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2003-10-14moved some methods from Queen::Walk to Queen::LogicGregory Montoir
2003-10-14commented a bit various structuresGregory Montoir
2003-10-14let beos users use configure script, default to assuming unix like system if ...Jonathan Gray
2003-10-14rewritten Logic::initialise(), making use of 'unserializing' functionsGregory Montoir
2003-10-14Working nicely with personMove disabled!David Eriksson
2003-10-14Persons must not be in table!David Eriksson
2003-10-14init RNG for everybody using time()Max Horn
2003-10-14more cross referencesGregory Montoir
2003-10-14preliminary FIND_STATE implementationGregory Montoir
2003-10-14Fixed warningTorbjörn Andersson
2003-10-14can remove comments again now, since logic.h was commited. Please don't leave...Max Horn
2003-10-14fix debug mode 0Max Horn
2003-10-14Get numFrames property.David Eriksson
2003-10-14fix compilationMax Horn
2003-10-14Using Walk::personMove now!David Eriksson
2003-10-14Compare correct actor names.David Eriksson
2003-10-14zero is a valid debug level, also change incorrect string; 0 is game only, no...Jonathan Gray
2003-10-13This should only apply to 32 color Amiga versions.Travis Howell
2003-10-13init random seed with timeMax Horn
2003-10-13init random seed with timeMax Horn
2003-10-13set _debugMode to true if a non-zero debug level has been specified in the co...Max Horn
2003-10-13dynalum implementationGregory Montoir
2003-10-13Logic::personSetData correctionGregory Montoir
2003-10-13DISP_ROOM additions + 'Person' functionsGregory Montoir
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't m...Max Horn
2003-10-13Whitespace changeTorbjörn Andersson
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
2003-10-12amiga= is deprecated, so don't auto-write it into the config file anymoreJamieson Christian
2003-10-12don't use strstr(), as there is no terminating '\0' at the end of the fileJoost Peters
2003-10-12- Integrate with Joost's and Gregory's latest implementations.David Eriksson
2003-10-12Rename functionsDavid Eriksson
2003-10-12some more target<->game cleanupMax Horn
2003-10-12use gScummVMFullVersion for initial window caption; use ConfigManager::kAppli...Max Horn
2003-10-12added missing INITIATE() code, added language detection to Resource class, etc.Joost Peters
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-12removing last traces of -w/-lMax Horn
2003-10-12cleanupMax Horn
2003-10-12minor initialise() tweaks, added panel zonesGregory Montoir
2003-10-12code simplificationMax Horn
2003-10-12sfx_volume and music_volume were swappedMax Horn
2003-10-12workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire)Max Horn
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
2003-10-12minor additions for DISP_ROOMGregory Montoir
2003-10-12New build filesNicolas Bacca
2003-10-12GameX is not supportedNicolas Bacca
2003-10-12Fix for Bug [817286] MT-32 execution checksum errorsJamieson Christian
2003-10-12Moved the "router" code into a new Router class. I'm hoping this isTorbjörn Andersson
2003-10-12Fix for Bug [821514] SIMON: No Adlib volume for percussionJamieson Christian