | Paul Gilbert | |
2013-06-30 | NEWS: Mention Urban Runner video quality | Matthew Hoops | |
2013-06-30 | GRAPHICS: Cleanup the YUV to RGB usage documentation | Matthew Hoops | |
2013-06-30 | VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion code | Matthew Hoops | |
It now runs much faster and looks better too. Thanks to DrMcCoy for testing. |