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2013-05-28VOYEUR: Starting on viewport activation, and extra bolt entry guardsPaul Gilbert
2013-05-27VOYEUR: Implemented remaining Bolt init methodsPaul Gilbert
2013-05-26VOYEUR: Added code for initViewPortListPaul Gilbert
2013-05-25VOYEUR: Implemented initViewPort and pointer resolve methodsPaul Gilbert
2013-05-25VOYEUR: Fixes for decompression, and picture initialisationPaul Gilbert
2013-05-25VOYEUR: Refactoring Bolt statics into a separate classPaul Gilbert
2013-05-25VOYEUR: Beginnings of Bolt init function arrayPaul Gilbert
2013-05-24VOYEUR: Clean up of IntData usagePaul Gilbert
2013-05-23VOYEUR: Start of work on general initialisationPaul Gilbert
2013-05-22VOYEUR: Finished globalInitBolt methodPaul Gilbert
2013-05-22VOEYUR: Now the font data pointer loads correctlyPaul Gilbert
2013-05-22VOYEUR: First group's members are now successfully decompressedPaul Gilbert
2013-05-22VOYEUR: Some initial bugfixes for resource decompressionPaul Gilbert
2013-05-22VOYEUR: Implemented code for default decompressionPaul Gilbert
2013-05-21VOYEUR: Fixes for loading group indexPaul Gilbert
2013-05-21VOYEUR: Further work on bolt file loadingPaul Gilbert
2013-05-20VOYEUR: In progress work on bolt file managerPaul Gilbert
2013-05-18VOYEUR: Added proper detection entryPaul Gilbert
2013-05-18VOYEUR: Added engine skeletonPaul Gilbert
2013-05-18HOPKINS: Fix to prevent GMM saving in the underwater sub scenesPaul Gilbert
2013-05-17I18N: Regenerate translations data fileThierry Crozat
2013-05-17I18N: Update Danish translationSteffen Nyeland
2013-05-17CGE: Add detection entry for SfinxStrangerke
2013-05-17NEVERHOOD: Add detection for Russian version. Requires more workEugene Sandulenko
2013-05-17AUDIO: Reduce callback frequency of the MT-32 emulator.Johannes Schickel
Formerly the frequency was at 10000Hz. This resulted in 3,4 or even only 1 sample to be generated between callbacks on my system. All the other MIDI drivers use a much lower frequency here. The MidiDriver_Emulated subclasses use a frequency of 250Hz (by default) and the MidiDriver_MPU401 subclasses (which are for example the ALSA output) use 100Hz. With the new frequency of 250Hz 128 samples are generated between callbacks. This will hopefully reduce the overhead of the MT-32 emulator (the engine's code was run 10000 times a second too) a bit. I talked with KingGuppy and it seems the value was increased in the past (still with the very old MT-32 emulator code) because there were accuracy issues. However, I gave the lower frequency a quick test with the MI1, MI2 and ITE intro and didn't spot any obvious differences. As a result, KingGuppy and I agreed to lower it back to 250Hz. If there are any problems coming up we can still slightly increase the frequency to 1000Hz for example. Thanks to waltervn for noticing this. Thanks to KingGuppy for discussion.
2013-05-16MOHAWK: Add GF_LB_10 to try fixing bug#3611895.Alyssa Milburn
2013-05-16ANDROID: Disable parachute slot 0 saves.Alyssa Milburn
2013-05-16ANDROID: Force htc_fail for all Android devices, for now.Alyssa Milburn
2013-05-16ANDROID: Ignore subdirectories of asset archives.Alyssa Milburn
2013-05-16ANDROID: Delete local JNI references to asset data/classes.Alyssa Milburn
2013-05-16HOPKINS: Clean up loopsWillem Jan Palenstijn
2013-05-16HOPKINS: Fix shadowed variable not reported by MSVCStrangerke
2013-05-16HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in ↵Strangerke
1fd81eee4056342971220240a49baef73737b386
2013-05-15NEVERHOOD: Update old form of module.mkFilippos Karapetis
This syncs the engine's module.mk with the changes in 38a8aa516e0fa315e318801e5399f82e51efa8df
2013-05-15MADE: Show version-related before size-related incompatibilities in savegamesFilippos Karapetis
This gives clearer errors when users use savegames saved with a different version
2013-05-15Merge pull request #330 from johndoe123/neverhoodEugene Sandulenko
NEVERHOOD: Neverhood engine
2013-05-15MAKE: Make distclean clean everything, including devtoolsEugene Sandulenko
2013-05-15HOPKINS: Fix erroneous check in pathfindingStrangerke
2013-05-14SWORD1: Removed unused class variableThierry Crozat
2013-05-14SWORD1: Initialize class variables in constructorThierry Crozat
CID 1002998.
2013-05-14DRASCULA: Remove superfluous strcpy()Filippos Karapetis
2013-05-14HOPKINS: Bugfix for #3612410 - hotspots are offPaul Gilbert
2013-05-14TOLTECS: Fix operator order (pre-decrement instead of post-decrement)Filippos Karapetis
A typo in commit 98fa064. Thanks to LordHoto for pointing that out
2013-05-14TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing scene"Filippos Karapetis
Check for the end of the movie resource before buffering more audio chunks. This avoids reading past the end of the movie resource. Also, clean up some movie related checks
2013-05-13I18N: Regenerate translations data fileThierry Crozat
2013-05-13I18N: Update Swedish translation (from patch #3613226)Thierry Crozat
2013-05-13DOC: Update Swedish README (from patch #3613219)Thierry Crozat
2013-05-12PEGASUS: Fix going left initially in the globe gameMatthew Hoops
2013-05-13HOPKINS : Added a lines debugger commandsylvaintv
2013-05-12HOPKINS: Use different colors for displaying hotspot zonesStrangerke