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2006-11-12Implement Fingolfin's modular backend timer, savefile and mixer managersKostas Nakos
svn-id: r24691
2006-11-12Patch #1594533: morphos fs backendMax Horn
svn-id: r24690
2006-11-12Bugfix to prevent player freezing in place after bumping into another characterPaul Gilbert
svn-id: r24688
2006-11-12Bugfix to prevent pathfinder failure after making a small stepPaul Gilbert
svn-id: r24687
2006-11-12Since we now generate warnings/messages for engine instantiation failures in ↵Max Horn
a central place, get rid of such messages printed by engines svn-id: r24686
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ↵Max Horn
#define hell it consisted of previously) svn-id: r24685
2006-11-12Print sensible messages if engine instantiation failedMax Horn
svn-id: r24684
2006-11-12cleanupGregory Montoir
svn-id: r24683
2006-11-12More whitespace.Torbjörn Andersson
svn-id: r24682
2006-11-12Replaced cryptic error() with an assertion.Torbjörn Andersson
svn-id: r24681
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-11Limit Evlira 1 mouse hack to full versionTravis Howell
svn-id: r24677
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
svn-id: r24676
2006-11-11Fix valgrind warning on unitialized variable.Eugene Sandulenko
svn-id: r24675
2006-11-11enabled Touche engine, since game is completable with itGregory Montoir
svn-id: r24673
2006-11-11various fixes, Touche should now be completable without any major glitchesGregory Montoir
svn-id: r24672
2006-11-10Fix regression in AGOS engine detectorEugene Sandulenko
svn-id: r24671
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670
2006-11-10font char width is always equal 16 pixels, removed unneeded parameterGregory Montoir
svn-id: r24669
2006-11-10new menu codeGregory Montoir
workaround a possible scripting bug in introduction screen svn-id: r24668
2006-11-09Closing bug #1593768 (Logical and should probably be bitwise and)Sven Hesse
svn-id: r24667
2006-11-09oops add comment about german floppy version details againJohannes Schickel
svn-id: r24666
2006-11-09- switches to Common::AdvancedDetectorJohannes Schickel
- non md5 based detector removed (for now) svn-id: r24665
2006-11-09Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchantEugene Sandulenko
center" svn-id: r24664
2006-11-09Add debugger command, to allow object flag vlaues to be altered.Travis Howell
svn-id: r24663
2006-11-09Fix bug #1592914 - SIMON1: Crash in Dwarf CaveTravis Howell
svn-id: r24662
2006-11-08Remove slipped in debug outputEugene Sandulenko
svn-id: r24661
2006-11-08Fix crashes with new BG incrustation code.Eugene Sandulenko
svn-id: r24660
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
svn-id: r24659
2006-11-08The theme browser will now search through the bundle resource directory on ↵Oystein Eftevaag
OS X, fixing bug [ 1592294 ] MACOSX: Cannot Switch Back to Modern Theme svn-id: r24658
2006-11-08Changed the default instrument from "no instrument at all" to "the firstTorbjörn Andersson
instrument in the instrument bank". It looks like Elvira 1 and 2 play music without selecting any instruments first on some channels. This should fix bug #1582389. svn-id: r24657
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
svn-id: r24656
2006-11-08Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"Eugene Sandulenko
svn-id: r24655
2006-11-07cleanupGregory Montoir
svn-id: r24654
2006-11-07simplified SRLE decoding, cleanupGregory Montoir
svn-id: r24653
2006-11-07Disabled an undocumented workaround for a supposed bug in FOAMax Horn
svn-id: r24652
2006-11-07fix (un)signedness warningsMax Horn
svn-id: r24651
2006-11-07cleanupMax Horn
svn-id: r24650
2006-11-07Fixed regression caused by recent debug console cleanup. The key stroke thatTorbjörn Andersson
invoked the debug console would repeat after the console was closed. Another example why keyboard repeat should be centralized, I guess... svn-id: r24649
2006-11-07Only set up / tear down the custom cursor if _useCursor is true.Torbjörn Andersson
svn-id: r24648
2006-11-07The modern theme sets its own cursor, which makes it responsible for restoringTorbjörn Andersson
the old one afterwards. svn-id: r24647
2006-11-07Fix restarting game in Elvira 2Travis Howell
svn-id: r24646
2006-11-06Fix restarting game in Elvira 1Travis Howell
svn-id: r24645
2006-11-06some fixes, some cleanupGregory Montoir
svn-id: r24644
2006-11-06added SRLE handler, cleanupGregory Montoir
svn-id: r24643
2006-11-06cleanupJohannes Schickel
svn-id: r24642
2006-11-06Portability fix for some platforms.Eugene Sandulenko
svn-id: r24641
2006-11-06Add inherit code for earlier gamesTravis Howell
svn-id: r24640
2006-11-06CleanupTravis Howell
svn-id: r24639