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2019-12-03DIRECTOR: LINGO: Correct processing of \xC3 (continuation) symbolEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Properly set pointerEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Made event handler names case insensitiveEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Implemented passing 'me' as an object referenceEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix splitting of the script by definitionsEugene Sandulenko
2019-12-02WINTERMUTE: Fixed a wrong file nameaviloria
Just a C&P mistake...
2019-12-02WINTERMUTE: Added 2 missing references to the PlainGameDescriptor structureaviloria
In a previous commit, I forgot to add two new games to the PlainGameDescriptor structure
2019-12-02WINTERMUTE: Fix ritter demo MD5 hashaviloria
The MD5 hash for this game was wrong (hasing the whole file, not only the first 5000bytes)
2019-12-02WINTERMUTE: Added more Steam releasesaviloria
Added some missing reversion2 localizations and latests reversion1
2019-12-02WINTERMUTE: Add Simplified and Traditional Chinese flavoursaviloria
Latest Steam updates for Reversion titles include Simplified and Traditional Chinese languages that were not properly identified
2019-12-02DIRECTOR: LINGO: Fix setting cast member valuesEugene Sandulenko
2019-12-02DIRECTOR: LINGO: JANITORIAL: Whitespace fixesEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Added test for inline equality testsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplify grammarEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Resolved grammar conflict for '=' vs tEQEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix debug outputEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Fix macro calls as part of statement listsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Added special lex case for 'set value of ()'Eugene Sandulenko
2019-12-02DIRECTOR: LINGO: Resolve reduce/reduce conflictsEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplified grammarEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Implemented RETURN as a built-in for the momentEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Simplify grammar a bitEugene Sandulenko
2019-12-02DIRECTOR: Adjust naming of some instructionsScott Percival
2019-12-02DIRECTOR: Correct rebase mistakeScott Percival
2019-12-02DIRECTOR: Comments for bytecode argument parserScott Percival
2019-12-02DIRECTOR: Show code offsets for stack printouts in Lingo::executeScott Percival
2019-12-02DIRECTOR: Add readString and getStringScott Percival
2019-12-02DIRECTOR: Implement c_jump and c_jumpifScott Percival
2019-12-02DIRECTOR: Replace code int/double parsing with inline functionScott Percival
2019-12-02DIRECTOR: Add stubs for c_jump and c_jumpifScott Percival
2019-12-02DIRECTOR: Add c_constpushScott Percival
2019-12-02DIRECTOR: Add c_v4theentitypush and c_v4theentityassignScott Percival
2019-12-02DIRECTOR: Add bytecode lookup table for TheEntity functionsScott Percival
2019-12-02DIRECTOR: Change kTheLast to a TheFieldTypeScott Percival
2019-12-02DIRECTOR: LINGO: Added another failing 'if' testEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Attempt to fix 'if' statements grammarEugene Sandulenko
2019-12-02DIRECTOR: LINGO: Made assert statement meaningfulEugene Sandulenko
2019-12-02WINTERMUTE: Add 2 more demosaviloria
Added 2 german demos for "Art of Murder: FBI Confidential"
2019-12-02WINTERMUTE: Add some public demos aviloria
Add public demos for several wintermute games
2019-12-02WINTERMUTE: restored commented out stack->pop()lolbot-iichan
Unused variables were cleaned up at 47811167d5ddd9cbf64099ad36f2da5ae413fc86, commenting out a bit too much code, since stack->pop() has a side effect (popping a value from data stack).
2019-12-02PLUGINS: Fix crash when no plugins are availableCameron Cawley
2019-12-02I18N: Regenerate translations data fileThierry Crozat
2019-12-02MOHAWK: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-02DIRECTOR: Load all STXT resources which look like scriptsEugene Sandulenko
2019-12-01SCI32: Fix kPlayVMDPlayUntilEvent when passed zerosluicebox
Fixes VMD playback in Phantasmagoria 1 while in censored mode. kPlayVMDPlayUntilEvent is supposed to play until the last frame when passed zero as the frame number to wait for.
2019-12-01SCI32: Create stubs for kPlayVMD blob subopssluicebox
Prevents Phantasmagoria 1 from crashing while in censored mode. The "blob" subops pixelate rectangles during playback and are currently being implemented.
2019-12-01DIRECTOR: LINGO: Implement extened 'on' clause syntaxEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Fix syntax of repeatwith operatorEugene Sandulenko
2019-12-01DIRECTOR: LINGO: Fix compilation for multiple if conditionsEugene Sandulenko
2019-12-01PEGASUS: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.