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2009-08-30SCI: Fix detection of QFG1 remake.Walter van Niftrik
svn-id: r43832
2009-08-30SCI: Fix missing 'else' in r43824.Walter van Niftrik
svn-id: r43831
2009-08-30Complete GFX rewrite with new features:Andre Heider
- Standard and Dual-strike (240p) video modes, both with or without AA - Distinct textures for the overlay, game buffer and the cursor - Support for HW paletted textures - Less pixel buffer conversions - Cursor scaling - Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha svn-id: r43830
2009-08-30Properly detect the transparent color on lossy pixel formats (like ARGB3444)Andre Heider
svn-id: r43829
2009-08-30Added the ColorMask ARGB3444 for Gamecube/WiiAndre Heider
svn-id: r43828
2009-08-30Groovie: Replace sprintf() usage with String::printf()Jordi Vilalta Prat
svn-id: r43827
2009-08-30Making the Windows version of Little Red Riding Hood display somethingSven Hesse
svn-id: r43826
2009-08-30Fixed a regression in the sound of the demos of LSL3 and LSL5Filippos Karapetis
svn-id: r43825
2009-08-30SCI: Add lofs detection.Walter van Niftrik
svn-id: r43824
2009-08-30Proof of concept with new logo. It is clearly visible now that the shadowEugene Sandulenko
has to be darker. Fix will come later. svn-id: r43823
2009-08-30Add detection strings for multi-lang Windows version of Little Red Riding HoodArnaud Boutonné
svn-id: r43821
2009-08-30Enlist 1.0.0-related changes.Eugene Sandulenko
svn-id: r43819
2009-08-30Correct title for Freddi Fish 5.Travis Howell
svn-id: r43816
2009-08-30Silence gcc warning.Matthew Hoops
svn-id: r43814
2009-08-30SCI: Add support for SetCursor with 4 args.Walter van Niftrik
svn-id: r43813
2009-08-30SCI: Add SetCursor detection. Cleanup.Walter van Niftrik
svn-id: r43812
2009-08-30SCI: CleanupWalter van Niftrik
svn-id: r43811
2009-08-29Patch #2845084: "Linuxmoto-backend small update"Eugene Sandulenko
svn-id: r43809
2009-08-29Patch #2836424: "Optional compilation of CoktelVideo and Indeo3"Eugene Sandulenko
svn-id: r43807
2009-08-29Fix bug #2846887: "MANIAC NES: incorrect background color?" by revertingEugene Sandulenko
commit r25657. In fact this was an incorrect fix introduced in 0.10.0 svn-id: r43805
2009-08-29Fix possible corruption of restart game save in Kyrandia 1.Johannes Schickel
svn-id: r43803
2009-08-29Correct regression in V1 DOS version of Zak McKracken.Travis Howell
svn-id: r43802
2009-08-29Add patch #2846581 - MM C64: savedialog.Travis Howell
svn-id: r43801
2009-08-29There is no sentence script in SCUMM0.Travis Howell
svn-id: r43800
2009-08-29fix SFX not playing before music startedNorbert Lange
svn-id: r43799
2009-08-29Removed the "op_" prefix from opcode names in the script debuggerFilippos Karapetis
svn-id: r43798
2009-08-29Add patch #2846476 - MM C64: german verbs fix.Travis Howell
svn-id: r43797
2009-08-29Fix bug for non 8bpp indexed game screens in grabScreen565.Johannes Schickel
svn-id: r43796
2009-08-29Whitespace fix.Johannes Schickel
svn-id: r43795
2009-08-29Fix regression, which caused skipping of some dialogue lines to fail in ↵Johannes Schickel
Kyrandia 1. svn-id: r43794
2009-08-29Move Amiga SFX tables to kyra.dat.Johannes Schickel
svn-id: r43793
2009-08-29Fix the default save game path setting in HE98+ games.Travis Howell
svn-id: r43791
2009-08-29Add Macintosh version of Blue's ABC Time Activities.Travis Howell
svn-id: r43789
2009-08-29changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit ↵Jody Northup
merge. svn-id: r43788
2009-08-29Use Common::String::clear instead of assigning "".Johannes Schickel
svn-id: r43787
2009-08-29- Added static and const to static data.Johannes Schickel
- Slight formatting fixes. svn-id: r43786
2009-08-29Fix the default save game path setting in Macintosh versions of HE72+ games.Travis Howell
svn-id: r43784
2009-08-28Playtoons - Add new freeSprite function for Playtoons & Bambou. This fixes ↵Arnaud Boutonné
the crash that occurred when exiting the game. svn-id: r43783
2009-08-28Playtoons - Save temp sprites. This fixes some of the Bambou graphical ↵Arnaud Boutonné
issues, and the Playtoons menu (history selection) svn-id: r43782
2009-08-28Suppress useless game type for Playtoons CKArnaud Boutonné
svn-id: r43781
2009-08-28The first part of the selector table (the first 83 entries) is almost the ↵Filippos Karapetis
same in all SCI versions (up to and including the "z" selector), therefore the hardcoded selector tables can be simplified a lot svn-id: r43780
2009-08-28- Removed the unused selectors "prevSignal", "who" and "distance" from the ↵Filippos Karapetis
quick access selector array - Added the "motionCue" and "egoMoveSpeed" selectors to the selector array, to limit the places where findSelector() is used only in debugging functions - Reordered the selector initialization in mapSelectors(), so that their order matches the order found in vocab.997 svn-id: r43779
2009-08-28Added missing parameter size specifiers for the DW-GRA Palace Guards script ↵Paul Gilbert
fixes svn-id: r43777
2009-08-28Removed the unused selectors (edgeHit, semanticFail and baseSetter)Filippos Karapetis
svn-id: r43776
2009-08-27Stop loading opcodes from vocab.998. They are the same in all SCI games and ↵Filippos Karapetis
are hardcoded anyway (plus, vocab.998 is unreliable in some games, e.g. QFG3, or completely missing in others). Also hardcoded the opcode names for the script debugger, the only place they're actually used. The only place where vocab.998 is loaded on demand is when using the "opcodes" console command (for debug/verification purposes) svn-id: r43775
2009-08-27Throw a warning when kGetSaveDir is called with a parameterMatthew Hoops
svn-id: r43774
2009-08-27Fixing a typo and copy-paste errorSven Hesse
svn-id: r43773
2009-08-27This just fix the compile errors on AmigaOS (bug #2845660)Sven Hesse
svn-id: r43772
2009-08-27Removed the signature check from GetSaveDir in order to let the scripts in ↵Filippos Karapetis
GK progress a bit further svn-id: r43771
2009-08-27Slight formatting and changed searchHotspot to be const.Johannes Schickel
svn-id: r43770